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ScriptedWidgetEventHandler Class Reference

map: item x vector(index, width, height) More...

Private Member Functions

bool OnClick (Widget w, int x, int y, int button)
 
bool OnModalResult (Widget w, int x, int y, int code, int result)
 
bool OnDoubleClick (Widget w, int x, int y, int button)
 
bool OnSelect (Widget w, int x, int y)
 
bool OnItemSelected (Widget w, int x, int y, int row, int column, int oldRow, int oldColumn)
 
bool OnFocus (Widget w, int x, int y)
 
bool OnFocusLost (Widget w, int x, int y)
 
bool OnMouseEnter (Widget w, int x, int y)
 
bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
bool OnMouseWheel (Widget w, int x, int y, int wheel)
 
bool OnMouseButtonDown (Widget w, int x, int y, int button)
 
bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
bool OnController (Widget w, int control, int value)
 control is one of ControlID
 
bool OnKeyDown (Widget w, int x, int y, int key)
 
bool OnKeyUp (Widget w, int x, int y, int key)
 
bool OnKeyPress (Widget w, int x, int y, int key)
 
bool OnChange (Widget w, int x, int y, bool finished)
 
bool OnDrag (Widget w, int x, int y)
 
bool OnDragging (Widget w, int x, int y, Widget reciever)
 
bool OnDraggingOver (Widget w, int x, int y, Widget reciever)
 
bool OnDrop (Widget w, int x, int y, Widget reciever)
 
bool OnDropReceived (Widget w, int x, int y, Widget reciever)
 
bool OnResize (Widget w, int x, int y)
 
bool OnChildAdd (Widget w, Widget child)
 
bool OnChildRemove (Widget w, Widget child)
 
bool OnUpdate (Widget w)
 
bool OnEvent (EventType eventType, Widget target, int parameter0, int parameter1)
 
void OnWidgetScriptInit (Widget w)
 
bool ResizeParentToChild ()
 
bool ResizeParentToChild (out bool changed_size, int limit=-1, bool immedUpdate=true)
 
void UiHintPanel (Widget parent_widget)
 
void ~UiHintPanel ()
 
void Init (DayZGame game)
 
protected void LoadContentList ()
 
protected void BuildLayout (Widget parent_widget)
 
protected void PopulateLayout ()
 
protected void SetHintHeadline ()
 
protected void SetHintDescription ()
 
protected void SetHintImage ()
 
protected void SetHintPaging ()
 
void ShowRandomPage ()
 
protected void RandomizePageIndex ()
 
protected void ShowNextPage ()
 
protected void ShowPreviousPage ()
 
protected void StartSlideshow ()
 
protected void SlideshowThread ()
 
protected void StopSlideShow ()
 
protected void RestartSlideShow ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void OnItemEnter (InventoryGrid grid, Widget w, int row, int col)
 
void OnItemLeave (InventoryGrid grid, Widget w)
 
void OnItemDrag (InventoryGrid grid, Widget w, int row, int col)
 
void OnItemDraggingOver (InventoryGrid grid, Widget w, int row, int col)
 
void OnItemDrop (InventoryGrid grid, Widget w, int row, int col)
 
void OnItemDropReceived (InventoryGrid grid, Widget w, int row, int col)
 
void OnItemClick (InventoryGrid grid, Widget w, int row, int col)
 
void OnItemLeftClick (InventoryGrid grid, Widget w, int row, int col)
 
void OnItemRightClick (InventoryGrid grid, Widget w, int row, int col)
 
void OnItemDoubleClick (InventoryGrid grid, Widget w, int row, int col)
 
int GetItemColor (ScriptedWidgetEventHandler grid, InventoryItem item)
 
int GetQuickbarItemColor (InventoryGrid grid, InventoryItem item)
 
vector GetItemSize (InventoryGrid grid, InventoryItem item)
 
string GetItemQuantityText (InventoryItem item)
 
int HasItemQuantity (InventoryItem item)
 
float GetItemQuantity (InventoryItem item)
 
int GetItemQuantityMax (InventoryItem item)
 
int GetItemCount (InventoryItem item)
 
bool CanAddItemInHandToInventory ()
 
void InventoryGrid ()
 
protected void OnWidgetScriptInit (Widget w)
 
bool CanAddItemInHandToInventory ()
 
override bool OnUpdate (Widget w)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnDoubleClick (Widget w, int x, int y, int button)
 
override bool OnDrop (Widget w, int x, int y, Widget reciever)
 
int GetCol (Widget w)
 
int GetColFromBg (Widget w)
 
int GetGridSize ()
 
void SetGridSize (int size)
 
bool IsValidPos (int index)
 
override bool OnDrag (Widget w, int x, int y)
 
override bool OnDraggingOver (Widget w, int x, int y, Widget reciever)
 
override bool OnDropReceived (Widget w, int x, int y, Widget reciever)
 
TItemsMap GetItems ()
 
Widget GetItem (int index)
 
Widget GetItemBackground (int index)
 
Widget GetRoot ()
 
void SetItemColor (InventoryItem item, int color)
 
void SetController (InventoryGridController controller)
 
InventoryGridController GetController ()
 
void GenerateQuickBarBackgroundTiles (int count)
 
void UpdateQuickbarItems (TItemsMap items)
 
void UpdateItems (TItemsMap items, bool show_quantity, bool show_temperature)
 
void UpdateQuantityItems ()
 
void UpdateTemperatureItems ()
 
void RefreshQuickbarItemVariables (InventoryItem item, vector data)
 
void RefreshItemVariables (InventoryItem item, vector data, bool show_quantity, bool show_temperature)
 
void AddItem (InventoryItem item, vector data, vector rotation)
 
void SetItem (InventoryItem item, vector data, vector rotation)
 
protected void ResetItemWidget (Widget item_w, int width, int height)
 
void ResetItem (InventoryItem item)
 
bool HasItem (InventoryItem item)
 
void RemoveItem (InventoryItem item)
 
void ContextMenu ()
 
void ~ContextMenu ()
 
void Init (Widget layoutRoot, bool builtIn=false)
 
void Show (int x, int y)
 
void SetSize (float x, float y)
 
void ShowBackdrop (bool show)
 
void Hide ()
 
bool IsVisible ()
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
 
void Add (string label, Class obj, string fn_name, Param params)
 
void AddEx (string label, int labelColor, Class obj, string funcName, Param params)
 
void Remove (int index)
 
int Count ()
 
void Clear ()
 
void BuildContextMenu (notnull EntityAI entity, notnull Widget rootWidget, Class target)
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnChange (Widget w, int x, int y, bool finished)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
void CTEvent (int index, int actor, Widget root, bool walk, CameraToolsMenu parent)
 
void ~CTEvent ()
 
void Play ()
 
void Stop ()
 
bool IsTime (float start_time, float end_time)
 
void SetEventTime (float time)
 
void SetEventType (int type)
 
float GetEventTime ()
 
int GetEventType ()
 
int GetEventActor ()
 
bool GetEventWalk ()
 
void Select ()
 
void Unselect ()
 
void CTKeyframe (int index, vector pos, vector orient, float int_value, float fov, float dof, int pin, float time_before, Widget root, CameraToolsMenu parent)
 
void ~CTKeyframe ()
 
float GetInterpTime ()
 
void SetPin (int pin)
 
int GetPin ()
 
void SetFOV (float fov)
 
float GetFOV ()
 
void SetDOF (float dof)
 
float GetDOF ()
 
void SetPosition (vector pos)
 
void SetOrientation (vector orient)
 
vector GetPosition ()
 
vector GetOrientation ()
 
void SetTimeBefore (float time)
 
void SetInterpTime (float time)
 
void Select ()
 
void Unselect ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnFocus (Widget w, int x, int y)
 
bool IsFocusable (Widget w)
 
void ~CTObjectFollower ()
 
void CreateFollowedObject (string type)
 
void DestroyFollowedObject ()
 
void Update (float timeslice)
 
EntityAI GetObj ()
 
void SetPosition (vector position)
 
void SetRotation (vector dir)
 
vector GetPosition ()
 
vector GetRotation ()
 
void UpdatePos ()
 Function updating the position of the tracker widget.
 
void Show ()
 
void Hide ()
 
void Fade (bool fade)
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnDoubleClick (Widget w, int x, int y, int button)
 
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
void ContinuousActionProgress ()
 
void ~ContinuousActionProgress ()
 
protected void OnWidgetScriptInit (Widget w)
 
protected void Update ()
 
private void GetPlayer ()
 
private void GetActionManager ()
 
private void GetActions ()
 
private void SetProgress (float progress)
 
void HudDebugEventHandler (HudDebug hud_debug)
 
HudDebug GetHudDebug ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
 
override bool OnSelect (Widget w, int x, int y)
 
override bool OnItemSelected (Widget w, int x, int y, int row, int column, int oldRow, int oldColumn)
 
override bool OnModalResult (Widget w, int x, int y, int code, int result)
 
override bool OnChange (Widget w, int x, int y, bool finished)
 
void PlayerListEntryScriptedWidget (Widget parent, string name, string uid, bool show_permissions, PlayerListScriptedWidget tab)
 
void ~PlayerListEntryScriptedWidget ()
 
Widget GetButtonWidget ()
 
void LoadPermissions (BiosPrivacyPermissionResultArray results)
 
string GetUID ()
 
bool IsMuted ()
 
bool IsGloballyMuted ()
 
void SetMute (bool mute)
 
void ToggleMute ()
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void Focus ()
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
override bool OnDoubleClick (Widget w, int x, int y, int button)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
bool IsLocalPlayer ()
 
void Select (bool notify=true)
 
void Deselect ()
 
void PlayerListScriptedWidget (Widget parent, string header_text="")
 
void ~PlayerListScriptedWidget ()
 
void FocusFirst ()
 
void Reload (SyncPlayerList player_list)
 
bool IsEmpty ()
 
void OnLoadServersAsync (GetServersResult result_list, EBiosError error, string response)
 
void Reload (BiosFriendInfoArray player_list)
 
void Reload (BiosPrivacyUidResultArray player_list)
 
void ReloadLocal (map< string, bool > player_list)
 
PlayerListEntryScriptedWidget FindEntryByWidget (Widget button)
 
string FindPlayerByWidget (Widget button)
 
void AddPlayer (string name, string UID, bool show_permissions)
 
void RemovePlayer (string UID)
 
bool IsMuted (string UID)
 
bool IsGloballyMuted (string UID)
 
void SetMute (string UID, bool mute)
 
void ToggleMute (string UID)
 
PlayerListEntryScriptedWidget GetSelectedPlayer ()
 
void SelectPlayer (PlayerListEntryScriptedWidget entry)
 
void ScrollToEntry (PlayerListEntryScriptedWidget entry)
 
void UpdateInterval ()
 
void SetLayoutName ()
 
void SetImmedUpdate ()
 
void OnSelectAction (ItemBase item, int actionId)
 
void OnSelectActionEx (EntityAI item, int actionId)
 
void ShowActionMenu (InventoryItem item)
 
void LayoutHolder (LayoutHolder parent)
 
void ~LayoutHolder ()
 
LayoutHolder GetRoot ()
 
void SetParentWidget ()
 
LayoutHolder GetParent ()
 
void SetActive (bool active)
 
void SetLastActive ()
 
void SetFirstActive ()
 
bool IsActive ()
 
Widget GetMainWidget ()
 
Widget GetRootWidget ()
 
bool IsDisplayable ()
 
bool IsVisible ()
 
void OnShow ()
 
void OnHide ()
 
void Refresh ()
 
void InspectItem (EntityAI item)
 
void UpdateSelectionIcons ()
 
void PrepareOwnedTooltip (EntityAI item, int x=0, int y=0)
 
void PrepareOwnedSlotsTooltip (Widget w, string name, string desc, int x=0, int y=0)
 
void HideOwnedTooltip ()
 
void HideOwnedSlotsTooltip ()
 
void ItemActionsWidget ()
 
void ~ItemActionsWidget ()
 
void SetInteractXboxIcon (string imageset_name, string image_name)
 DEPRECATED.
 
void SetContinuousInteractXboxIcon (string imageset_name, string image_name)
 
void SetSingleXboxIcon (string imageset_name, string image_name)
 
void SetContinuousXboxIcon (string imageset_name, string image_name)
 
protected void SetXboxIcon (string name, string imageset_name, string image_name)
 
protected void SetControllerIcon (string pWidgetName, string pInputName)
 
protected void ShowXboxHidePCIcons (string widget, bool show_xbox_icon)
 
protected void OnWidgetScriptInit (Widget w)
 
protected void OnInputPresetChanged ()
 
protected void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
 
private void UpdateControllerInputIcons ()
 Loads icons from the latest keybinds.
 
private void UpdatePCIconsVisibility ()
 Contains logic for icon set switching (Gamepad/M&K)
 
protected void BuildCursor ()
 
protected void Update ()
 
protected void GetPlayer ()
 
protected void GetActionManager ()
 
protected void GetActions ()
 
protected void GetEntityInHands ()
 
protected string GetActionDesc (ActionBase action)
 
protected string GetItemDesc (EntityAI entity)
 
protected bool GetItemFrozen ()
 
protected int GetItemHealth ()
 
protected void GetItemQuantity (out int q_type, out float q_cur, out int q_min, out int q_max)
 
protected string GetRadioFrequency ()
 
protected void SetItemDesc (EntityAI entity, string descText, string itemWidget, string descWidget)
 
protected void SetItemHealth (int health, string itemWidget, string healthWidget, bool enabled)
 
protected void SetItemQuantity (int type, float current, int min, int max, string itemWidget, string quantityPBWidget, string quantityTextWidget, bool enabled)
 
protected void SetWeaponQuantity (int chamber, int mag, string itemWidget, string quantityPBWidget, string quantityTextWidget, bool enabled)
 
protected void SetWeaponModeAndZeroing (string itemWidget, string upWidget, string downWidget, bool enabled)
 
protected string WeaponModeTextTemp ()
 
protected void SetRadioFrequency (string freq, string itemWidget, string upWidget, string downWidget, bool enabled)
 
protected void SetActionWidget (ActionBase action, string descText, string actionWidget, string descWidget)
 
protected void SetMultipleInteractAction (string multiActionsWidget)
 shows arrows near the interact action if there are more than one available
 
protected void SetMultipleContinuousInteractAction (string multiActionsWidget)
 shows arrows near the interact action if there are more than one available
 
protected void SetMultipleItemAction (string multiActionsWidget)
 
protected void SetMultipleContinuousItemAction (string multiActionsWidget)
 shows arrows near the interact action if there are more than one available
 
protected void SetInteractActionIcon (string actionWidget, string actionIconFrameWidget, string actionIconWidget, string actionIconTextWidget)
 
protected void CheckRefresherFlagVisibility ()
 
protected void CheckForActionWidgetOverrides ()
 
protected IngameHud GetHud ()
 
void TutorialKeybinds (Widget parent, TutorialsMenu menu)
 
bool SetElementTitle (UAInput pInput, int iDeviceFlags, out string output)
 assemble all active bindings at widget element
 
bool SetElementModifier (UAInput pInput, out string output)
 Determine the active limiter of the bindings (currently unreliable, multiple limiters can be active on key combos!)
 
void ~TutorialKeybinds ()
 
string GetLayoutName ()
 
void CreditsElement (int index, Widget parent)
 
void DropdownPrefab (Widget root, string text="")
 
void RefreshContent ()
 
int AddElement (string text, Widget content=null)
 
void RemoveElement (int index)
 
void Close ()
 
void SetText (string text)
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
 
void KeybindingElement (int key_index, Widget parent, KeybindingsGroup group)
 
string GetLayoutName ()
 
bool IsChanged ()
 
bool IsAlternateChanged ()
 
array< intGetChangedBinds ()
 
array< intGetChangedAlternateBinds ()
 
void SetElementTitle (ButtonWidget btnWidget, UAInput pInput, int iDeviceFlags)
 
void Reload ()
 
void Reload (array< int > custom_binds, bool is_alternate)
 
void StartEnteringKeybind ()
 
void CancelEnteringKeybind ()
 
void StartEnteringAlternateKeybind ()
 
void CancelEnteringAlternateKeybind ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void KeybindingElementNew (int key_index, Widget parent, KeybindingsContainer group)
 
string GetLayoutName ()
 
bool IsChanged ()
 
bool IsAlternateChanged ()
 
array< intGetChangedBinds ()
 
array< intGetChangedAlternateBinds ()
 
void SetElementTitle (ButtonWidget btnWidget, UAInput pInput, int iDeviceFlags)
 
void Reload ()
 
void Reload (array< int > custom_binds, bool is_alternate)
 
void StartEnteringKeybind ()
 
void CancelEnteringKeybind ()
 
void StartEnteringAlternateKeybind ()
 
void CancelEnteringAlternateKeybind ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void KeybindingsGroup (int index, Input input, Widget parent, KeybindingsMenu menu)
 
string GetLayoutName ()
 
void InitPresets (int index, Widget parent, Input input)
 
void OnSelectKBPreset (int index)
 
void OnSelectConsolePreset (int index)
 
void ReloadProfiles ()
 
void AddSubgroup (Widget parent, Input input)
 
void AddAction (int index, Widget parent, Input input)
 
void ReloadAction (int index)
 
bool IsEnteringKeyBind ()
 
void ClearKeybind (int key_index)
 
void ClearAlternativeKeybind (int key_index)
 
void StartEnteringKeybind (int key_index)
 
void CancelEnteringKeybind ()
 
void StartEnteringAlternateKeybind (int key_index)
 
void CancelEnteringAlternateKeybind ()
 
bool IsChanged ()
 
void Apply ()
 
void Reset ()
 
void ResetEx (bool forced=false)
 
void Update (float timeslice)
 
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
 
void BannerHandlerBase (Widget parent)
 
void SetBannerColor (int argb)
 
void SetBannerText (string text)
 
override bool OnUpdate (Widget w)
 
void MainMenuNewsfeed (Widget root)
 
void ShowNewsfeed ()
 
void HideNewsfeed ()
 
void OpenDLC ()
 
void OpenDiscord ()
 
void OpenFeedback ()
 
void OpenForums ()
 
void OpenTwitter ()
 
void OpenYoutube ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
bool IsFocusable (Widget w)
 
void ColorRed (Widget w, int x, int y)
 
void ColorWhite (Widget w, Widget enterW, int x, int y)
 
void MainMenuDlcHandlerBase (ModInfo info, Widget parent, JsonDataDLCInfo DlcInfo)
 
void ~MainMenuDlcHandlerBase ()
 
void Init ()
 
void CreateRootWidget (Widget parent)
 
void ShowInfoPanel (bool show)
 
bool IsInfoPanelVisible ()
 
void OnPanelVisibilityChanged ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
bool LoadVideoFile ()
 returns 'true' when video is loaded
 
void StartVideo ()
 
void StopVideo ()
 
void PauseVideo ()
 
void UnloadVideo ()
 
protected void ColorFocussed (Widget w, int x, int y)
 
protected void ColorUnfocussed (Widget w, Widget enterW, int x, int y)
 
protected void UpdateOwnedStatus ()
 
protected void OnDLCChange ()
 
protected void SetPlatformSpecifics ()
 
void UpdateAllPromotionInfo ()
 
protected void UpdateDlcData ()
 
protected void UpdateIconVisibility ()
 
protected void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
 
ModInfo GetModInfo ()
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void MainMenuStats (Widget root)
 
void ShowStats ()
 
void HideStats ()
 
void UpdateStats ()
 
protected string GetDistanceString (float total_distance, bool meters_only=false)
 
protected string GetValueString (float total_value, bool show_decimals=false)
 
protected string GetTimeString (float total_time)
 
void ModsMenuDetailed (array< ref ModInfo > data, Widget parent, ModsMenuTooltip tooltip, UIScriptedMenu menu_parent)
 
void ~ModsMenuDetailed ()
 
void Open ()
 
void Close ()
 
bool IsOpen ()
 
ModInfo GetHighlighted ()
 
void HighlightFirst ()
 
void Highlight (ModInfo mod_ref)
 
void ScrollToMod (ModInfo mod_ref)
 
void Select (ModInfo mod_ref, bool show)
 
void PrepareTooltip (ModInfo mod_ref)
 
void ShowTooltip ()
 
void HideTooltip ()
 
void LoadEntries (array< ref ModInfo > data)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
void ModsMenuDetailedEntry (ModInfo data, Widget parent, ModsMenuDetailed parent_menu)
 
void ~ModsMenuDetailedEntry ()
 
Widget GetWidget ()
 
void Select ()
 
void Deselect ()
 
void LoadData ()
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void ModsMenuSimple (array< ref ModInfo > data, Widget parent, ModsMenuDetailed detail_menu)
 
void ~ModsMenuSimple ()
 
void LoadEntries (array< ref ModInfo > data)
 
void Select (ModInfo mod)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
void ModsMenuSimpleEntry (ModInfo data, int index, Widget parent, ModsMenuSimple parent_menu)
 
void ~ModsMenuSimpleEntry ()
 
void LoadData ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
void ModsMenuTooltip (Widget parent)
 
void ~ModsMenuTooltip ()
 
void ShowTooltip (ModInfo mod_ref)
 
void HideTooltip ()
 
void OptionsMenuControls (Widget parent, Widget details_root, GameOptions options, OptionsMenu menu)
 
string GetLayoutName ()
 
void EnterKeybindingMenu ()
 
void Focus ()
 Focuses the first viable item.
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
bool IsFocusable (Widget w)
 
bool TextMapUpdateWidget (int key)
 
bool IsChanged ()
 
bool IsOptionChanged ()
 
void Apply ()
 
void Revert ()
 
void SetToDefaults ()
 
void UpdateMouseInvertView (int index)
 
void UpdateMouseVSensitivity (float value)
 
void UpdateMouseHSensitivity (float value)
 
void UpdateMouseAimModVSensitivity (float value)
 
void UpdateMouseAimModHSensitivity (float value)
 
void ReloadOptions ()
 
void SetOptions (GameOptions options)
 
void ToggleDependentOptions (int mode, bool state)
 
void InitDependentOptionsVisibility ()
 
void FillTextMap ()
 
void ColorRed (Widget w)
 
void ColorWhite (Widget w, Widget enterW)
 
void SetActiveOption (OptionSelectorBase option)
 
OptionSelectorBase GetActiveOption ()
 
void OptionsMenuGame (Widget parent, Widget details_root, GameOptions options, OptionsMenu menu)
 
void ~OptionsMenuGame ()
 
string GetLayoutName ()
 
void Focus ()
 
bool IsChanged ()
 
void Apply ()
 
void Revert ()
 
void SetToDefaults ()
 
void ReloadOptions ()
 
void SetOptions (GameOptions options)
 
void ToggleDependentOptions (int mode, bool state)
 
void InitDependentOptionsVisibility ()
 
protected void UpdateLanguageOption (int new_index)
 
protected void UpdatePauseOption (int new_index)
 
protected void UpdateFOVOption (float new_value)
 
protected void UpdateHUDBrightnessOption (float newValue)
 
protected void UpdateHUDOption (int new_index)
 
protected void UpdateBleedingIndication (int new_index)
 
protected void UpdateConnectivityInfo (int newIndex)
 
protected void UpdateCrosshairOption (int new_index)
 
protected void UpdateQuickbarOption (int new_index)
 
protected void UpdateHUDVehicleOption (int new_index)
 
protected void UpdateGameOption (int new_index)
 
protected void UpdateAdminOption (int new_index)
 
protected void UpdatePlayerOption (int new_index)
 
protected void UpdateServerInfoOption (int new_index)
 
IngameHud GetHud ()
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnFocus (Widget w, int x, int y)
 
protected void OnBleedingIndicationChanged (bool state)
 
bool TextMapUpdateWidget (int key)
 
void FillTextMap ()
 
private void RevertHUDBrightness ()
 
void OptionsMenuSounds (Widget parent, Widget details_root, GameOptions options, OptionsMenu menu)
 
void ~OptionsMenuSounds ()
 
string GetLayoutName ()
 
void Focus ()
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnFocus (Widget w, int x, int y)
 
bool TextMapUpdateWidget (int key)
 
void OnVonStateEvent ()
 
void OnPartyChatChangedEvent ()
 
void UpdateWasMicCapturing ()
 
bool IsChanged ()
 
void Apply ()
 
void Revert ()
 
void SetToDefaults ()
 
void ReloadOptions ()
 
void SetOptions (GameOptions options)
 
void ToggleDependentOptions (int mode, bool state)
 
void InitDependentOptionsVisibility ()
 
void UpdateMaster (float value)
 
void UpdateEffects (float value)
 
void UpdateVOIP (float value)
 
void UpdateVOIPThreshold (float value)
 
void UpdateMusic (float value)
 
void UpdateAmbientSoundModeOption (int value)
 
void UpdateInputMode (int newIndex)
 
void UpdateAudioLevel ()
 
void FillTextMap ()
 
void OptionsMenuVideo (Widget parent, Widget details_root, GameOptions options, OptionsMenu menu)
 
void ~OptionsMenuVideo ()
 
void InitSelectors ()
 
string GetLayoutName ()
 
void Focus ()
 
void ReloadOptions ()
 
bool IsChanged ()
 
void Apply ()
 
void Revert ()
 
void SetToDefaults ()
 
void SetOptions (GameOptions options)
 
void ToggleDependentOptions (int mode, bool state)
 
void InitDependentOptionsVisibility ()
 
void RefreshCustom ()
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void OnOptionChanged ()
 
void OnOverallQualityChanged (int value)
 
void OnDisplayModeChanged (int value)
 
void OnResolutionChanged (int value)
 
void OnBrightnessChanged (float value)
 
void OnVSyncChanged (float value)
 
void OnColorDepthChanged (int value)
 
void OnObjectDetailChanged (int value)
 
void OnTerrainDetailChanged (int value)
 
void OnTextureDetailChanged (int value)
 
void OnShadowDetailChanged (int value)
 
void OnVisibilityChanged (int value)
 
void OnObjectVisibilityChanged (int value)
 
void OnTextureFilteringChanged (int value)
 
void OnTerrainSurfaceDetailChanged (int value)
 
void OnPPAAChanged (int value)
 
void OnHWAAChanged (int value)
 
void OnATOCChanged (int value)
 
void OnAOChanged (int value)
 
void OnPPQualityChanged (int value)
 
void OnSSRQualityChanged (int value)
 
override bool OnFocus (Widget w, int x, int y)
 
bool TextMapUpdateWidget (int key)
 
void FillTextMap ()
 
void ~OptionSelectorBase ()
 
Widget GetParent ()
 
bool IsFocusable (Widget w)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
void Focus ()
 
void Enable ()
 
void Disable ()
 
void ColorHighlight (Widget w)
 
void ColorNormal (Widget w)
 
void ColorDisabled (Widget w)
 
void ButtonSetColor (Widget w, int color)
 
void ColorHighlightConsole (Widget w)
 
void ColorNormalConsole (Widget w)
 
void ColorDisabledConsole (Widget w)
 
void ButtonSetColorConsole (Widget w, int color)
 
void ButtonSetAlphaAnimConsole (Widget w)
 
void ButtonSetTextColorConsole (Widget w, int color)
 
void ServerBrowserDetailsContainer (Widget root, ServerBrowserTab parent)
 
void SetDetails (GetServersResultRow serverInfo, bool online=false)
 
void ClearDetails ()
 
protected void SetName (string name)
 
protected void SetType (string shardId)
 
protected void SetMode (int mode)
 
protected void SetServerIP (string ip)
 
protected void SetTimeAcceleration (float timeMul, float nightTimeMul)
 
void SetTimeIcon (string time, float multiplier)
 
protected void SetBattleyeState (int enabled=-1)
 
protected void SetVersion (string version)
 
protected void SetServerDesc (string desc)
 
protected void SetServerMap (GetServersResultRow serverInfo)
 
void Focus ()
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void ServerBrowserEntry (Widget parent, int index, ServerBrowserTab tab)
 
void ~ServerBrowserEntry ()
 
Widget GetRoot ()
 
void Show (bool show)
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnDoubleClick (Widget w, int x, int y, int button)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
void OnSelect ()
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
void Focus ()
 
void ServerListFocus (bool focus)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
bool IsOnline ()
 
bool IsFocusable (Widget w)
 
void FillInfo (GetServersResultRow server_info)
 
void UpdateEntry ()
 
void SetName (string name)
 
void SetPasswordLocked (bool locked)
 
private void SetPopulationEx (GetServersResultRow serverInfo)
 
void SetSlots (int slots)
 
void SetPing (int ping)
 
void SetTime (string time, float multiplier)
 
void SetShard (int shard)
 
void RefreshDLCIcon ()
 
void SetCharacterAlive (string char_alive)
 
void SetFriends (string friends_text)
 
void SetMode (int mode)
 
void SetBattleye (bool battleye)
 
void SetIP (string ip)
 
string GetIP ()
 
int GetPort ()
 
int GetSteamQueryPort ()
 
string GetServerID ()
 
string GetMapToRun ()
 
void SetFavorite (bool favorite)
 
void SetAcceleration (float mult)
 
void SetModded (bool is_modded)
 
void SetServerMapName ()
 
void SetMods (array< string > mods)
 
void SetMouseAndKeyboard (bool is_mkenabled)
 
void SetIsOnline (bool isOnline)
 
bool ToggleFavorite ()
 
bool ToggleExpand ()
 
bool SetExpand (bool expand)
 
void Select (bool notify=true)
 
void Deselect ()
 
void UpdateColors ()
 
void Preview (Widget w, int x, int y)
 
void Darken (Widget w, int x, int y)
 
void Lighten (Widget w, Widget enterW, int x, int y)
 
GetServersResultRow GetServerData ()
 
string GetMapName ()
 
void SetMapName (string mapName)
 
void SetPopulation (int population, int slots)
 
void ServerBrowserFilterContainer (Widget root, ServerBrowserTab parent)
 
protected array< stringLoadMapFilterOptions ()
 
void OnFilterChanged ()
 
void OnMapFilterChanged ()
 
void LoadFilters ()
 
void SaveFilters ()
 
void ResetFilters ()
 
bool PingIsSet ()
 
bool FavoriteIsSet ()
 
bool PreviouslyIsSet ()
 
bool ProcessIntoIPAddress (out string potential_ip)
 Removes all characters from the given string whirh are NOT a number, '.' or ':'. Returns true if any change was done to the input text.
 
bool LimitTextBoxCharacterCount (out string text, int max_length)
 Limits the given text to 'max_length' character count. Returns true if any change was done to the input.
 
string GenerateValidIP (string potential_ip)
 Attempts to generate a valid IP address & port from the given string in format like this: "192.168.0.2:2503". If the process fails, then an empty string is returned.
 
bool GenerateValidFilter (out string potential_filter)
 Turns any given string into a more convenient filter (limits character count, forces lowercase, trims empty spaces).
 
void OnSortChanged (int value)
 
void Focus ()
 
override bool OnChange (Widget w, int x, int y, bool finished)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
GetServersInput GetFilterOptionsPC ()
 
GetServersInput GetFilterOptionsConsoles ()
 
protected void OnInputPresetChanged ()
 
protected void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
 
void Init ()
 
void OnWidgetScriptInit (Widget w)
 
void AlignTabbers ()
 
int AddTab (string name)
 
void RemoveTab (int index)
 
Widget GetTab (int index)
 
int GetTabCount ()
 
bool CanSwitchTab ()
 
void SetCanSwitch (bool value)
 
void PerformSwitchTab (int index)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
 
override bool OnChildAdd (Widget w, Widget child)
 
override bool OnChildRemove (Widget w, Widget child)
 
void EnableTabControl (int index, bool enable)
 
void SelectTabControl (int index)
 
void SelectTabPanel (int index)
 
void DeselectTabControl (int index)
 
void DeselectTabPanel (int index)
 
void DeselectAll ()
 
void NextTab ()
 
void PreviousTab ()
 
int GetSelectedIndex ()
 
void RefreshTab (bool performInitAlignment=false)
 
protected void UpdateControlsElements ()
 
void DisableTabs (bool disable)
 useful if we want to disable actual tabs for whatever reason
 
void VideoPlayer (Widget parent)
 
void ~VideoPlayer ()
 
void Show (bool show)
 
private void Init ()
 
private void InitVideoLoading ()
 
private void CreateVideoLoadingEntry (string entryName)
 
private void UpdateCurrentTime ()
 
private void UpdateTotalTime ()
 
private void UpdateTime (TextWidget widget, int time)
 
override bool OnChange (Widget w, int x, int y, bool finished)
 
override bool OnClick (Widget w, int x, int y, int button)
 
protected void OnPlaybackStart ()
 
protected void OnPlaybackStop ()
 
protected void OnBufferingStart ()
 
protected void OnBufferingEnd ()
 
void ToggleVideoSelection ()
 
void LoadVideo (string videoPath)
 
void PlayVideo ()
 
void PauseVideo ()
 
void StopVideo ()
 
void OnceVideo ()
 
void RepeatVideo ()
 
void KillVideo ()
 
void ObjectFollower ()
 
void ~ObjectFollower ()
 
protected void OnWidgetScriptInit (Widget w)
 
void SetTarget (Object obj)
 
override bool OnUpdate (Widget w)
 
void Update ()
 
protected void GetOnScreenPosition (out float x, out float y)
 
void ~ProfileOptionsUI ()
 
void Attach (int profileOption, array< Widget > widget_array)
 
void Deattach ()
 
void Init ()
 
void SetValue ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
void SetButtonStates (int index)
 
array< WidgetGetWidgetArray ()
 
int GetProfileOption ()
 
void ProjectedCrosshair ()
 
void ~ProjectedCrosshair ()
 
void OnWidgetScriptInit (Widget w)
 
protected void Update ()
 Update.
 
