◆ ApplyEyeAcco()
override protected void ApplyEyeAcco |
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◆ CalculateEyeAcco()
override protected bool CalculateEyeAcco |
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float |
timeSlice | ) |
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◆ CalculateEyeAccoTarget()
override protected void CalculateEyeAccoTarget |
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◆ PlayAmbientSound()
override protected void PlayAmbientSound |
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◆ ProcessLighting()
override protected void ProcessLighting |
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float |
timeSlice | ) |
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◆ ProcessSound()
override protected void ProcessSound |
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float |
timeSlice | ) |
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◆ m_AnimPhasePrev
protected float m_AnimPhasePrev |
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◆ m_IsDoorOpening
protected bool m_IsDoorOpening |
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The documentation for this class was generated from the following file: