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PC Stable Documentation
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Private Member Functions | |
| void | ~SoundEventBase () |
| bool | IsSkipForControlled () |
| void | Tick () |
| bool | IsSoundCallbackExist () |
| bool | IsDestroyRequested () |
| bool | CanPlay () |
| bool | Play () |
| void | OnPlay (PlayerBase player) |
| void | Stop () |
| int | GetSoundEventID () |
| int | GetSoundEventType () |
| AbstractWave | GetSoundSetCallback () |
Private Attributes | |
| AbstractWave | m_SoundSetCallback |
| int | m_Type |
| int | m_ID |
| int | m_SoundVoiceAnimEventClassID |
| bool | m_RequestDestroy |
| string | m_SoundSetNameRoot |
| bool | m_SkipForControlledCharacter |
| int | m_Param |
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inlineprivate |
References m_SoundSetCallback.
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inlineprivate |
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inlineprivate |
References m_SoundSetCallback.
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inlineprivate |
References m_RequestDestroy.
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inlineprivate |
References m_SkipForControlledCharacter.
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inlineprivate |
References m_SoundSetCallback.
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private |
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inlineprivate |
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inlineprivate |
References m_SoundSetCallback.
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inlineprivate |
References m_RequestDestroy, and m_SoundSetCallback.
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private |
Referenced by GetSoundEventID().
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Referenced by IsDestroyRequested(), and Tick().
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Referenced by IsSkipForControlled().
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Referenced by GetSoundSetCallback(), IsSoundCallbackExist(), Stop(), Tick(), and ~SoundEventBase().
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Referenced by GetSoundEventType().