protected void GetPlayer ()
 
protected void GetCrosshairPosition ()
 
void ScriptConsolePresetsList (Widget parent, ScriptConsoleTabBase tab)
 
void AddListItem (string label, int column, int row, Class data=null)
 
void ClearList ()
 
override bool OnItemSelected (Widget w, int x, int y, int row, int column, int oldRow, int oldColumn)
 
string GetLayoutFile ()
 
Widget GetParent ()
 
ScriptConsoleTabBase GetTab ()
 
TextListboxWidget GetPresetsList ()
 

Static Private Member Functions

static void DisplayContextMenu (int x, int y, notnull EntityAI entity, notnull Widget rootWidget, Class target)
 

Private Attributes

reference string m_ChildName
 
reference float m_HorizontalOffset
 
reference float m_VerticalOffset
 
reference bool m_ResizeHorizontal
 
reference bool m_ResizeVertical
 
protected Widget m_Root
 
protected Widget m_Child
 
protected int m_SlideShowDelay = 25000
 
protected string m_RootPath = "Gui/layouts/new_ui/hints/in_game_hints.layout"
 
protected const string m_DataPath = "scripts/data/hints.json"
 
protected Widget m_RootFrame
 
protected Widget m_SpacerFrame
 
protected ButtonWidget m_UiLeftButton
 
protected ButtonWidget m_UiRightButton
 
protected RichTextWidget m_UiDescLabel
 
protected TextWidget m_UiHeadlineLabel
 
protected ImageWidget m_UiHintImage
 
protected TextWidget m_UiPageingLabel
 
protected ref array< ref HintPagem_ContentList
 
protected int m_PageIndex = int.MIN
 
protected DayZGame m_Game
 
protected bool m_Initialized
 
protected Widget m_ParentWidget
 
protected int m_PreviousRandomIndex = int.MIN
 
reference bool m_IsDebugOutput
 
protected ref map< int, Widgetm_BackgroundWidgets
 
protected ref map< int, Widgetm_ItemWidgets
 
protected ref TItemsMap m_Items
 
protected InventoryGridController m_Controller
 
protected int m_GridSize
 
protected bool m_IsMouseLeftDown
 
protected bool m_CanAddItemInHandToInventory
 
private Widget m_on_drag_item
 
private int m_col
 
Widget m_context_menu_root_widget
 
private Widget m_context_menu_panel_widget
 
private ref array< ref CallQueueContextm_commands
 
private int m_max_item_width
 
private int m_count
 
private bool m_builtIn = false
 
const int ITEMS_COUNT = 27
 
PluginDayZInfectedDebug m_pPluginInfectedDebug
 
PluginItemDiagnostic m_Owner
 
protected int m_Index
 
protected int m_ActorIndex
 
protected int m_EventType
 
protected float m_EventTime
 
protected CameraToolsMenu m_Menu
 
protected TextWidget m_IndexWidget
 
protected EditBoxWidget m_EventActorWidget
 
protected EditBoxWidget m_EventTimeWidget
 
protected EditBoxWidget m_EventTypeWidget
 
protected CheckBoxWidget m_EventWalkWidget
 
protected HumanCommandActionCallback m_Callback
 
protected float m_InterpTime
 
protected float m_TotalTimeBefore
 
protected vector m_Position
 
protected vector m_Orientation
 
protected EditBoxWidget m_InterpTimeWidget
 
protected EditBoxWidget m_FOVWidget
 
protected EditBoxWidget m_DOFWidget
 
protected EditBoxWidget m_PinWidget
 
protected TextWidget m_TotalTimeWidget
 
protected Widget m_FollowerRoot
 
protected Widget m_FollowerButton
 
protected EntityAI m_FollowedObject
 
protected float m_MaxFade
 
protected float m_MinFade
 
reference string RadialBarWidgetName
 
protected PlayerBase m_Player
 
protected ActionBase m_Action
 
protected int m_ActionState
 
protected ActionManagerBase m_AM
 
protected ref WidgetFadeTimer m_FadeTimer
 
protected bool m_Faded
 
protected float m_InitProgress
 
protected float m_Speed
 
protected Widget m_RadialWidget
 
protected ImageWidget m_LoaderImage
 
ref RadialProgressBar m_Radial
 
HudDebug m_HudDebug
 
protected string m_Name
 
protected string m_UID
 
protected bool m_Mute
 
protected bool m_GlobalMute
 
protected TextWidget m_PlayerName
 
protected ImageWidget m_PlayerAvatar
 
protected ImageWidget m_MicrophoneIcon
 
protected ImageWidget m_MuteIcon
 
protected ButtonWidget m_PlayerButton
 
protected PlayerListScriptedWidget m_Tab
 
protected bool m_Selected
 
protected ScrollWidget m_ScrollContainer
 
protected Widget m_Content
 
protected ref map< string, ref PlayerListEntryScriptedWidgetm_Entries
 
protected int m_TotalEntries
 
protected PlayerListEntryScriptedWidget m_SelectedEntry
 
protected Widget m_MainWidget
 
protected Widget m_RootWidget
 
protected LayoutHolder m_Parent
 
protected string m_LayoutName
 
protected bool m_IsActive
 
protected bool m_ImmedUpdate
 
protected bool m_TooltipOwner
 
protected EntityAI m_am_entity1
 
protected EntityAI m_am_entity2
 
protected EntityAI m_EntityInHands
 
protected ActionBase m_Interact
 
protected ActionBase m_ContinuousInteract
 
protected ActionBase m_Single
 
protected ActionBase m_Continuous
 
protected ActionManagerClient m_AM
 
protected IngameHud m_Hud
 
protected UAIDWrapper m_UseActionWrapper
 
protected int m_InteractActionsNum
 
protected int m_ContinuousInteractActionsNum
 
protected int m_ItemActionsNum
 
protected int m_ContinuousItemActionsNum
 
protected bool m_HealthEnabled
 
protected bool m_QuantityEnabled
 
protected bool m_Hidden
 
protected bool m_ItemFrozen
 
protected Widget m_ItemLeft
 
protected float m_MaxWidthChild
 widget width
 
protected float m_RootWidth
 
protected float m_RootHeight
 
protected Widget m_DetailsRoot
 
protected TutorialsMenu m_Menu
 
protected Widget m_Parent
 
protected ScrollWidget m_Scroller
 
protected Widget m_ContentContainer
 
protected ref array< Widgetm_Content = new array<Widget>
 
protected Widget m_Button
 
protected Widget m_Holder
 
protected TextWidget m_Text
 
protected ImageWidget m_ImageExpand
 
protected ImageWidget m_ImageCollapse
 
protected bool m_IsExpanded
 
ref ScriptInvoker m_OnSelectItem = new ScriptInvoker()
 
protected KeybindingsGroup m_Group
 
protected TextWidget m_ElementName
 
protected TextWidget m_ElementModifier
 
protected ButtonWidget m_PrimaryBindButton
 
protected ButtonWidget m_AlternativeBindButton
 
protected Widget m_PrimaryClear
 
protected Widget m_AlternativeClear
 
protected int m_ElementIndex
 
protected bool m_IsEdited
 
protected bool m_IsAlternateEdited
 
protected ref array< intm_CustomBind
 
protected ref array< intm_CustomAlternateBind
 
protected ref Timer m_EntryTimer = new Timer( CALL_CATEGORY_GUI )
 
protected KeybindingsContainer m_Container
 
protected KeybindingsMenu m_Menu
 
protected ref map< int, ref KeybindingElementm_KeyWidgets
 
protected int m_CurrentSettingKeyIndex = -1
 
protected int m_CurrentSettingAlternateKeyIndex = -1
 
protected ref DropdownPrefab m_KBDropdown
 
protected Widget m_BannerBody
 
protected Widget m_BannerWedge
 
protected TextWidget m_BannerText
 
protected Widget m_DLDLC
 
protected Widget m_Discord
 
protected Widget m_Feedback
 
protected Widget m_DayZForum
 
protected Widget m_Twitter
 
protected Widget m_Youtube
 
protected TextWidget m_MainText1
 
protected TextWidget m_MainText2
 
protected TextWidget m_MainText3
 
protected TextWidget m_SecText1
 
protected TextWidget m_SecText2
 
protected TextWidget m_SecText3
 
protected const string TEXT_OWNED = "#layout_dlc_owned"
 
protected const string TEXT_UNOWNED = "#layout_dlc_unowned"
 
protected int m_ColorBackgroundOriginal
 
protected Widget m_BannerFrame
 
protected Widget m_Background
 
protected Widget m_StoreButton
 
protected Widget m_GamepadStoreImage
 
protected ImageWidget m_DlcPromotionImage
 
protected TextWidget m_TitleTextDlc
 
protected MultilineTextWidget m_DescriptionTextDlc
 
protected VideoWidget m_VideoWidget
 
protected ref ModInfo m_ThisModInfo
 
protected ref JsonDataDLCInfo m_DlcInfo
 
protected ref BannerHandlerBase m_BannerHandler
 
protected Widget m_TimeSurvived
 
protected TextWidget m_TimeSurvivedValue
 
protected Widget m_PlayersKilled
 
protected TextWidget m_PlayersKilledValue
 
protected Widget m_InfectedKilled
 
protected TextWidget m_InfectedKilledValue
 
protected Widget m_DistanceTraveled
 
protected TextWidget m_DistanceTraveledValue
 
protected Widget m_LongRangeShot
 
protected TextWidget m_LongRangeShotValue
 
private ref FullTimeData m_TimeSurvivedFull
 
protected Widget m_CloseButton
 
protected ScrollWidget m_Scroll
 
protected ref map< ref ModInfo, ref ModsMenuDetailedEntrym_Data
 
protected ModInfo m_Highlighted
 
protected UIScriptedMenu m_Menu
 
protected ModsMenuTooltip m_Tooltip
 
protected ref Timer m_TooltipTimer
 
protected ModInfo m_TooltipMod
 
protected Widget m_Detail
 
protected ImageWidget m_IconSmall
 
protected ImageWidget m_IconCollapse
 
protected TextWidget m_Name
 
protected ImageWidget m_IconBig
 
protected MultilineTextWidget m_Author
 
protected TextWidget m_Version
 
protected RichTextWidget m_ActionWebsite
 
protected RichTextWidget m_ActionPurchase
 
protected RichTextWidget m_Description
 
protected ModInfo m_Data
 
protected ModsMenuDetailed m_ParentMenu
 
protected bool m_IsOpen
 
protected const int MOD_DISPLAY_COUNT_MAX = 3
 
protected Widget m_MoreButton
 
protected Widget m_MoreHighlight
 
protected ref map< ModInfo, ref ModsMenuSimpleEntrym_Data
 
protected ModsMenuDetailed m_DetailMenu
 
protected ButtonWidget m_ModButton
 
protected ImageWidget m_Icon
 
protected Widget m_Hover
 
protected bool m_HasLogoOver
 
protected ModsMenuSimple m_ParentMenu
 
protected RichTextWidget m_Text
 
protected Widget m_SettingsRoot
 
protected Widget m_DetailsBodyDefault
 
protected Widget m_DetailsBodyConnectivity
 
protected TextWidget m_DetailsLabel
 
protected RichTextWidget m_DetailsText
 
protected GridSpacerWidget m_Keybindings
 
protected GameOptions m_Options
 
protected OptionsMenu m_Menu
 
protected ref SwitchOptionsAccess m_KeyboardOption
 
protected ref SwitchOptionsAccess m_AimHelperOption
 
protected ref OptionSelectorMultistate m_KeyboardSelector
 
protected ref OptionSelectorMultistate m_AimHelperSelector
 
protected ref SwitchOptionsAccess m_Mouse_InvertOption
 
protected ref NumericOptionsAccess m_Mouse_VSensitivityOption
 
protected ref NumericOptionsAccess m_Mouse_HSensitivityOption
 
protected ref NumericOptionsAccess m_Mouse_AimMod_VSensitivityOption
 
protected ref NumericOptionsAccess m_Mouse_AimMod_HSensitivityOption
 
protected ref OptionSelectorMultistate m_Mouse_InvertSelector
 
protected ref OptionSelectorSlider m_Mouse_VSensitivitySelector
 
protected ref OptionSelectorSlider m_Mouse_HSensitivitySelector
 
protected ref OptionSelectorSlider m_Mouse_AimMod_VSensitivitySelector
 
protected ref OptionSelectorSlider m_Mouse_AimMod_HSensitivitySelector
 
protected ref NumericOptionsAccess m_ControllerLS_VSensitivityOption
 
protected ref NumericOptionsAccess m_ControllerLS_HSensitivityOption
 
protected ref NumericOptionsAccess m_ControllerLS_VehicleMod_HSensitivityOption
 
protected ref SwitchOptionsAccess m_ControllerRS_InvertOption
 
protected ref NumericOptionsAccess m_ControllerRS_VSensitivityOption
 
protected ref NumericOptionsAccess m_ControllerRS_HSensitivityOption
 
protected ref NumericOptionsAccess m_ControllerRS_CurvatureOption
 
protected ref NumericOptionsAccess m_ControllerRS_AimMod_VSensitivityOption
 
protected ref NumericOptionsAccess m_ControllerRS_AimMod_HSensitivityOption
 
protected ref NumericOptionsAccess m_ControllerRS_AimMod_CurvatureOption
 
protected ref NumericOptionsAccess m_ControllerLS_DeadZoneOption
 
protected ref NumericOptionsAccess m_ControllerRS_DeadZoneOption
 
protected ref OptionSelectorSlider m_ControllerLS_VSensitivitySelector
 
protected ref OptionSelectorSlider m_ControllerLS_HSensitivitySelector
 
protected ref OptionSelectorSlider m_ControllerLS_VehicleMod_HSensitivitySelector
 
protected ref OptionSelectorMultistate m_ControllerRS_InvertSelector
 
protected ref OptionSelectorSlider m_ControllerRS_VSensitivitySelector
 
protected ref OptionSelectorSlider m_ControllerRS_HSensitivitySelector
 
protected ref OptionSelectorSlider m_ControllerRS_CurvatureSelector
 
protected ref OptionSelectorSlider m_ControllerRS_AimMod_VSensitivitySelector
 
protected ref OptionSelectorSlider m_ControllerRS_AimMod_HSensitivitySelector
 
protected ref OptionSelectorSlider m_ControllerRS_AimMod_CurvatureSelector
 
protected ref OptionSelectorSlider m_ControllerLS_DeadZoneSelector
 
protected ref OptionSelectorSlider m_ControllerRS_DeadZoneSelector
 
protected ref map< int, ref Param2< string, string > > m_TextMap
 
protected OptionSelectorBase m_ActiveOption
 
private const float HUD_BRIGHTNESS_MIN = -1.0
 
private const float HUD_BRIGHTNESS_MAX = 0.0
 
protected ButtonWidget m_QuickbarButton
 
protected ref NumericOptionsAccess m_FOVOption
 
protected ref ListOptionsAccess m_LanguageOption
 
protected ref ListOptionsAccess m_PauseOption
 
protected ref OptionSelectorMultistate m_LanguageSelector
 
protected ref OptionSelectorSlider m_FOVSelector
 
protected ref OptionSelectorMultistate m_ShowHUDSelector
 
protected ref OptionSelectorMultistate m_ShowCrosshairSelector
 
protected ref OptionSelectorMultistate m_ShowQuickbarSelector
 
protected ref OptionSelectorMultistate m_ShowHUDVehicleSelector
 
protected ref OptionSelectorMultistate m_ShowGameSelector
 
protected ref OptionSelectorMultistate m_ShowAdminSelector
 
protected ref OptionSelectorMultistate m_ShowPlayerSelector
 
protected ref OptionSelectorMultistate m_ShowServerInfoSelector
 
protected ref OptionSelectorMultistate m_BleedingIndication
 
protected ref OptionSelectorMultistate m_ConnectivityInfo
 
protected ref OptionSelectorSlider m_HUDBrightnessSelector
 
protected ref OptionSelectorMultistate m_PauseSelector
 
protected ref NumericOptionsAccess m_MasterOption
 
protected ref NumericOptionsAccess m_EffectsOption
 
protected ref NumericOptionsAccess m_VOIPOption
 
protected ref NumericOptionsAccess m_VOIPThresholdOption
 
protected ref NumericOptionsAccess m_MusicOption
 
protected ref ListOptionsAccess m_InputModeOption
 
protected ref OptionSelectorSlider m_MasterSelector
 
protected ref OptionSelectorSlider m_EffectsSelector
 
protected ref OptionSelectorSlider m_VOIPSelector
 
protected ref OptionSelectorLevelMarker m_VOIPThresholdSelector
 
protected ref OptionSelectorSlider m_MusicSelector
 
protected ref OptionSelectorMultistate m_InputModeSelector
 
protected ref OptionSelectorMultistate m_AmbientMusicSelector
 
protected ref Timer m_AudioLevelTimer
 
protected MissionGameplay m_MissionGameplay
 
protected VONManagerBase m_VonManager
 
private bool m_WasMicCapturing
 
protected ref OptionSelectorMultistate m_OverallQualitySelector
 
protected ref OptionSelectorMultistate m_DisplayModeSelector
 
protected ref OptionSelectorMultistate m_ResolutionSelector
 
protected ref OptionSelectorSlider m_BrightnessSelector
 
protected ref OptionSelectorMultistate m_VSyncSelector
 
protected ref OptionSelectorMultistate m_ObjectDetailSelector
 
protected ref OptionSelectorMultistate m_TerrainDetailSelector
 
protected ref OptionSelectorMultistate m_TextureDetailSelector
 
protected ref OptionSelectorMultistate m_ShadowDetailSelector
 
protected ref OptionSelectorMultistate m_VisibilitySelector
 
protected ref OptionSelectorMultistate m_ObjectVisibilitySelector
 
protected ref OptionSelectorMultistate m_TextureFilteringSelector
 
protected ref OptionSelectorMultistate m_TerrainSurfaceDetailSelector
 
protected ref OptionSelectorMultistate m_PPAASelector
 
protected ref OptionSelectorMultistate m_HWAASelector
 
protected ref OptionSelectorMultistate m_ATOCSelector
 
protected ref OptionSelectorMultistate m_AOSelector
 
protected ref OptionSelectorMultistate m_PPQualitySelector
 
protected ref OptionSelectorMultistate m_SSRQualitySelector
 
protected ref ListOptionsAccess m_OverallQualityOption
 
protected ref ListOptionsAccess m_DisplayModeOption
 
protected ref ListOptionsAccess m_ResolutionOption
 
protected ref NumericOptionsAccess m_BrightnessOption
 
protected ref ListOptionsAccess m_VSyncOption
 
protected ref ListOptionsAccess m_ObjectDetailOption
 
protected ref ListOptionsAccess m_TerrainDetailOption
 
protected ref ListOptionsAccess m_TextureDetailOption
 
protected ref ListOptionsAccess m_ShadowDetailOption
 
protected ref ListOptionsAccess m_VisibilityOption
 
protected ref ListOptionsAccess m_ObjectVisibilityOption
 
protected ref ListOptionsAccess m_TextureFilteringOption
 
protected ref ListOptionsAccess m_TerrainSurfaceDetailOption
 
protected ref ListOptionsAccess m_PPAAOption
 
protected ref ListOptionsAccess m_HWAAOption
 
protected ref ListOptionsAccess m_ATOCOption
 
protected ref ListOptionsAccess m_AOOption
 
protected ref ListOptionsAccess m_PPQualityOption
 
protected ref ListOptionsAccess m_SSRQualityOption
 
protected int m_SelectorType = 0
 
protected bool m_Enabled
 
protected ScriptedWidgetEventHandler m_ParentClass
 
ref ScriptInvoker m_OptionFocused = new ScriptInvoker
 
ref ScriptInvoker m_OptionUnfocused = new ScriptInvoker
 
ref ScriptInvoker m_AttemptOptionChange = new ScriptInvoker
 
ref ScriptInvoker m_OptionChanged = new ScriptInvoker
 
protected ServerBrowserTab m_Tab
 
protected TextWidget m_ServerNameText
 
protected TextWidget m_ServerTypeResult
 
protected TextWidget m_ServerModeResult
 
protected TextWidget m_LastCharacterResult
 
protected TextWidget m_ServerIP
 
protected TextWidget m_TimeAccelerationResult
 
protected ImageWidget m_TimeIcon
 
protected TextWidget m_BattleyeResult
 
protected WrapSpacerWidget m_VersionContainer
 
protected TextWidget m_VersionResult
 
protected GridSpacerWidget m_ServerDecContainer
 
protected MultilineTextWidget m_ServerDesc
 
protected WrapSpacerWidget m_DetailsContainerRight
 
protected ImageWidget m_MapImage
 
protected ButtonWidget m_BtnShowFilters
 
protected ButtonWidget m_RefreshList
 
protected bool m_IsOnline
 
protected Widget m_Favorite
 
protected TextWidget m_ServerName
 
protected TextWidget m_ServerPopulation
 
protected TextWidget m_ServerSlots
 
protected TextWidget m_ServerPing
 
protected ImageWidget m_ServerTime
 
protected ImageWidget m_ServerLock
 
protected ImageWidget m_ServerModIcon
 
protected ImageWidget m_ServerMaKIcon
 
protected TextWidget m_ServerShard
 
protected TextWidget m_ServerCharacterAlive
 
protected TextWidget m_ServerFriends
 
protected TextWidget m_ServerMode
 
protected TextWidget m_ServerBattleye
 
protected TextWidget m_ServerAcceleration
 
protected TextWidget m_ServerMap
 
protected TextWidget m_ServerMods
 
protected ButtonWidget m_ServerModsExpand
 
protected ref array< stringm_Mods
 
protected Widget m_DetailedInfo
 
protected bool m_IsFavorited
 
protected ref GetServersResultRow m_ServerData
 
protected bool m_FirstExpand = true
 
ref map< string, stringm_Options = new map<string, string>
 
protected EditBoxWidget m_SearchByName
 
protected EditBoxWidget m_SearchByIP
 
ref OptionSelectorMultistate m_CharacterAliveFilter
 
ref OptionSelectorMultistate m_SortingFilter
 
ref OptionSelectorMultistate m_RegionFilter
 
ref OptionSelectorMultistate m_PingFilter
 
ref OptionSelectorMultistate m_MapFilter
 
ref OptionSelector m_DLCFilter
 
ref OptionSelector m_FavoritedFilter
 
ref OptionSelector m_FriendsPlayingFilter
 
ref OptionSelector m_BattleyeFilter
 
ref OptionSelector m_PasswordFilter
 
ref OptionSelector m_WhitelistFilter
 
ref OptionSelector m_KeyboardFilter
 
ref OptionSelector m_PreviouslyPlayedFilter
 
ref OptionSelector m_VersionMatchFilter
 
ref OptionSelector m_FullServerFilter
 
ref OptionSelector m_ThirdPersonFilter
 
ref OptionSelector m_PublicFilter
 
ref OptionSelector m_AcceleratedTimeFilter
 
protected bool m_FirstInit = true
 
protected Widget m_TabControlsRoot
 
protected int m_TabsCount
 
protected ref map< int, Widgetm_TabControls
 
protected ref map< int, Widgetm_Tabs
 
protected int m_SelectedIndex
 
protected float m_ResolutionMultiplier
 
protected bool m_CanSwitch
 
ref ScriptInvoker m_OnTabSwitch = new ScriptInvoker()
 
ref ScriptInvoker m_OnAttemptTabSwitch = new ScriptInvoker()
 
ref Timer m_InitTimer
 
protected ButtonWidget m_PlayButton
 
protected ButtonWidget m_PauseButton
 
protected ButtonWidget m_StopButton
 
protected ButtonWidget m_OnceButton
 
protected ButtonWidget m_RepeatButton
 
protected ButtonWidget m_LoadButton
 
protected GridSpacerWidget m_LoadVideo
 
protected SliderWidget m_Progress
 
protected TextWidget m_CurrentTime
 
protected TextWidget m_TotalTime
 
protected ImageWidget m_Buffering
 
VideoWidget m_VideoWidget
 
reference int m_PivotYOffset
 
protected Object m_TargetObject
 
protected bool m_Visible
 
int m_profileOption
 
Widget m_widget
 
ref array< Widgetm_widget_array
 
protected bool m_Debug
 
protected Weapon_Base m_Weapon
 
protected ScriptConsoleTabBase m_Tab
 
protected TextListboxWidget m_PresetsList
 
ref ScriptInvoker m_ItemSelected = new ScriptInvoker
 

Static Private Attributes

static protected bool m_IgnoredBool
 
static int ITEM_COLOR_QUICKBAR_NORMAL = 0x0AFFFFFF
 
static int ITEM_COLOR_QUICKBAR_H_GOOD = 0x2A6e980d
 
static int ITEM_COLOR_QUICKBAR_H_BAD = 0x2A980d0d
 
static int ITEM_COLOR_QUICKBAR_I_BAD = 0x2A986e0d
 
static int ITEM_COLOR_NORMAL = 0x0AFFFFFF
 
static int ITEM_COLOR_DRAG = 0x0AFFFFFF
 
static protected ref ContextMenu m_ContextMenuInstance
 
static const float SLIDER_STEP = 0.01
 

Detailed Description

map: item x vector(index, width, height)

base class for promo implementation

Deprecated.

Constructor & Destructor Documentation

◆ ~UiHintPanel()

void ~UiHintPanel ( )
inlineprivate

References m_RootFrame, and StopSlideShow().

◆ ~ContextMenu()

void ~ContextMenu ( )
inlineprivate

◆ ~CTEvent()

void ~CTEvent ( )
inlineprivate

References m_Root.

◆ ~CTKeyframe()

void ~CTKeyframe ( )
inlineprivate

References m_Root.

◆ ~CTObjectFollower()

void ~CTObjectFollower ( )
inlineprivate

◆ ~ContinuousActionProgress()

◆ ~PlayerListEntryScriptedWidget()

void ~PlayerListEntryScriptedWidget ( )
inlineprivate

References m_Root.

◆ ~PlayerListScriptedWidget()

void ~PlayerListScriptedWidget ( )
inlineprivate

References m_Root.

◆ ~LayoutHolder()

void ~LayoutHolder ( )
inlineprivate

References m_RootWidget.

◆ ~ItemActionsWidget()

◆ ~TutorialKeybinds()

void ~TutorialKeybinds ( )
inlineprivate

◆ ~MainMenuDlcHandlerBase()

◆ ~ModsMenuDetailed()

void ~ModsMenuDetailed ( )
inlineprivate

References m_Root.

◆ ~ModsMenuDetailedEntry()

void ~ModsMenuDetailedEntry ( )
inlineprivate

References m_Root.

◆ ~ModsMenuSimple()

void ~ModsMenuSimple ( )
inlineprivate

References m_Root.

◆ ~ModsMenuSimpleEntry()

void ~ModsMenuSimpleEntry ( )
inlineprivate

References m_ModButton.

◆ ~ModsMenuTooltip()

void ~ModsMenuTooltip ( )
inlineprivate

References m_Root.

◆ ~OptionsMenuGame()

void ~OptionsMenuGame ( )
inlineprivate

References g_Game, and RevertHUDBrightness().

◆ ~OptionsMenuSounds()

◆ ~OptionsMenuVideo()

void ~OptionsMenuVideo ( )
inlineprivate

◆ ~OptionSelectorBase()

void ~OptionSelectorBase ( )
inlineprivate

References m_Root.

◆ ~ServerBrowserEntry()

void ~ServerBrowserEntry ( )
inlineprivate

References m_Root.

◆ ~VideoPlayer()

void ~VideoPlayer ( )
inlineprivate

◆ ~ObjectFollower()

void ~ObjectFollower ( )
inlineprivate

◆ ~ProfileOptionsUI()

void ~ProfileOptionsUI ( )
inlineprivate

References Deattach().

◆ ~ProjectedCrosshair()

Member Function Documentation

◆ Add()

void Add ( string  label,
Class  obj,
string  fn_name,
Param  params 
)
inlineprivate

References AddEx().

◆ AddAction()

void AddAction ( int  index,
Widget  parent,
Input  input 
)
inlineprivate

References KeybindingElement().

Referenced by AddSubgroup().

◆ AddElement()

int AddElement ( string  text,
Widget  content = null 
)
inlineprivate

References GetGame(), and m_Root.

Referenced by array::AddSubgroup().

◆ AddEx()

void AddEx ( string  label,
int  labelColor,
Class  obj,
string  funcName,
Param  params 
)
inlineprivate

References Count(), string::Length(), and string::ToUpper().

Referenced by Add(), and BuildContextMenu().

◆ AddItem()

◆ AddListItem()

void AddListItem ( string  label,
int  column,
int  row,
Class  data = null 
)
inlineprivate

◆ AddPlayer()

void AddPlayer ( string  name,
string  UID,
bool  show_permissions 
)
inlineprivate

References m_Entries, name, PlayerListEntryScriptedWidget(), and UID.

Referenced by Reload(), and Reload().

◆ AddSubgroup()

◆ AddTab()

◆ AlignTabbers()

void AlignTabbers ( )
inlineprivate

◆ Apply() [1/5]

◆ Apply() [2/5]

void Apply ( )
inlineprivate

◆ Apply() [3/5]

◆ Apply() [4/5]

void Apply ( )
inlineprivate

References g_Game.

◆ Apply() [5/5]

void Apply ( )
inlineprivate

◆ Attach()

void Attach ( int  profileOption,
array< Widget widget_array 
)
inlineprivate

References Init().

◆ BannerHandlerBase()

void BannerHandlerBase ( Widget  parent)
inlineprivate

◆ BuildContextMenu()

void BuildContextMenu ( notnull EntityAI  entity,
notnull Widget  rootWidget,
Class  target 
)
inlineprivate

References AddEx(), and Clear().

◆ BuildCursor()

◆ BuildLayout()

protected void BuildLayout ( Widget  parent_widget)
inlineprivate

◆ ButtonSetAlphaAnimConsole()

void ButtonSetAlphaAnimConsole ( Widget  w)
inlineprivate

◆ ButtonSetColor()

void ButtonSetColor ( Widget  w,
int  color 
)
inlineprivate

◆ ButtonSetColorConsole()

void ButtonSetColorConsole ( Widget  w,
int  color 
)
inlineprivate

◆ ButtonSetTextColorConsole()

void ButtonSetTextColorConsole ( Widget  w,
int  color 
)
inlineprivate

◆ CanAddItemInHandToInventory() [1/2]

bool CanAddItemInHandToInventory ( )
inlineprivate

◆ CanAddItemInHandToInventory() [2/2]

bool CanAddItemInHandToInventory ( )
inlineprivate

◆ CancelEnteringAlternateKeybind() [1/3]

void CancelEnteringAlternateKeybind ( )
inlineprivate

References Reload().

◆ CancelEnteringAlternateKeybind() [2/3]

void CancelEnteringAlternateKeybind ( )
inlineprivate

References Reload().

◆ CancelEnteringAlternateKeybind() [3/3]

void CancelEnteringAlternateKeybind ( )
inlineprivate

◆ CancelEnteringKeybind() [1/3]

void CancelEnteringKeybind ( )
inlineprivate

References Reload().

◆ CancelEnteringKeybind() [2/3]

void CancelEnteringKeybind ( )
inlineprivate

References Reload().

◆ CancelEnteringKeybind() [3/3]

void CancelEnteringKeybind ( )
inlineprivate

◆ CanSwitchTab()

bool CanSwitchTab ( )
inlineprivate

References m_CanSwitch.

Referenced by NextTab(), OnMouseButtonUp(), and PreviousTab().

◆ CheckForActionWidgetOverrides()

protected void CheckForActionWidgetOverrides ( )
inlineprivate

References ActionManagerBase(), and Class::CastTo().

Referenced by Update().

◆ CheckRefresherFlagVisibility()

protected void CheckRefresherFlagVisibility ( )
inlineprivate

References m_Player, and m_Root.

Referenced by Update().

◆ Clear()

void Clear ( )
inlineprivate

◆ ClearAlternativeKeybind()

void ClearAlternativeKeybind ( int  key_index)
inlineprivate

References m_Menu.

◆ ClearDetails()

void ClearDetails ( )
inlineprivate

Referenced by SetDetails().

◆ ClearKeybind()

void ClearKeybind ( int  key_index)
inlineprivate

References m_Menu.

◆ ClearList()

void ClearList ( )
inlineprivate

◆ Close() [1/2]

void Close ( )
inlineprivate

References m_IsExpanded, m_Parent, and m_Root.

Referenced by OnMouseButtonUp().

◆ Close() [2/2]

◆ ColorDisabled()

void ColorDisabled ( Widget  w)
inlineprivate

References ARGB().

◆ ColorDisabledConsole()

void ColorDisabledConsole ( Widget  w)
inlineprivate

References ARGB().

◆ ColorFocussed()

protected void ColorFocussed ( Widget  w,
int  x,
int  y 
)
inlineprivate

References ARGB().

◆ ColorHighlight()

void ColorHighlight ( Widget  w)
inlineprivate

References ARGB().

◆ ColorHighlightConsole()

void ColorHighlightConsole ( Widget  w)
inlineprivate

References ARGB().

◆ ColorNormal()

void ColorNormal ( Widget  w)
inlineprivate

References ARGB().

◆ ColorNormalConsole()

void ColorNormalConsole ( Widget  w)
inlineprivate

References ARGB().

◆ ColorRed() [1/2]

void ColorRed ( Widget  w)
inlineprivate

References ARGB(), Class::CastTo(), and SetFocus().

◆ ColorRed() [2/2]

void ColorRed ( Widget  w,
int  x,
int  y 
)
inlineprivate

References ARGB(), and SetFocus().

Referenced by OnFocus(), and OnMouseEnter().

◆ ColorUnfocussed()

protected void ColorUnfocussed ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

◆ ColorWhite() [1/2]

void ColorWhite ( Widget  w,
Widget  enterW 
)
inlineprivate

References ARGB(), and Class::CastTo().

◆ ColorWhite() [2/2]

void ColorWhite ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

References ARGB().

Referenced by OnFocusLost(), and OnMouseLeave().

◆ ContextMenu()

void ContextMenu ( )
inlineprivate

Referenced by DisplayContextMenu().

◆ ContinuousActionProgress()

void ContinuousActionProgress ( )
inlineprivate

◆ Count()

int Count ( )
inlineprivate

Referenced by AddEx().

◆ CreateFollowedObject()

void CreateFollowedObject ( string  type)
inlineprivate

◆ CreateRootWidget()

void CreateRootWidget ( Widget  parent)
inlineprivate

◆ CreateVideoLoadingEntry()

private void CreateVideoLoadingEntry ( string  entryName)
inlineprivate

◆ CreditsElement()

void CreditsElement ( int  index,
Widget  parent 
)
inlineprivate

◆ CTEvent()

void CTEvent ( int  index,
int  actor,
Widget  root,
bool  walk,
CameraToolsMenu  parent 
)
inlineprivate

◆ CTKeyframe()

void CTKeyframe ( int  index,
vector  pos,
vector  orient,
float  int_value,
float  fov,
float  dof,
int  pin,
float  time_before,
Widget  root,
CameraToolsMenu  parent 
)
inlineprivate

◆ Darken()

void Darken ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ Deattach()

void Deattach ( )
inlineprivate

Referenced by ~ProfileOptionsUI().

◆ Deselect() [1/3]

void Deselect ( )
inlineprivate

◆ Deselect() [2/3]

void Deselect ( )
inlineprivate

References ARGBF(), m_Root, and Widget::SetImage().

◆ Deselect() [3/3]

void Deselect ( )
inlineprivate

References Lighten(), and m_Root.

◆ DeselectAll()

void DeselectAll ( )
inlineprivate

References DeselectTabControl(), and DeselectTabPanel().

Referenced by RefreshTab().

◆ DeselectTabControl()

void DeselectTabControl ( int  index)
inlineprivate

References ARGB().

Referenced by DeselectAll(), and PerformSwitchTab().

◆ DeselectTabPanel()

void DeselectTabPanel ( int  index)
inlineprivate

Referenced by DeselectAll(), and PerformSwitchTab().

◆ DestroyFollowedObject()

void DestroyFollowedObject ( )
inlineprivate

References GetGame(), and CGame::ObjectDelete().

◆ Disable()

void Disable ( )
inlineprivate

◆ DisableTabs()

void DisableTabs ( bool  disable)
inlineprivate

useful if we want to disable actual tabs for whatever reason

References m_Tabs.

◆ DisplayContextMenu()

static void DisplayContextMenu ( int  x,
int  y,
notnull EntityAI  entity,
notnull Widget  rootWidget,
Class  target 
)
inlinestaticprivate

References ContextMenu(), x, and y.

◆ DropdownPrefab()

void DropdownPrefab ( Widget  root,
string  text = "" 
)
inlineprivate

◆ Enable()

◆ EnableTabControl()

void EnableTabControl ( int  index,
bool  enable 
)
inlineprivate

References AlignTabbers(), and m_Root.

◆ EnterKeybindingMenu()

void EnterKeybindingMenu ( )
inlineprivate

References m_Menu, and MENU_KEYBINDINGS.

Referenced by OnMouseButtonUp().

◆ Fade()

void Fade ( bool  fade)
inlineprivate

◆ FavoriteIsSet()

bool FavoriteIsSet ( )
inlineprivate

◆ FillInfo()

◆ FillTextMap() [1/4]

void FillTextMap ( )
inlineprivate

◆ FillTextMap() [2/4]

void FillTextMap ( )
inlineprivate

◆ FillTextMap() [3/4]

void FillTextMap ( )
inlineprivate

◆ FillTextMap() [4/4]

void FillTextMap ( )
inlineprivate

◆ FindEntryByWidget()

PlayerListEntryScriptedWidget FindEntryByWidget ( Widget  button)
inlineprivate

References m_Entries, m_Entries, and UID.

◆ FindPlayerByWidget()

string FindPlayerByWidget ( Widget  button)
inlineprivate

References m_Entries, m_Entries, and UID.

◆ Focus() [1/9]

void Focus ( )
inlineprivate

References SetFocus().

Referenced by Apply(), and SetToDefaults().

◆ Focus() [2/9]

void Focus ( )
inlineprivate

Focuses the first viable item.

◆ Focus() [3/9]

void Focus ( )
inlineprivate

References SetFocus().

◆ Focus() [4/9]

void Focus ( )
inlineprivate

References SetFocus().

◆ Focus() [5/9]

void Focus ( )
inlineprivate

References SetFocus().

◆ Focus() [6/9]

void Focus ( )
inlineprivate

References m_Parent, m_Root, and SetFocus().

◆ Focus() [7/9]

void Focus ( )
inlineprivate

◆ Focus() [8/9]

void Focus ( )
inlineprivate

References m_Root, and SetFocus().

◆ Focus() [9/9]

void Focus ( )
inlineprivate

References m_RefreshList, and SetFocus().

◆ FocusFirst()

void FocusFirst ( )
inlineprivate

References SetFocus().

◆ GenerateQuickBarBackgroundTiles()

void GenerateQuickBarBackgroundTiles ( int  count)
inlineprivate

◆ GenerateValidFilter()

bool GenerateValidFilter ( out string  potential_filter)
inlineprivate

Turns any given string into a more convenient filter (limits character count, forces lowercase, trims empty spaces).

References LimitTextBoxCharacterCount().

Referenced by OnChange().

◆ GenerateValidIP()

string GenerateValidIP ( string  potential_ip)
inlineprivate

Attempts to generate a valid IP address & port from the given string in format like this: "192.168.0.2:2503". If the process fails, then an empty string is returned.

References string::Split().

◆ GetActionDesc()

protected string GetActionDesc ( ActionBase  action)
inlineprivate

References string::Empty, and ActionBase::GetText().

Referenced by BuildCursor().

◆ GetActionManager() [1/2]

private void GetActionManager ( )
inlineprivate

◆ GetActionManager() [2/2]

protected void GetActionManager ( )
inlineprivate

◆ GetActions() [1/2]

private void GetActions ( )
inlineprivate

◆ GetActions() [2/2]

protected void GetActions ( )
inlineprivate

◆ GetActiveOption()

OptionSelectorBase GetActiveOption ( )
inlineprivate

References m_ActiveOption.

◆ GetButtonWidget()

Widget GetButtonWidget ( )
inlineprivate

References m_PlayerButton.

◆ GetChangedAlternateBinds() [1/2]

array< int > GetChangedAlternateBinds ( )
inlineprivate

References m_CustomAlternateBind.

◆ GetChangedAlternateBinds() [2/2]

array< int > GetChangedAlternateBinds ( )
inlineprivate

References m_CustomAlternateBind.

◆ GetChangedBinds() [1/2]

array< int > GetChangedBinds ( )
inlineprivate

References m_CustomBind.

◆ GetChangedBinds() [2/2]

array< int > GetChangedBinds ( )
inlineprivate

References m_CustomBind.

◆ GetCol()

◆ GetColFromBg()

int GetColFromBg ( Widget  w)
inlineprivate

◆ GetController()

InventoryGridController GetController ( )
inlineprivate

References m_Controller.

◆ GetCrosshairPosition()

protected void GetCrosshairPosition ( )
inlineprivate

References Class::CastTo(), m_Player, m_Visible, and m_Weapon.

Referenced by Update().

◆ GetDistanceString()

protected string GetDistanceString ( float  total_distance,
bool  meters_only = false 
)
inlineprivate

References GetValueString(), and Math::Round().

Referenced by UpdateStats().

◆ GetDOF()

float GetDOF ( )
inlineprivate

◆ GetEntityInHands()

protected void GetEntityInHands ( )
inlineprivate

References m_Player.

Referenced by Update().

◆ GetEventActor()

int GetEventActor ( )
inlineprivate

Referenced by Play(), and Stop().

◆ GetEventTime()

float GetEventTime ( )
inlineprivate

References m_EventTime.

◆ GetEventType()

int GetEventType ( )
inlineprivate

Referenced by Play().

◆ GetEventWalk()

bool GetEventWalk ( )
inlineprivate

◆ GetFilterOptionsConsoles()

◆ GetFilterOptionsPC()

◆ GetFOV()

float GetFOV ( )
inlineprivate

◆ GetGridSize()

int GetGridSize ( )
inlineprivate

References m_GridSize.

◆ GetHighlighted()

ModInfo GetHighlighted ( )
inlineprivate

References m_Highlighted.

◆ GetHud() [1/2]

protected IngameHud GetHud ( )
inlineprivate

◆ GetHud() [2/2]

IngameHud GetHud ( )
inlineprivate

◆ GetHudDebug()

HudDebug GetHudDebug ( )
inlineprivate

References m_HudDebug.

Referenced by OnChange(), and OnClick().

◆ GetInterpTime()

float GetInterpTime ( )
inlineprivate

References m_InterpTime, and string::ToFloat().

◆ GetIP()

string GetIP ( )
inlineprivate

◆ GetItem()

Widget GetItem ( int  index)
inlineprivate

◆ GetItemBackground()

Widget GetItemBackground ( int  index)
inlineprivate

◆ GetItemColor()

int GetItemColor ( ScriptedWidgetEventHandler  grid,
InventoryItem  item 
)
inlineprivate

◆ GetItemCount()

int GetItemCount ( InventoryItem  item)
inlineprivate

◆ GetItemDesc()

protected string GetItemDesc ( EntityAI  entity)
inlineprivate

Referenced by BuildCursor().

◆ GetItemFrozen()

protected bool GetItemFrozen ( )
inlineprivate

Referenced by BuildCursor().

◆ GetItemHealth()

protected int GetItemHealth ( )
inlineprivate

Referenced by BuildCursor().

◆ GetItemQuantity() [1/2]

float GetItemQuantity ( InventoryItem  item)
inlineprivate

Referenced by BuildCursor().

◆ GetItemQuantity() [2/2]

protected void GetItemQuantity ( out int  q_type,
out float  q_cur,
out int  q_min,
out int  q_max 
)
inlineprivate

◆ GetItemQuantityMax()

int GetItemQuantityMax ( InventoryItem  item)
inlineprivate

◆ GetItemQuantityText()

string GetItemQuantityText ( InventoryItem  item)
inlineprivate

◆ GetItems()

TItemsMap GetItems ( )
inlineprivate

References m_Items.

◆ GetItemSize()

vector GetItemSize ( InventoryGrid  grid,
InventoryItem  item 
)
inlineprivate

References Vector().

◆ GetLayoutFile()

string GetLayoutFile ( )
inlineprivate

◆ GetLayoutName() [1/8]

◆ GetLayoutName() [2/8]

string GetLayoutName ( )
inlineprivate

◆ GetLayoutName() [3/8]

string GetLayoutName ( )
inlineprivate

◆ GetLayoutName() [4/8]

string GetLayoutName ( )
inlineprivate

◆ GetLayoutName() [5/8]

string GetLayoutName ( )
inlineprivate

◆ GetLayoutName() [6/8]

string GetLayoutName ( )
inlineprivate

◆ GetLayoutName() [7/8]

string GetLayoutName ( )
inlineprivate

◆ GetLayoutName() [8/8]

string GetLayoutName ( )
inlineprivate

◆ GetMainWidget()

Widget GetMainWidget ( )
inlineprivate

◆ GetMapName()

string GetMapName ( )
private

◆ GetMapToRun()

string GetMapToRun ( )
inlineprivate

Referenced by RefreshDLCIcon().

◆ GetModInfo()

ModInfo GetModInfo ( )
inlineprivate

References m_ThisModInfo.

◆ GetObj()

EntityAI GetObj ( )
inlineprivate

◆ GetOnScreenPosition()

protected void GetOnScreenPosition ( out float  x,
out float  y 
)
inlineprivate

◆ GetOrientation()

vector GetOrientation ( )
inlineprivate

References m_Orientation.

◆ GetParent() [1/3]

LayoutHolder GetParent ( )
inlineprivate

References m_Parent.

◆ GetParent() [2/3]

Widget GetParent ( )
inlineprivate

References m_Parent.

◆ GetParent() [3/3]

Widget GetParent ( )
inlineprivate

References m_Parent.

◆ GetPin()

int GetPin ( )
inlineprivate

◆ GetPlayer() [1/3]

private void GetPlayer ( )
inlineprivate

◆ GetPlayer() [2/3]

protected void GetPlayer ( )
inlineprivate

◆ GetPlayer() [3/3]

protected void GetPlayer ( )
inlineprivate

◆ GetPort()

int GetPort ( )
inlineprivate

◆ GetPosition() [1/2]

vector GetPosition ( )
inlineprivate

References m_Position.

◆ GetPosition() [2/2]

vector GetPosition ( )
inlineprivate

References m_Position, and SetPosition().

◆ GetPresetsList()

TextListboxWidget GetPresetsList ( )
inlineprivate

References m_PresetsList.

◆ GetProfileOption()

int GetProfileOption ( )
inlineprivate

References m_profileOption.

◆ GetQuickbarItemColor()

int GetQuickbarItemColor ( InventoryGrid  grid,
InventoryItem  item 
)
inlineprivate

◆ GetRadioFrequency()

protected string GetRadioFrequency ( )
inlineprivate

References Class::CastTo().

Referenced by BuildCursor().

◆ GetRoot() [1/3]

Widget GetRoot ( )
inlineprivate

References m_Root.

◆ GetRoot() [2/3]

LayoutHolder GetRoot ( )
inlineprivate

References m_Parent.

◆ GetRoot() [3/3]

Widget GetRoot ( )
inlineprivate

References m_Root.

◆ GetRootWidget()

Widget GetRootWidget ( )
inlineprivate

References m_RootWidget.

◆ GetRotation()

vector GetRotation ( )
inlineprivate

◆ GetSelectedIndex()

int GetSelectedIndex ( )
inlineprivate

References m_SelectedIndex.

◆ GetSelectedPlayer()

PlayerListEntryScriptedWidget GetSelectedPlayer ( )
inlineprivate

References m_SelectedEntry.

◆ GetServerData()

GetServersResultRow GetServerData ( )
inlineprivate

References m_ServerData.

◆ GetServerID()

string GetServerID ( )
inlineprivate

◆ GetSteamQueryPort()

int GetSteamQueryPort ( )
inlineprivate

◆ GetTab() [1/2]

ScriptConsoleTabBase GetTab ( )
inlineprivate

References m_Tab.

◆ GetTab() [2/2]

Widget GetTab ( int  index)
inlineprivate

◆ GetTabCount()

int GetTabCount ( )
inlineprivate

◆ GetTimeString()

protected string GetTimeString ( float  total_time)
private

DEPRECATED

◆ GetUID()

string GetUID ( )
inlineprivate

References m_UID.

◆ GetValueString()

protected string GetValueString ( float  total_value,
bool  show_decimals = false 
)
inlineprivate

◆ GetWidget()

Widget GetWidget ( )
inlineprivate

References m_Root.

◆ GetWidgetArray()

array< Widget > GetWidgetArray ( )
inlineprivate

References m_widget_array.

◆ HasItem()

bool HasItem ( InventoryItem  item)
inlineprivate

References m_Items.

◆ HasItemQuantity()

int HasItemQuantity ( InventoryItem  item)
inlineprivate

◆ Hide() [1/2]

void Hide ( )
inlineprivate

References Clear().

Referenced by OnMouseButtonDown(), and OnMouseLeave().

◆ Hide() [2/2]

void Hide ( )
inlineprivate

◆ HideNewsfeed()

void HideNewsfeed ( )
inlineprivate

References m_Root.

◆ HideOwnedSlotsTooltip()

void HideOwnedSlotsTooltip ( )
inlineprivate

◆ HideOwnedTooltip()

void HideOwnedTooltip ( )
inlineprivate

◆ HideStats()

void HideStats ( )
inlineprivate

References m_Root.

◆ HideTooltip() [1/2]

void HideTooltip ( )
inlineprivate

◆ HideTooltip() [2/2]

void HideTooltip ( )
inlineprivate

References m_Root.

◆ Highlight()

void Highlight ( ModInfo  mod_ref)
inlineprivate

References string::Get(), m_Data, and ScrollToMod().

Referenced by Close(), and HighlightFirst().

◆ HighlightFirst()

void HighlightFirst ( )
inlineprivate

References Highlight(), and m_Data.

◆ HudDebugEventHandler()

void HudDebugEventHandler ( HudDebug  hud_debug)
inlineprivate

◆ Init() [1/6]

◆ Init() [2/6]

◆ Init() [3/6]

private void Init ( )
inlineprivate

References m_Root.

◆ Init() [4/6]

void Init ( )
inlineprivate

References Class::CastTo(), and g_Game.

◆ Init() [5/6]

◆ Init() [6/6]

void Init ( Widget  layoutRoot,
bool  builtIn = false 
)
inlineprivate

◆ InitDependentOptionsVisibility() [1/4]

void InitDependentOptionsVisibility ( )
inlineprivate

Referenced by OptionsMenuGame().

◆ InitDependentOptionsVisibility() [2/4]

void InitDependentOptionsVisibility ( )
inlineprivate

◆ InitDependentOptionsVisibility() [3/4]

void InitDependentOptionsVisibility ( )
inlineprivate

◆ InitDependentOptionsVisibility() [4/4]

void InitDependentOptionsVisibility ( )
inlineprivate

◆ InitPresets()

void InitPresets ( int  index,
Widget  parent,
Input  input 
)
inlineprivate

◆ InitSelectors()

void InitSelectors ( )
inlineprivate

References m_Root.

Referenced by OptionsMenuVideo().

◆ InitVideoLoading()

private void InitVideoLoading ( )
inlineprivate

◆ InspectItem()

◆ InventoryGrid()

void InventoryGrid ( )
inlineprivate

References m_Items.

◆ IsActive()

bool IsActive ( )
inlineprivate

References m_IsActive.

◆ IsAlternateChanged() [1/2]

bool IsAlternateChanged ( )
inlineprivate

References m_IsAlternateEdited.

◆ IsAlternateChanged() [2/2]

bool IsAlternateChanged ( )
inlineprivate

References m_IsAlternateEdited.

◆ IsChanged() [1/7]

bool IsChanged ( )
inlineprivate

References m_IsEdited.

◆ IsChanged() [2/7]

bool IsChanged ( )
inlineprivate

References m_IsEdited.

◆ IsChanged() [3/7]

bool IsChanged ( )
inlineprivate

References m_KeyWidgets.

◆ IsChanged() [4/7]

bool IsChanged ( )
inlineprivate

References IsOptionChanged().

◆ IsChanged() [5/7]

bool IsChanged ( )
inlineprivate

References g_Game.

◆ IsChanged() [6/7]

bool IsChanged ( )
inlineprivate

References g_Game.

◆ IsChanged() [7/7]

bool IsChanged ( )
inlineprivate

◆ IsDisplayable()

bool IsDisplayable ( )
inlineprivate

◆ IsEmpty()

bool IsEmpty ( )
inlineprivate

References m_Entries.

◆ IsEnteringKeyBind()

bool IsEnteringKeyBind ( )
inlineprivate

◆ IsFocusable() [1/5]

bool IsFocusable ( Widget  w)
inlineprivate

◆ IsFocusable() [2/5]

bool IsFocusable ( Widget  w)
inlineprivate

◆ IsFocusable() [3/5]

bool IsFocusable ( Widget  w)
inlineprivate

◆ IsFocusable() [4/5]

bool IsFocusable ( Widget  w)
inlineprivate

References m_Parent.

◆ IsFocusable() [5/5]

bool IsFocusable ( Widget  w)
inlineprivate

References m_Root.

◆ IsGloballyMuted() [1/2]

bool IsGloballyMuted ( )
inlineprivate

References m_GlobalMute.

◆ IsGloballyMuted() [2/2]

bool IsGloballyMuted ( string  UID)
inlineprivate

References m_Entries, and UID.

◆ IsInfoPanelVisible()

bool IsInfoPanelVisible ( )
inlineprivate

References m_Root.

◆ IsLocalPlayer()

◆ IsMuted() [1/2]

bool IsMuted ( )
inlineprivate

References m_Mute.

◆ IsMuted() [2/2]

bool IsMuted ( string  UID)
inlineprivate

References m_Entries, and UID.

◆ IsOnline()

◆ IsOpen()

bool IsOpen ( )
inlineprivate

References m_Root.

◆ IsOptionChanged()

bool IsOptionChanged ( )
inlineprivate

Referenced by IsChanged().

◆ IsTime()

bool IsTime ( float  start_time,
float  end_time 
)
inlineprivate

◆ IsValidPos()

◆ IsVisible() [1/2]

bool IsVisible ( )
inlineprivate

Referenced by PreviousTab().

◆ IsVisible() [2/2]

bool IsVisible ( )
inlineprivate

References m_RootWidget.

◆ ItemActionsWidget()

◆ KeybindingElement()

void KeybindingElement ( int  key_index,
Widget  parent,
KeybindingsGroup  group 
)
inlineprivate

◆ KeybindingElementNew()

void KeybindingElementNew ( int  key_index,
Widget  parent,
KeybindingsContainer  group 
)
inlineprivate

◆ KeybindingsGroup()

void KeybindingsGroup ( int  index,
Input  input,
Widget  parent,
KeybindingsMenu  menu 
)
inlineprivate

◆ KillVideo()

void KillVideo ( )
inlineprivate

◆ LayoutHolder()

◆ Lighten()

void Lighten ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

◆ LimitTextBoxCharacterCount()

bool LimitTextBoxCharacterCount ( out string  text,
int  max_length 
)
inlineprivate

Limits the given text to 'max_length' character count. Returns true if any change was done to the input.

Referenced by GenerateValidFilter(), and ProcessIntoIPAddress().

◆ LoadContentList()

protected void LoadContentList ( )
inlineprivate

References ErrorEx, m_ContentList, and m_DataPath.

Referenced by Init().

◆ LoadData() [1/2]

◆ LoadData() [2/2]

void LoadData ( )
inlineprivate

◆ LoadEntries() [1/2]

void LoadEntries ( array< ref ModInfo data)
inlineprivate

◆ LoadEntries() [2/2]

void LoadEntries ( array< ref ModInfo data)
inlineprivate

◆ LoadFilters()

void LoadFilters ( )
inlineprivate

◆ LoadMapFilterOptions()

protected array< string > LoadMapFilterOptions ( )
inlineprivate

◆ LoadPermissions()

void LoadPermissions ( BiosPrivacyPermissionResultArray  results)
inlineprivate

◆ LoadVideo()

void LoadVideo ( string  videoPath)
inlineprivate

◆ LoadVideoFile()

bool LoadVideoFile ( )
inlineprivate

returns 'true' when video is loaded

References path.

Referenced by StartVideo().

◆ MainMenuDlcHandlerBase()

◆ MainMenuNewsfeed()

void MainMenuNewsfeed ( Widget  root)
inlineprivate

References m_Root, and ShowNewsfeed().

◆ MainMenuStats()

void MainMenuStats ( Widget  root)
inlineprivate

References m_Root.

◆ ModsMenuDetailed()

void ModsMenuDetailed ( array< ref ModInfo data,
Widget  parent,
ModsMenuTooltip  tooltip,
UIScriptedMenu  menu_parent 
)
inlineprivate

◆ ModsMenuDetailedEntry()

◆ ModsMenuSimple()

void ModsMenuSimple ( array< ref ModInfo data,
Widget  parent,
ModsMenuDetailed  detail_menu 
)
inlineprivate

◆ ModsMenuSimpleEntry()

void ModsMenuSimpleEntry ( ModInfo  data,
int  index,
Widget  parent,
ModsMenuSimple  parent_menu 
)
inlineprivate

References GetGame(), LoadData(), and m_Data.

Referenced by LoadEntries().

◆ ModsMenuTooltip()

void ModsMenuTooltip ( Widget  parent)
inlineprivate

◆ NextTab()

void NextTab ( )
inlineprivate

◆ ObjectFollower()

void ObjectFollower ( )
inlineprivate

References m_Visible.

◆ OnAOChanged()

void OnAOChanged ( int  value)
inlineprivate

References m_Menu, and OnOptionChanged().

◆ OnATOCChanged()

void OnATOCChanged ( int  value)
inlineprivate

References m_Menu, and OnOptionChanged().

◆ OnBleedingIndicationChanged()

protected void OnBleedingIndicationChanged ( bool  state)
inlineprivate

◆ OnBrightnessChanged()

void OnBrightnessChanged ( float  value)
inlineprivate

References m_Menu.

◆ OnBufferingEnd()

protected void OnBufferingEnd ( )
inlineprivate

◆ OnBufferingStart()

protected void OnBufferingStart ( )
inlineprivate

◆ OnceVideo()

void OnceVideo ( )
inlineprivate

Referenced by OnClick().

◆ OnChange() [1/4]

override bool OnChange ( Widget  w,
int  x,
int  y,
bool  finished 
)
inlineprivate

References m_pPluginInfectedDebug, x, and y.

◆ OnChange() [2/4]

override bool OnChange ( Widget  w,
int  x,
int  y,
bool  finished 
)
inlineprivate

References GetHudDebug(), x, and y.

◆ OnChange() [3/4]

override bool OnChange ( Widget  w,
int  x,
int  y,
bool  finished 
)
inlineprivate

◆ OnChange() [4/4]

override bool OnChange ( Widget  w,
int  x,
int  y,
bool  finished 
)
inlineprivate

References x, and y.

◆ OnChildAdd()

override bool OnChildAdd ( Widget  w,
Widget  child 
)
inlineprivate

References AlignTabbers(), and m_Root.

◆ OnChildRemove()

override bool OnChildRemove ( Widget  w,
Widget  child 
)
inlineprivate

References AlignTabbers(), and m_Root.

◆ OnClick() [1/15]

override bool OnClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnClick() [2/15]

override bool OnClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References m_pPluginInfectedDebug, x, and y.

◆ OnClick() [3/15]

override bool OnClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References m_Owner, x, and y.

◆ OnClick() [4/15]

override bool OnClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References m_Menu, and m_Root.

◆ OnClick() [5/15]

override bool OnClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnClick() [6/15]

override bool OnClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References GetHudDebug(), x, and y.

◆ OnClick() [7/15]

override bool OnClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnClick() [8/15]

override bool OnClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnClick() [9/15]

override bool OnClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnClick() [10/15]

override bool OnClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnClick() [11/15]

override bool OnClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References x, and y.

◆ OnClick() [12/15]

override bool OnClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References m_Data.

◆ OnClick() [13/15]

override bool OnClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnClick() [14/15]

override bool OnClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnClick() [15/15]

override bool OnClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References SetValue(), x, and y.

◆ OnColorDepthChanged()

void OnColorDepthChanged ( int  value)
inlineprivate

References m_Menu.

◆ OnDisplayModeChanged()

void OnDisplayModeChanged ( int  value)
inlineprivate

References m_Menu.

◆ OnDLCChange()

protected void OnDLCChange ( )
inlineprivate

References UpdateOwnedStatus().

◆ OnDoubleClick() [1/4]

override bool OnDoubleClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnDoubleClick() [2/4]

override bool OnDoubleClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnDoubleClick() [3/4]

override bool OnDoubleClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnDoubleClick() [4/4]

override bool OnDoubleClick ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References IsOnline(), and m_Root.

◆ OnDrag()

◆ OnDraggingOver()

override bool OnDraggingOver ( Widget  w,
int  x,
int  y,
Widget  reciever 
)
inlineprivate

◆ OnDrop()

override bool OnDrop ( Widget  w,
int  x,
int  y,
Widget  reciever 
)
inlineprivate

◆ OnDropReceived()

override bool OnDropReceived ( Widget  w,
int  x,
int  y,
Widget  reciever 
)
inlineprivate

◆ OnFilterChanged()

void OnFilterChanged ( )
inlineprivate

References ServerBrowserTab::OnFilterChanged().

Referenced by OnChange().

◆ OnFocus() [1/14]

override bool OnFocus ( Widget  w,
int  x,
int  y 
)
inlineprivate

References IsFocusable(), and m_Menu.

◆ OnFocus() [2/14]

override bool OnFocus ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnFocus() [3/14]

override bool OnFocus ( Widget  w,
int  x,
int  y 
)
inlineprivate

References Select().

◆ OnFocus() [4/14]

override bool OnFocus ( Widget  w,
int  x,
int  y 
)
inlineprivate

References ColorRed(), IsFocusable(), x, and y.

◆ OnFocus() [5/14]

override bool OnFocus ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnFocus() [6/14]

override bool OnFocus ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnFocus() [7/14]

override bool OnFocus ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnFocus() [8/14]

override bool OnFocus ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnFocus() [9/14]

override bool OnFocus ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnFocus() [10/14]

override bool OnFocus ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnFocus() [11/14]

override bool OnFocus ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnFocus() [12/14]

override bool OnFocus ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnFocus() [13/14]

override bool OnFocus ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnFocus() [14/14]

override bool OnFocus ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnFocusLost() [1/8]

override bool OnFocusLost ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnFocusLost() [2/8]

override bool OnFocusLost ( Widget  w,
int  x,
int  y 
)
inlineprivate

References Deselect().

◆ OnFocusLost() [3/8]

override bool OnFocusLost ( Widget  w,
int  x,
int  y 
)
inlineprivate

References ColorWhite(), IsFocusable(), x, and y.

◆ OnFocusLost() [4/8]

override bool OnFocusLost ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnFocusLost() [5/8]

override bool OnFocusLost ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnFocusLost() [6/8]

override bool OnFocusLost ( Widget  w,
int  x,
int  y 
)
inlineprivate

References ColorWhite(), and IsFocusable().

◆ OnFocusLost() [7/8]

override bool OnFocusLost ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnFocusLost() [8/8]

override bool OnFocusLost ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnHide()

void OnHide ( )
inlineprivate

References m_RootWidget.

◆ OnHWAAChanged()

void OnHWAAChanged ( int  value)
inlineprivate

References m_Menu, and OnOptionChanged().

◆ OnInputDeviceChanged() [1/3]

protected void OnInputDeviceChanged ( EInputDeviceType  pInputDeviceType)
inlineprivate

References UpdatePCIconsVisibility().

Referenced by Init().

◆ OnInputDeviceChanged() [2/3]

protected void OnInputDeviceChanged ( EInputDeviceType  pInputDeviceType)
inlineprivate

◆ OnInputDeviceChanged() [3/3]

protected void OnInputDeviceChanged ( EInputDeviceType  pInputDeviceType)
inlineprivate

◆ OnInputPresetChanged() [1/2]

protected void OnInputPresetChanged ( )
inlineprivate

◆ OnInputPresetChanged() [2/2]

protected void OnInputPresetChanged ( )
inlineprivate

◆ OnItemClick()

void OnItemClick ( InventoryGrid  grid,
Widget  w,
int  row,
int  col 
)
inlineprivate

◆ OnItemDoubleClick()

void OnItemDoubleClick ( InventoryGrid  grid,
Widget  w,
int  row,
int  col 
)
inlineprivate

◆ OnItemDrag()

void OnItemDrag ( InventoryGrid  grid,
Widget  w,
int  row,
int  col 
)
inlineprivate

◆ OnItemDraggingOver()

void OnItemDraggingOver ( InventoryGrid  grid,
Widget  w,
int  row,
int  col 
)
inlineprivate

◆ OnItemDrop()

void OnItemDrop ( InventoryGrid  grid,
Widget  w,
int  row,
int  col 
)
inlineprivate

◆ OnItemDropReceived()

void OnItemDropReceived ( InventoryGrid  grid,
Widget  w,
int  row,
int  col 
)
inlineprivate

◆ OnItemEnter()

void OnItemEnter ( InventoryGrid  grid,
Widget  w,
int  row,
int  col 
)
inlineprivate

◆ OnItemLeave()

void OnItemLeave ( InventoryGrid  grid,
Widget  w 
)
inlineprivate

◆ OnItemLeftClick()

void OnItemLeftClick ( InventoryGrid  grid,
Widget  w,
int  row,
int  col 
)
inlineprivate

◆ OnItemRightClick()

void OnItemRightClick ( InventoryGrid  grid,
Widget  w,
int  row,
int  col 
)
inlineprivate

◆ OnItemSelected() [1/2]

override bool OnItemSelected ( Widget  w,
int  x,
int  y,
int  row,
int  column,
int  oldRow,
int  oldColumn 
)
inlineprivate

◆ OnItemSelected() [2/2]

override bool OnItemSelected ( Widget  w,
int  x,
int  y,
int  row,
int  column,
int  oldRow,
int  oldColumn 
)
inlineprivate

◆ OnLoadServersAsync()

void OnLoadServersAsync ( GetServersResult  result_list,
EBiosError  error,
string  response 
)
inlineprivate

◆ OnMapFilterChanged()

void OnMapFilterChanged ( )
inlineprivate

◆ OnModalResult()

override bool OnModalResult ( Widget  w,
int  x,
int  y,
int  code,
int  result 
)
inlineprivate

◆ OnMouseButtonDown() [1/7]

override bool OnMouseButtonDown ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnMouseButtonDown() [2/7]

◆ OnMouseButtonDown() [3/7]

override bool OnMouseButtonDown ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References m_Owner, x, and y.

