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ActionSwitchLights Class Reference

Private Member Functions

void ActionSwitchLights ()
 
override void CreateConditionComponents ()
 
override GetInputType ()
 
override bool HasTarget ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnExecuteServer (ActionData action_data)
 
override bool CanBeUsedInVehicle ()
 

Constructor & Destructor Documentation

◆ ActionSwitchLights()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

◆ CanBeUsedInVehicle()

override bool CanBeUsedInVehicle ( )
inlineprivate

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetInputType()

override GetInputType ( )
inlineprivate

◆ HasTarget()

override bool HasTarget ( )
inlineprivate

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData  action_data)
inlineprivate

The documentation for this class was generated from the following file: