PC Stable Documentation
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Private Member Functions | |
void | ActionAnimateSeats () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override bool | CanBeUsedInVehicle () |
override bool | AddActionJuncture (ActionData action_data) |
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inlineprivate |
References ActionBase::m_Text.
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inlineprivate |
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inlineprivate |
References GetGame(), and InventoryLocation::SetVehicle().
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inlineprivate |