|
proto native void | OverrideMovementSpeed (bool state, float movementSpeed) |
|
proto native float | GetMovementSpeed () |
|
proto native void | OverrideTurnSpeed (bool state, float turnSpeed) |
|
proto native float | GetTurnSpeed () |
|
proto native void | OverrideHeading (bool state, float heading) |
|
proto native float | GetHeading () |
|
proto native void | OverrideJump (bool state, int jumpType, float jumpHeight=0) |
|
proto native bool | IsJump () |
|
proto native int | GetJumpType () |
|
proto native float | GetJumpHeight () |
|
proto native void | OverrideLookAt (bool state, vector direction) |
|
proto native bool | IsLookAtEnabled () |
|
proto native vector | GetLookAtDirectionWS () |
|
proto native void | OverrideAlertLevel (bool state, bool alerted, int level, float inLevel) |
|
proto native int | GetAlertLevel () |
|
proto native float | GetAlertInLevel () |
|
proto native bool | IsAlerted () |
|
proto native void | OverrideBehaviourSlot (bool state, int slot) |
|
proto native int | GetBehaviourSlot () |
|
private void | DayZCreatureAIInputController () |
| never created by script
|
|
private void | ~DayZCreatureAIInputController () |
| never destroyed by script
|
|
◆ DayZCreatureAIInputController()
◆ ~DayZCreatureAIInputController()
never destroyed by script
◆ GetAlertInLevel()
proto native float GetAlertInLevel |
( |
| ) |
|
|
private |
◆ GetAlertLevel()
proto native int GetAlertLevel |
( |
| ) |
|
|
private |
◆ GetBehaviourSlot()
proto native int GetBehaviourSlot |
( |
| ) |
|
|
private |
◆ GetHeading()
proto native float GetHeading |
( |
| ) |
|
|
private |
◆ GetJumpHeight()
proto native float GetJumpHeight |
( |
| ) |
|
|
private |
◆ GetJumpType()
proto native int GetJumpType |
( |
| ) |
|
|
private |
◆ GetLookAtDirectionWS()
proto native vector GetLookAtDirectionWS |
( |
| ) |
|
|
private |
◆ GetMovementSpeed()
proto native float GetMovementSpeed |
( |
| ) |
|
|
private |
◆ GetTurnSpeed()
proto native float GetTurnSpeed |
( |
| ) |
|
|
private |
◆ IsAlerted()
proto native bool IsAlerted |
( |
| ) |
|
|
private |
◆ IsJump()
proto native bool IsJump |
( |
| ) |
|
|
private |
◆ IsLookAtEnabled()
proto native bool IsLookAtEnabled |
( |
| ) |
|
|
private |
◆ OverrideAlertLevel()
proto native void OverrideAlertLevel |
( |
bool |
state, |
|
|
bool |
alerted, |
|
|
int |
level, |
|
|
float |
inLevel |
|
) |
| |
|
private |
◆ OverrideBehaviourSlot()
proto native void OverrideBehaviourSlot |
( |
bool |
state, |
|
|
int |
slot |
|
) |
| |
|
private |
◆ OverrideHeading()
proto native void OverrideHeading |
( |
bool |
state, |
|
|
float |
heading |
|
) |
| |
|
private |
◆ OverrideJump()
proto native void OverrideJump |
( |
bool |
state, |
|
|
int |
jumpType, |
|
|
float |
jumpHeight = 0 |
|
) |
| |
|
private |
◆ OverrideLookAt()
proto native void OverrideLookAt |
( |
bool |
state, |
|
|
vector |
direction |
|
) |
| |
|
private |
◆ OverrideMovementSpeed()
proto native void OverrideMovementSpeed |
( |
bool |
state, |
|
|
float |
movementSpeed |
|
) |
| |
|
private |
◆ OverrideTurnSpeed()
proto native void OverrideTurnSpeed |
( |
bool |
state, |
|
|
float |
turnSpeed |
|
) |
| |
|
private |
The documentation for this class was generated from the following file: