◆ VehicleBattery()
◆ CanDetachAttachment()
◆ CanDisplayAttachmentSlot()
| override bool CanDisplayAttachmentSlot |
( |
int |
slot_id | ) |
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|
inlineprivate |
◆ CanPutAsAttachment()
◆ CanPutInCargo()
◆ CanPutIntoHands()
◆ CanReceiveAttachment()
◆ DisplayNameRuinAttach()
| override bool DisplayNameRuinAttach |
( |
| ) |
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inlineprivate |
◆ GetEfficiency0To1()
| float GetEfficiency0To1 |
( |
| ) |
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|
inlineprivate |
Returns efficiency of this battery. The value is synchronized from server to all clients and is accurate down to 0.1 units.
References m_Efficiency0To10.
◆ GetEfficiencyDecayStart()
| float GetEfficiencyDecayStart |
( |
| ) |
|
|
inlineprivate |
Returns efficiency of this battery. The value is synchronized from server to all clients and is accurate down to 0.1 unit.
References m_EfficiencyDecayStart.
◆ OnEnergyAdded()
| override void OnEnergyAdded |
( |
| ) |
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inlineprivate |
◆ OnEnergyConsumed()
| override void OnEnergyConsumed |
( |
| ) |
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inlineprivate |
◆ OnInventoryEnter()
| override void OnInventoryEnter |
( |
Man |
player | ) |
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|
inlineprivate |
◆ OnMovedInsideCargo()
| override void OnMovedInsideCargo |
( |
EntityAI |
container | ) |
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inlineprivate |
◆ SetActions()
| override void SetActions |
( |
| ) |
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inlineprivate |
◆ ShowZonesHealth()
| override bool ShowZonesHealth |
( |
| ) |
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|
inlineprivate |
◆ m_Efficiency0To10
| private int m_Efficiency0To10 |
|
private |
◆ m_EfficiencyDecayStart
| private float m_EfficiencyDecayStart = 0.1 |
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staticprivate |
The documentation for this class was generated from the following file: