PC Stable Documentation
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Private Member Functions | |
void | ActionAttachOnSelection () |
override void | CreateConditionComponents () |
override ActionData | CreateActionData () |
int | FindSlotIdToAttachOrCombine (PlayerBase player, ActionTarget target, ItemBase item) |
override bool | SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=null) |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnExecuteServer (ActionData action_data) |
override void | OnExecuteClient (ActionData action_data) |
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inlineprivate |
References ActionBase::m_Text.
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inlineprivate |
References FindSlotIdToAttachOrCombine(), GetGame(), and InventorySlots::INVALID.
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inlineprivate |
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References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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References GameInventory::CanAddAttachment(), ItemBase::CanBeCombined(), GameInventory::FindAttachment(), InventorySlots::GetSlotIdFromString(), and InventorySlots::INVALID.
Referenced by ActionCondition(), and SetupAction().
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inlineprivate |
References ActionBase::ClearInventoryReservationEx(), and AttachActionData::m_AttSlot.
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inlineprivate |
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inlineprivate |
References FindSlotIdToAttachOrCombine(), GetGame(), InventorySlots::INVALID, and AttachActionData::m_AttSlot.