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PC Stable Documentation
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Private Member Functions | |
| void | ActionDigWorms () |
| override void | CreateConditionComponents () |
| override bool | Can (PlayerBase player, ActionTarget target, ItemBase item, int condition_mask) |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override bool | ActionConditionContinue (ActionData action_data) |
| override bool | HasTarget () |
| override void | OnFinishProgressServer (ActionData action_data) |
| bool | IsTargetFertile (ActionTarget target) |
| bool | IsPlayerOnGround (PlayerBase player) |
| void | SetDiggignAnimation (ItemBase item) |
| DEPRECATED - See ItemBase.OverrideActionAnimation() to override commands for items. | |
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inlineprivate |
References IsPlayerOnGround(), and IsTargetFertile().
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References IsPlayerOnGround().
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inlineprivate |
References vector::Forward.
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References UAMaxDistances::DEFAULT, ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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References GetGame(), and CGame::SurfaceY().
Referenced by ActionCondition(), and ActionConditionContinue().
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References GetGame(), and CGame::SurfaceGetType().
Referenced by ActionCondition().
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References CGame::CreateObjectEx(), ECE_PLACE_ON_SURFACE, and GetGame().
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DEPRECATED - See ItemBase.OverrideActionAnimation() to override commands for items.