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ActionAttachOnSelection Class Reference

Private Member Functions

void ActionAttachOnSelection ()
 
override void CreateConditionComponents ()
 
override ActionData CreateActionData ()
 
int FindSlotIdToAttachOrCombine (PlayerBase player, ActionTarget target, ItemBase item)
 
override bool SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=null)
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnExecuteServer (ActionData action_data)
 
override void OnExecuteClient (ActionData action_data)
 

Constructor & Destructor Documentation

◆ ActionAttachOnSelection()

void ActionAttachOnSelection ( )
inlineprivate

References ActionBase::m_Text.

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

◆ CreateActionData()

override ActionData CreateActionData ( )
inlineprivate

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ FindSlotIdToAttachOrCombine()

◆ OnExecuteClient()

override void OnExecuteClient ( ActionData  action_data)
inlineprivate

◆ OnExecuteServer()

◆ SetupAction()

override bool SetupAction ( PlayerBase  player,
ActionTarget  target,
ItemBase  item,
out ActionData  action_data,
Param  extra_data = null 
)
inlineprivate

The documentation for this class was generated from the following file: