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ChainedDropAndRestrainLambda Class Reference

Private Member Functions

void ChainedDropAndRestrainLambda (EntityAI old_item, string new_item_type, PlayerBase player, bool destroy=false, PlayerBase src_player=null)
 
override void OnSuccess (EntityAI new_item)
 
override void CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item)
 

Private Attributes

PlayerBase m_SourcePlayer
 
ExplosivesBase m_PairedExplosive
 

Constructor & Destructor Documentation

◆ ChainedDropAndRestrainLambda()

void ChainedDropAndRestrainLambda ( EntityAI  old_item,
string  new_item_type,
PlayerBase  player,
bool  destroy = false,
PlayerBase  src_player = null 
)
inlineprivate

References m_SourcePlayer.

Member Function Documentation

◆ CopyOldPropertiesToNew()

override void CopyOldPropertiesToNew ( notnull EntityAI  old_item,
EntityAI  new_item 
)
inlineprivate

◆ OnSuccess()

override void OnSuccess ( EntityAI  new_item)
inlineprivate

Field Documentation

◆ m_PairedExplosive

ExplosivesBase m_PairedExplosive
private

◆ m_SourcePlayer

PlayerBase m_SourcePlayer
private

The documentation for this class was generated from the following file: