PC Stable Documentation
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Private Member Functions | |
void | ChainedDropAndRestrainLambda (EntityAI old_item, string new_item_type, PlayerBase player, bool destroy=false, PlayerBase src_player=null) |
override void | OnSuccess (EntityAI new_item) |
override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) |
Private Attributes | |
PlayerBase | m_SourcePlayer |
ExplosivesBase | m_PairedExplosive |
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inlineprivate |
References m_SourcePlayer.
References ExplosivesBase(), RemoteDetonatorTrigger::GetControlledDevice(), and m_PairedExplosive.
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inlineprivate |
References Error(), m_PairedExplosive, m_Player, m_SourcePlayer, and RestrainTargetPlayerLambda().
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private |
Referenced by CopyOldPropertiesToNew(), and OnSuccess().
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private |
Referenced by ChainedDropAndRestrainLambda(), and OnSuccess().