◆ OnMouseButtonDown() [4/7]

override bool OnMouseButtonDown ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnMouseButtonDown() [5/7]

override bool OnMouseButtonDown ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnMouseButtonDown() [6/7]

override bool OnMouseButtonDown ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References m_IsExpanded, m_Parent, and m_Root.

◆ OnMouseButtonDown() [7/7]

override bool OnMouseButtonDown ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnMouseButtonUp() [1/12]

override bool OnMouseButtonUp ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnMouseButtonUp() [2/12]

override bool OnMouseButtonUp ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References m_Owner, x, and y.

◆ OnMouseButtonUp() [3/12]

override bool OnMouseButtonUp ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References m_Menu.

◆ OnMouseButtonUp() [4/12]

override bool OnMouseButtonUp ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References GetGame(), and ToggleMute().

◆ OnMouseButtonUp() [5/12]

override bool OnMouseButtonUp ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnMouseButtonUp() [6/12]

override bool OnMouseButtonUp ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnMouseButtonUp() [7/12]

override bool OnMouseButtonUp ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References Close(), and m_CloseButton.

◆ OnMouseButtonUp() [8/12]

override bool OnMouseButtonUp ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References GetGame(), m_Data, and CGame::OpenURL().

◆ OnMouseButtonUp() [9/12]

override bool OnMouseButtonUp ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnMouseButtonUp() [10/12]

override bool OnMouseButtonUp ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

References EnterKeybindingMenu().

◆ OnMouseButtonUp() [11/12]

override bool OnMouseButtonUp ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnMouseButtonUp() [12/12]

override bool OnMouseButtonUp ( Widget  w,
int  x,
int  y,
int  button 
)
inlineprivate

◆ OnMouseEnter() [1/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnMouseEnter() [2/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnMouseEnter() [3/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnMouseEnter() [4/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

References Select(), and SetFocus().

◆ OnMouseEnter() [5/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

References ARGBF().

◆ OnMouseEnter() [6/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

References ARGBF().

◆ OnMouseEnter() [7/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

References ColorRed(), IsFocusable(), x, and y.

◆ OnMouseEnter() [8/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

References ARGB(), and m_Root.

◆ OnMouseEnter() [9/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

References m_Data, and m_Root.

◆ OnMouseEnter() [10/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnMouseEnter() [11/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnMouseEnter() [12/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

References m_Menu.

◆ OnMouseEnter() [13/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

References m_Menu.

◆ OnMouseEnter() [14/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

References m_Menu.

◆ OnMouseEnter() [15/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

References m_Menu.

◆ OnMouseEnter() [16/20]

◆ OnMouseEnter() [17/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnMouseEnter() [18/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

References IsFocusable(), Preview(), x, and y.

◆ OnMouseEnter() [19/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnMouseEnter() [20/20]

override bool OnMouseEnter ( Widget  w,
int  x,
int  y 
)
inlineprivate

References ARGB().

◆ OnMouseLeave() [1/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

◆ OnMouseLeave() [2/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

◆ OnMouseLeave() [3/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

References Hide(), x, and y.

◆ OnMouseLeave() [4/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

◆ OnMouseLeave() [5/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

References Deselect().

◆ OnMouseLeave() [6/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

References ARGBF().

◆ OnMouseLeave() [7/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

References ARGBF().

◆ OnMouseLeave() [8/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

References ColorWhite(), IsFocusable(), x, and y.

◆ OnMouseLeave() [9/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

References ARGB(), and m_Root.

◆ OnMouseLeave() [10/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

References m_Root.

◆ OnMouseLeave() [11/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

◆ OnMouseLeave() [12/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

◆ OnMouseLeave() [13/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

References m_Menu.

◆ OnMouseLeave() [14/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

References m_Menu.

◆ OnMouseLeave() [15/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

References m_Menu.

◆ OnMouseLeave() [16/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

References m_Menu.

◆ OnMouseLeave() [17/21]

◆ OnMouseLeave() [18/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

◆ OnMouseLeave() [19/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

References IsFocusable(), Lighten(), x, and y.

◆ OnMouseLeave() [20/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

◆ OnMouseLeave() [21/21]

override bool OnMouseLeave ( Widget  w,
Widget  enterW,
int  x,
int  y 
)
inlineprivate

References ARGB().

◆ OnObjectDetailChanged()

void OnObjectDetailChanged ( int  value)
inlineprivate

References m_Menu, and OnOptionChanged().

◆ OnObjectVisibilityChanged()

void OnObjectVisibilityChanged ( int  value)
inlineprivate

References m_Menu, and OnOptionChanged().

◆ OnOptionChanged()

◆ OnOverallQualityChanged()

void OnOverallQualityChanged ( int  value)
inlineprivate

◆ OnPanelVisibilityChanged()

void OnPanelVisibilityChanged ( )
inlineprivate

References UpdateAllPromotionInfo().

Referenced by ShowInfoPanel().

◆ OnPartyChatChangedEvent()

void OnPartyChatChangedEvent ( )
inlineprivate

◆ OnPlaybackStart()

protected void OnPlaybackStart ( )
inlineprivate

◆ OnPlaybackStop()

protected void OnPlaybackStop ( )
inlineprivate

◆ OnPPAAChanged()

void OnPPAAChanged ( int  value)
inlineprivate

References m_Menu, and OnOptionChanged().

◆ OnPPQualityChanged()

void OnPPQualityChanged ( int  value)
inlineprivate

References m_Menu, and OnOptionChanged().

◆ OnResolutionChanged()

void OnResolutionChanged ( int  value)
inlineprivate

References m_Menu.

◆ OnSelect() [1/2]

void OnSelect ( )
inlineprivate

References Darken(), m_Root, Select(), and SetFocus().

Referenced by OnMouseButtonUp().

◆ OnSelect() [2/2]

override bool OnSelect ( Widget  w,
int  x,
int  y 
)
inlineprivate

◆ OnSelectAction()

void OnSelectAction ( ItemBase  item,
int  actionId 
)
inlineprivate

References GetGame(), GetPlayer(), and m_player.

◆ OnSelectActionEx()

void OnSelectActionEx ( EntityAI  item,
int  actionId 
)
inlineprivate

References GetGame(), GetPlayer(), and m_player.

◆ OnSelectConsolePreset()

void OnSelectConsolePreset ( int  index)
inlineprivate

◆ OnSelectKBPreset()

void OnSelectKBPreset ( int  index)
inlineprivate

◆ OnShadowDetailChanged()

void OnShadowDetailChanged ( int  value)
inlineprivate

References m_Menu, and OnOptionChanged().

◆ OnShow()

void OnShow ( )
inlineprivate

References m_ParentWidget, and m_RootWidget.

◆ OnSortChanged()

void OnSortChanged ( int  value)
inlineprivate

◆ OnSSRQualityChanged()

void OnSSRQualityChanged ( int  value)
inlineprivate

References m_Menu, and OnOptionChanged().

◆ OnTerrainDetailChanged()

void OnTerrainDetailChanged ( int  value)
inlineprivate

References m_Menu, and OnOptionChanged().

◆ OnTerrainSurfaceDetailChanged()

void OnTerrainSurfaceDetailChanged ( int  value)
inlineprivate

References m_Menu, and OnOptionChanged().

◆ OnTextureDetailChanged()

void OnTextureDetailChanged ( int  value)
inlineprivate

References m_Menu, and OnOptionChanged().

◆ OnTextureFilteringChanged()

void OnTextureFilteringChanged ( int  value)
inlineprivate

References m_Menu, and OnOptionChanged().

◆ OnUpdate() [1/3]

override bool OnUpdate ( Widget  w)
inlineprivate

◆ OnUpdate() [2/3]

override bool OnUpdate ( Widget  w)
inlineprivate

References Math::Ceil().

◆ OnUpdate() [3/3]

override bool OnUpdate ( Widget  w)
inlineprivate

References m_Root, and Update().

◆ OnVisibilityChanged()

void OnVisibilityChanged ( int  value)
inlineprivate

References m_Menu, and OnOptionChanged().

◆ OnVonStateEvent()

void OnVonStateEvent ( )
inlineprivate

◆ OnVSyncChanged()

void OnVSyncChanged ( float  value)
inlineprivate

References m_Menu.

◆ OnWidgetScriptInit() [1/7]

void OnWidgetScriptInit ( Widget  w)
inlineprivate

References m_Root, and ResizeParentToChild().

◆ OnWidgetScriptInit() [2/7]

protected void OnWidgetScriptInit ( Widget  w)
inlineprivate

References m_Root.

◆ OnWidgetScriptInit() [3/7]

protected void OnWidgetScriptInit ( Widget  w)
inlineprivate

References m_Root.

◆ OnWidgetScriptInit() [4/7]

protected void OnWidgetScriptInit ( Widget  w)
inlineprivate

UA -> widget icon

References m_Root, UpdateControllerInputIcons(), and UpdatePCIconsVisibility().

◆ OnWidgetScriptInit() [5/7]

void OnWidgetScriptInit ( Widget  w)
inlineprivate

References Init(), and m_Root.

◆ OnWidgetScriptInit() [6/7]

protected void OnWidgetScriptInit ( Widget  w)
inlineprivate

References m_Root.

◆ OnWidgetScriptInit() [7/7]

void OnWidgetScriptInit ( Widget  w)
inlineprivate

References m_Root.

◆ Open()

◆ OpenDiscord()

void OpenDiscord ( )
inlineprivate

References GetGame(), and CGame::OpenURL().

Referenced by OnClick().

◆ OpenDLC()

void OpenDLC ( )
inlineprivate

References GetGame(), and CGame::OpenURL().

Referenced by OnClick().

◆ OpenFeedback()

void OpenFeedback ( )
inlineprivate

References GetGame(), and CGame::OpenURL().

Referenced by OnClick().

◆ OpenForums()

void OpenForums ( )
inlineprivate

References GetGame(), and CGame::OpenURL().

Referenced by OnClick().

◆ OpenTwitter()

void OpenTwitter ( )
inlineprivate

References GetGame(), and CGame::OpenURL().

Referenced by OnClick().

◆ OpenYoutube()

void OpenYoutube ( )
inlineprivate

References GetGame(), and CGame::OpenURL().

Referenced by OnClick().

◆ OptionsMenuControls()

◆ OptionsMenuGame()

void OptionsMenuGame ( Widget  parent,
Widget  details_root,
GameOptions  options,
OptionsMenu  menu 
)
inlineprivate

◆ OptionsMenuSounds()

◆ OptionsMenuVideo()

void OptionsMenuVideo ( Widget  parent,
Widget  details_root,
GameOptions  options,
OptionsMenu  menu 
)
inlineprivate

◆ PauseVideo() [1/2]

void PauseVideo ( )
inlineprivate

Referenced by OnClick().

◆ PauseVideo() [2/2]

void PauseVideo ( )
inlineprivate

◆ PerformSwitchTab()

void PerformSwitchTab ( int  index)
inlineprivate

◆ PingIsSet()

bool PingIsSet ( )
inlineprivate

◆ Play()

void Play ( )
inlineprivate

◆ PlayerListEntryScriptedWidget()

void PlayerListEntryScriptedWidget ( Widget  parent,
string  name,
string  uid,
bool  show_permissions,
PlayerListScriptedWidget  tab 
)
inlineprivate

◆ PlayerListScriptedWidget()

void PlayerListScriptedWidget ( Widget  parent,
string  header_text = "" 
)
inlineprivate

◆ PlayVideo()

void PlayVideo ( )
inlineprivate

Referenced by OnClick().

◆ PopulateLayout()

protected void PopulateLayout ( )
inlineprivate

◆ PrepareOwnedSlotsTooltip()

void PrepareOwnedSlotsTooltip ( Widget  w,
string  name,
string  desc,
int  x = 0,
int  y = 0 
)
inlineprivate

◆ PrepareOwnedTooltip()

void PrepareOwnedTooltip ( EntityAI  item,
int  x = 0,
int  y = 0 
)
inlineprivate

◆ PrepareTooltip()

void PrepareTooltip ( ModInfo  mod_ref)
inlineprivate

References CALL_CATEGORY_GUI.

◆ Preview()

void Preview ( Widget  w,
int  x,
int  y 
)
inlineprivate

References ARGB(), IsOnline(), m_Favorite, m_Root, m_Root, and UpdateColors().

Referenced by OnMouseEnter().

◆ PreviouslyIsSet()

bool PreviouslyIsSet ( )
inlineprivate

◆ PreviousTab()

void PreviousTab ( )
inlineprivate

◆ ProcessIntoIPAddress()

bool ProcessIntoIPAddress ( out string  potential_ip)
inlineprivate

Removes all characters from the given string whirh are NOT a number, '.' or ':'. Returns true if any change was done to the input text.

References LimitTextBoxCharacterCount(), and string::ToInt().

Referenced by OnChange().

◆ ProjectedCrosshair()

void ProjectedCrosshair ( )
inlineprivate

◆ RandomizePageIndex()

◆ Refresh()

void Refresh ( )
inlineprivate

References m_RootWidget.

Referenced by OnWidgetScriptInit().

◆ RefreshContent()

void RefreshContent ( )
inlineprivate

References m_Root, x, and y.

Referenced by DropdownPrefab().

◆ RefreshCustom()

void RefreshCustom ( )
inlineprivate

◆ RefreshDLCIcon()

void RefreshDLCIcon ( )
inlineprivate

◆ RefreshItemVariables()

◆ RefreshQuickbarItemVariables()

void RefreshQuickbarItemVariables ( InventoryItem  item,
vector  data 
)
inlineprivate

◆ RefreshTab()

void RefreshTab ( bool  performInitAlignment = false)
inlineprivate

◆ Reload() [1/7]

◆ Reload() [2/7]

◆ Reload() [3/7]

void Reload ( array< int custom_binds,
bool  is_alternate 
)
inlineprivate

◆ Reload() [4/7]

void Reload ( array< int custom_binds,
bool  is_alternate 
)
inlineprivate

◆ Reload() [5/7]

◆ Reload() [6/7]

void Reload ( BiosPrivacyUidResultArray  player_list)
inlineprivate

References m_Entries.

◆ Reload() [7/7]

◆ ReloadAction()

void ReloadAction ( int  index)
inlineprivate

◆ ReloadLocal()

void ReloadLocal ( map< string, bool player_list)
inlineprivate

◆ ReloadOptions() [1/4]

void ReloadOptions ( )
inlineprivate

References m_Menu.

Referenced by OnOverallQualityChanged().

◆ ReloadOptions() [2/4]

void ReloadOptions ( )
inlineprivate

References m_Menu.

◆ ReloadOptions() [3/4]

void ReloadOptions ( )
inlineprivate

References m_Menu.

◆ ReloadOptions() [4/4]

void ReloadOptions ( )
inlineprivate

References m_Menu.

◆ ReloadProfiles()

void ReloadProfiles ( )
inlineprivate

References m_KeyWidgets.

Referenced by OnSelectConsolePreset(), and OnSelectKBPreset().

◆ Remove()

void Remove ( int  index)
inlineprivate

References String(), and ToString().

◆ RemoveElement()

void RemoveElement ( int  index)
inlineprivate

References m_Parent, and m_Root.

◆ RemoveItem()

void RemoveItem ( InventoryItem  item)
inlineprivate

◆ RemovePlayer()

void RemovePlayer ( string  UID)
inlineprivate

References m_Entries, SelectPlayer(), and UID.

Referenced by Reload(), and Reload().

