PC Stable Documentation
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Private Member Functions | |
proto native void | SetCreature (DayZCreature creature) |
proto native int | GetVariableCount () |
proto native owned string | GetVariableName (int index) |
proto native int | GetVariableType (int index) |
proto native int | GetVariableInt (int index) |
proto native float | GetVariableFloat (int index) |
proto native bool | GetVariableBool (int index) |
proto native int | SetVariableInt (int index, int value) |
proto native float | SetVariableFloat (int index, float value) |
proto native bool | SetVariableBool (int index, bool value) |
proto native int | GetCommandCount () |
proto native owned string | GetCommandName (int index) |
proto native int | GetCommandID (int index) |
proto native void | ActivateCommand (int index, int userInt, float userFloat) |
void | OnAnimationEventsStart () |
void | OnAnimationEvent (string evType, int userInt, string userString) |
void | OnAnimationPrediction (string predName) |
void | OnAnimationTag (string tagName) |
Private Attributes | |
const int | m_iMaxAnimEventsCount = 50 |
ref array< string > | m_EventsFilter = new array<string> |
ref array< ref DayZCreatureAnimScriptDebugAnimEventData > | m_AnimEvents = new array<ref DayZCreatureAnimScriptDebugAnimEventData> |
ref array< ref DayZCreatureAnimScriptDebugAnimPredictionData > | m_AnimPredictions = new array<ref DayZCreatureAnimScriptDebugAnimPredictionData> |
ref array< ref DayZCreatureAnimScriptDebugAnimTagData > | m_AnimTags = new array<ref DayZCreatureAnimScriptDebugAnimTagData> |
Referenced by ActivateCommand().
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Referenced by InitDebugObject(), and OnGUI_CommandsEdit().
Referenced by ActivateCommand(), and OnGUI_CommandsEdit().
Referenced by OnGUI_CommandsEdit().
Referenced by GetStrValue().
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Referenced by InitDebugObject(), OnGUI_Variables(), and OnGUI_VariablesEdit().
Referenced by GetStrValue().
Referenced by GetStrValue().
Referenced by OnGUI_Variables(), and OnGUI_VariablesEdit().
Referenced by GetStrValue(), GetStrValueType(), and GetVariableType().
References GetWorldTime(), m_AnimEvents, m_EventsFilter, and m_iMaxAnimEventsCount.
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References m_AnimPredictions, and m_AnimTags.
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inlineprivate |
References m_AnimPredictions.
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References m_AnimTags.
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Referenced by InitDebugObject().
Referenced by SetValueBool().
Referenced by SetValueFloat().
Referenced by SetValueInt().
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Referenced by OnAnimationEvent(), and OnGUI_AnimEvents().
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Referenced by OnAnimationEventsStart(), OnAnimationPrediction(), and OnGUI_AnimEvents().
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Referenced by OnAnimationEventsStart(), OnAnimationTag(), and OnGUI_AnimEvents().
Referenced by OnAnimationEvent(), and OnGUI_AnimEvents().
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Referenced by OnAnimationEvent().