PC Stable Documentation
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Private Member Functions | |
void | ActionSwitchLights () |
override void | CreateConditionComponents () |
override | GetInputType () |
override bool | HasTarget () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnExecuteServer (ActionData action_data) |
override bool | CanBeUsedInVehicle () |
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inlineprivate |
References AnimatedActionBase::m_CommandUID, ActionBase::m_StanceMask, and ActionBase::m_Text.
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inlineprivate |
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inlineprivate |
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inlineprivate |
References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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inlineprivate |
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inlineprivate |
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inlineprivate |
References Class::CastTo(), and HumanCommandVehicle::GetTransport().