PC Stable Documentation
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Private Member Functions | |
override void | InitServer () |
override bool | ValidateServer () |
Private Attributes | |
float | shockRefillSpeedConscious = PlayerConstants.SHOCK_REFILL_CONSCIOUS_SPEED |
!! all member variables must correspond with the cfggameplay.json file contents !!!! | |
float | shockRefillSpeedUnconscious = PlayerConstants.SHOCK_REFILl_UNCONSCIOUS_SPEED |
bool | allowRefillSpeedModifier = true |
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inlineprivate |
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inlineprivate |
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Referenced by CfgGameplayHandler::GetAllowRefillSpeedModifier().
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!! all member variables must correspond with the cfggameplay.json file contents !!!!
Referenced by CfgGameplayHandler::GetShockRefillSpeedConscious().
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Referenced by CfgGameplayHandler::GetShockRefillSpeedUnconscious().