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    PC Stable Documentation 
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Private Member Functions | |
| void | ActionAnimateCarSelection () | 
| override void | CreateConditionComponents () | 
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) | 
| override void | OnStartServer (ActionData action_data) | 
| override void | OnEndServer (ActionData action_data) | 
Private Attributes | |
| string | m_AnimSource = "" | 
      
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  inlineprivate | 
References AnimatedActionBase::m_CommandUID, ActionBase::m_StanceMask, and ActionBase::m_Text.
      
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  inlineprivate | 
      
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  inlineprivate | 
References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
      
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  inlineprivate | 
References Class::CastTo().
      
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  inlineprivate | 
References Class::CastTo(), and m_AnimSource.
      
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  private | 
Referenced by ActionCondition(), ActionAnimateSeats::ActionCondition(), and OnStartServer().