PC Stable Documentation
|
|
Private Attributes | |
const float | WORN = 0.5 |
const float | DAMAGED = 0.3 |
const float | BADLY_DAMAGED = 0.2 |
const float | RUINED = 0.1 |
|
private |
Referenced by GetInjuryLevel().
|
private |
Referenced by GetInjuryLevel().
|
private |
Referenced by GetInjuryLevel().
|
private |
Referenced by GetInjuryLevel().