◆ RemoveTab()

void RemoveTab ( int  index)
inlineprivate

◆ RepeatVideo()

void RepeatVideo ( )
inlineprivate

Referenced by OnClick().

◆ Reset()

void Reset ( )
inlineprivate

References ResetEx().

◆ ResetEx()

void ResetEx ( bool  forced = false)
inlineprivate

References m_KeyWidgets.

Referenced by Reset().

◆ ResetFilters()

void ResetFilters ( )
inlineprivate

References SaveFilters().

◆ ResetItem()

void ResetItem ( InventoryItem  item)
inlineprivate

◆ ResetItemWidget()

protected void ResetItemWidget ( Widget  item_w,
int  width,
int  height 
)
inlineprivate

Referenced by AddItem(), ResetItem(), and SetItem().

◆ ResizeParentToChild() [1/2]

bool ResizeParentToChild ( )
inlineprivate

◆ ResizeParentToChild() [2/2]

bool ResizeParentToChild ( out bool  changed_size,
int  limit = -1,
bool  immedUpdate = true 
)
inlineprivate

◆ RestartSlideShow()

protected void RestartSlideShow ( )
inlineprivate

References StartSlideshow(), and StopSlideShow().

Referenced by OnMouseLeave().

◆ Revert() [1/4]

void Revert ( )
inlineprivate

Referenced by SetOptions().

◆ Revert() [2/4]

void Revert ( )
inlineprivate

References g_Game, and RevertHUDBrightness().

◆ Revert() [3/4]

void Revert ( )
inlineprivate

References g_Game.

◆ Revert() [4/4]

void Revert ( )
inlineprivate

References RefreshCustom().

◆ RevertHUDBrightness()

private void RevertHUDBrightness ( )
inlineprivate

References g_Game.

Referenced by Revert(), and ~OptionsMenuGame().

◆ SaveFilters()

void SaveFilters ( )
inlineprivate

References ErrorEx, GetGame(), and CGame::SetProfileString().

Referenced by ResetFilters().

◆ ScriptConsolePresetsList()

void ScriptConsolePresetsList ( Widget  parent,
ScriptConsoleTabBase  tab 
)
inlineprivate

◆ ScrollToEntry()

void ScrollToEntry ( PlayerListEntryScriptedWidget  entry)
inlineprivate

References x, and y.

Referenced by SelectPlayer().

◆ ScrollToMod()

void ScrollToMod ( ModInfo  mod_ref)
inlineprivate

Referenced by Highlight(), and Select().

◆ Select() [1/7]

void Select ( )
inlineprivate

References ARGBF(), and m_Root.

Referenced by OnFocus(), OnMouseEnter(), OnSelect(), and UpdateEntry().

◆ Select() [2/7]

void Select ( )
inlineprivate

References ARGBF(), and m_Root.

◆ Select() [3/7]

void Select ( )
inlineprivate

References ARGBF(), m_Root, and Widget::SetImage().

◆ Select() [4/7]

void Select ( bool  notify = true)
inlineprivate

◆ Select() [5/7]

void Select ( bool  notify = true)
inlineprivate

◆ Select() [6/7]

void Select ( ModInfo  mod)
inlineprivate

◆ Select() [7/7]

void Select ( ModInfo  mod_ref,
bool  show 
)
inlineprivate

References string::Get(), m_Data, and ScrollToMod().

◆ SelectPlayer()

◆ SelectTabControl()

void SelectTabControl ( int  index)
inlineprivate

References ARGB().

Referenced by Init(), and PerformSwitchTab().

◆ SelectTabPanel()

void SelectTabPanel ( int  index)
inlineprivate

Referenced by PerformSwitchTab().

◆ ServerBrowserDetailsContainer()

void ServerBrowserDetailsContainer ( Widget  root,
ServerBrowserTab  parent 
)
inlineprivate

◆ ServerBrowserEntry()

void ServerBrowserEntry ( Widget  parent,
int  index,
ServerBrowserTab  tab 
)
inlineprivate

◆ ServerBrowserFilterContainer()

void ServerBrowserFilterContainer ( Widget  root,
ServerBrowserTab  parent 
)
inlineprivate

◆ ServerListFocus()

void ServerListFocus ( bool  focus)
inlineprivate

Referenced by OnFocus(), and OnFocusLost().

◆ SetAcceleration()

void SetAcceleration ( float  mult)
inlineprivate

References float::ToString().

Referenced by FillInfo().

◆ SetActionWidget()

protected void SetActionWidget ( ActionBase  action,
string  descText,
string  actionWidget,
string  descWidget 
)
inlineprivate

◆ SetActive()

void SetActive ( bool  active)
inlineprivate

References m_IsActive.

◆ SetActiveOption()

void SetActiveOption ( OptionSelectorBase  option)
inlineprivate

◆ SetBannerColor()

void SetBannerColor ( int  argb)
inlineprivate

◆ SetBannerText()

void SetBannerText ( string  text)
inlineprivate

◆ SetBattleye()

void SetBattleye ( bool  battleye)
inlineprivate

References ARGBF().

Referenced by FillInfo().

◆ SetBattleyeState()

protected void SetBattleyeState ( int  enabled = -1)
inlineprivate

References ARGB().

◆ SetButtonStates()

void SetButtonStates ( int  index)
inlineprivate

Referenced by SetValue().

◆ SetCanSwitch()

void SetCanSwitch ( bool  value)
inlineprivate

◆ SetCharacterAlive()

void SetCharacterAlive ( string  char_alive)
inlineprivate

Referenced by FillInfo().

◆ SetContinuousInteractXboxIcon()

void SetContinuousInteractXboxIcon ( string  imageset_name,
string  image_name 
)
inlineprivate

◆ SetContinuousXboxIcon()

void SetContinuousXboxIcon ( string  imageset_name,
string  image_name 
)
inlineprivate

◆ SetController()

void SetController ( InventoryGridController  controller)
inlineprivate

◆ SetControllerIcon()

protected void SetControllerIcon ( string  pWidgetName,
string  pInputName 
)
inlineprivate

◆ SetDetails()

◆ SetDOF()

void SetDOF ( float  dof)
inlineprivate

References float::ToString().

Referenced by CTKeyframe().

◆ SetElementModifier()

bool SetElementModifier ( UAInput  pInput,
out string  output 
)
inlineprivate

Determine the active limiter of the bindings (currently unreliable, multiple limiters can be active on key combos!)

References UAInput::IsClickLimit(), UAInput::IsDoubleClickLimit(), UAInput::IsHoldBeginLimit(), UAInput::IsHoldLimit(), UAInput::IsLimited(), UAInput::IsPressLimit(), and UAInput::IsReleaseLimit().

Referenced by TutorialKeybinds().

◆ SetElementTitle() [1/3]

void SetElementTitle ( ButtonWidget  btnWidget,
UAInput  pInput,
int  iDeviceFlags 
)
inlineprivate

◆ SetElementTitle() [2/3]

void SetElementTitle ( ButtonWidget  btnWidget,
UAInput  pInput,
int  iDeviceFlags 
)
inlineprivate

◆ SetElementTitle() [3/3]

bool SetElementTitle ( UAInput  pInput,
int  iDeviceFlags,
out string  output 
)
inlineprivate

◆ SetEventTime()

void SetEventTime ( float  time)
inlineprivate

References float::ToString().

◆ SetEventType()

void SetEventType ( int  type)
inlineprivate

◆ SetExpand()

bool SetExpand ( bool  expand)
inlineprivate

◆ SetFavorite()

void SetFavorite ( bool  favorite)
inlineprivate

References m_Root.

Referenced by FillInfo().

◆ SetFirstActive()

void SetFirstActive ( )
private

◆ SetFOV()

void SetFOV ( float  fov)
inlineprivate

References float::ToString().

Referenced by CTKeyframe().

◆ SetFriends()

void SetFriends ( string  friends_text)
inlineprivate

Referenced by FillInfo(), and SetDetails().

◆ SetGridSize()

void SetGridSize ( int  size)
inlineprivate

◆ SetHintDescription()

protected void SetHintDescription ( )
inlineprivate

◆ SetHintHeadline()

protected void SetHintHeadline ( )
inlineprivate

References m_ContentList, m_PageIndex, and m_UiHeadlineLabel.

Referenced by PopulateLayout().

◆ SetHintImage()

protected void SetHintImage ( )
inlineprivate

References m_ContentList, m_PageIndex, and m_UiHintImage.

Referenced by PopulateLayout().

◆ SetHintPaging()

protected void SetHintPaging ( )
inlineprivate

References m_ContentList, m_PageIndex, and m_UiPageingLabel.

Referenced by PopulateLayout().

◆ SetImmedUpdate()

void SetImmedUpdate ( )
inlineprivate

◆ SetInteractActionIcon()

protected void SetInteractActionIcon ( string  actionWidget,
string  actionIconFrameWidget,
string  actionIconWidget,
string  actionIconTextWidget 
)
inlineprivate

select first alternative (which is the primary bind)

References Class::CastTo(), UAInput::GetBindKey(), UAInputAPI::GetButtonName(), GetUApi(), UAIDWrapper::InputP(), m_Root, and UAInput::SelectAlternative().

Referenced by BuildCursor().

◆ SetInteractXboxIcon()

void SetInteractXboxIcon ( string  imageset_name,
string  image_name 
)
inlineprivate

DEPRECATED.

◆ SetInterpTime()

void SetInterpTime ( float  time)
inlineprivate

References ToString(), and float::ToString().

Referenced by CTKeyframe().

◆ SetIP()

void SetIP ( string  ip)
inlineprivate

Referenced by FillInfo().

◆ SetIsOnline()

void SetIsOnline ( bool  isOnline)
inlineprivate

◆ SetItem()

◆ SetItemColor()

void SetItemColor ( InventoryItem  item,
int  color 
)
inlineprivate

References GetItem(), m_Items, and Math::Round().

◆ SetItemDesc()

protected void SetItemDesc ( EntityAI  entity,
string  descText,
string  itemWidget,
string  descWidget 
)
inlineprivate

References Class::CastTo(), m_Player, m_Root, and string::ToUpper().

Referenced by BuildCursor().

◆ SetItemHealth()

◆ SetItemQuantity()

protected void SetItemQuantity ( int  type,
float  current,
int  min,
int  max,
string  itemWidget,
string  quantityPBWidget,
string  quantityTextWidget,
bool  enabled 
)
inlineprivate

◆ SetLastActive()

void SetLastActive ( )
private

◆ SetLayoutName()

void SetLayoutName ( )
private

◆ SetMapName()

void SetMapName ( string  mapName)
private

◆ SetModded()

void SetModded ( bool  is_modded)
inlineprivate

Referenced by FillInfo().

◆ SetMode() [1/2]

protected void SetMode ( int  mode)
inlineprivate

Referenced by FillInfo(), and SetDetails().

◆ SetMode() [2/2]

void SetMode ( int  mode)
inlineprivate

◆ SetMods()

void SetMods ( array< string mods)
inlineprivate

References m_Mods.

◆ SetMouseAndKeyboard()

void SetMouseAndKeyboard ( bool  is_mkenabled)
inlineprivate

Referenced by FillInfo().

◆ SetMultipleContinuousInteractAction()

protected void SetMultipleContinuousInteractAction ( string  multiActionsWidget)
inlineprivate

shows arrows near the interact action if there are more than one available

References m_Root.

Referenced by BuildCursor().

◆ SetMultipleContinuousItemAction()

protected void SetMultipleContinuousItemAction ( string  multiActionsWidget)
inlineprivate

shows arrows near the interact action if there are more than one available

References m_Root.

Referenced by BuildCursor().

◆ SetMultipleInteractAction()

protected void SetMultipleInteractAction ( string  multiActionsWidget)
inlineprivate

shows arrows near the interact action if there are more than one available

References m_Root.

Referenced by BuildCursor().

◆ SetMultipleItemAction()

protected void SetMultipleItemAction ( string  multiActionsWidget)
inlineprivate

References m_Root.

Referenced by BuildCursor().

◆ SetMute() [1/2]

void SetMute ( bool  mute)
inlineprivate

◆ SetMute() [2/2]

void SetMute ( string  UID,
bool  mute 
)
inlineprivate

References m_Entries, and UID.

◆ SetName() [1/2]

protected void SetName ( string  name)
inlineprivate

References name.

Referenced by FillInfo(), and SetDetails().

◆ SetName() [2/2]

void SetName ( string  name)
inlineprivate

References name.

◆ SetOptions() [1/4]

void SetOptions ( GameOptions  options)
inlineprivate

◆ SetOptions() [2/4]

void SetOptions ( GameOptions  options)
inlineprivate

◆ SetOptions() [3/4]

void SetOptions ( GameOptions  options)
inlineprivate

◆ SetOptions() [4/4]

void SetOptions ( GameOptions  options)
inlineprivate

◆ SetOrientation()

void SetOrientation ( vector  orient)
inlineprivate

References m_Orientation.

◆ SetParentWidget()

void SetParentWidget ( )
inlineprivate

References m_Parent, and m_ParentWidget.

◆ SetPasswordLocked()

void SetPasswordLocked ( bool  locked)
inlineprivate

Referenced by FillInfo().

◆ SetPin()

void SetPin ( int  pin)
inlineprivate

Referenced by CTKeyframe().

◆ SetPing()

void SetPing ( int  ping)
inlineprivate

References ARGBF(), and IsOnline().

Referenced by FillInfo().

◆ SetPlatformSpecifics()

protected void SetPlatformSpecifics ( )
inlineprivate

References m_Root.

Referenced by Init().

◆ SetPopulation()

void SetPopulation ( int  population,
int  slots 
)
private

◆ SetPopulationEx()

◆ SetPosition() [1/2]

void SetPosition ( vector  pos)
inlineprivate

References m_Position.

◆ SetPosition() [2/2]

void SetPosition ( vector  position)
inlineprivate

References m_Position.

◆ SetProgress()

private void SetProgress ( float  progress)
inlineprivate

Referenced by Update().

◆ SetRadioFrequency()

protected void SetRadioFrequency ( string  freq,
string  itemWidget,
string  upWidget,
string  downWidget,
bool  enabled 
)
inlineprivate

References Class::CastTo(), and m_Root.

Referenced by BuildCursor().

◆ SetRotation()

void SetRotation ( vector  dir)
inlineprivate

References m_Orientation.

◆ SetServerDesc()

protected void SetServerDesc ( string  desc)
inlineprivate

Referenced by SetDetails().

◆ SetServerIP()

protected void SetServerIP ( string  ip)
inlineprivate

Referenced by SetDetails().

◆ SetServerMap()

protected void SetServerMap ( GetServersResultRow  serverInfo)
inlineprivate

◆ SetServerMapName()

void SetServerMapName ( )
inlineprivate

◆ SetShard()

void SetShard ( int  shard)
inlineprivate

Referenced by FillInfo().

◆ SetSingleXboxIcon()

void SetSingleXboxIcon ( string  imageset_name,
string  image_name 
)
inlineprivate

◆ SetSize()

void SetSize ( float  x,
float  y 
)
inlineprivate

References x, and y.

◆ SetSlots()

void SetSlots ( int  slots)
inlineprivate

References IsOnline().

Referenced by FillInfo().

◆ SetTarget()

void SetTarget ( Object  obj)
inlineprivate

References m_TargetObject.

◆ SetText()

void SetText ( string  text)
inlineprivate

Referenced by DropdownPrefab().

◆ SetTime()

void SetTime ( string  time,
float  multiplier 
)
inlineprivate

References string::Split().

◆ SetTimeAcceleration()

protected void SetTimeAcceleration ( float  timeMul,
float  nightTimeMul 
)
inlineprivate

References float::ToString().

◆ SetTimeBefore()

void SetTimeBefore ( float  time)
inlineprivate

References ToString().

◆ SetTimeIcon()

void SetTimeIcon ( string  time,
float  multiplier 
)
inlineprivate

References string::Split().

Referenced by SetDetails().

◆ SetToDefaults() [1/4]

void SetToDefaults ( )
inlineprivate

References Focus().

◆ SetToDefaults() [2/4]

void SetToDefaults ( )
inlineprivate

References g_Game.

◆ SetToDefaults() [3/4]

void SetToDefaults ( )
inlineprivate

References g_Game.

◆ SetToDefaults() [4/4]

void SetToDefaults ( )
inlineprivate

References RefreshCustom().

◆ SetType()

protected void SetType ( string  shardId)
inlineprivate

References string::Length(), and string::ToInt().

Referenced by SetDetails().

◆ SetValue()

void SetValue ( )
inlineprivate

References Class::CastTo(), and SetButtonStates().

Referenced by OnClick().

◆ SetVersion()

protected void SetVersion ( string  version)
inlineprivate

◆ SetWeaponModeAndZeroing()

protected void SetWeaponModeAndZeroing ( string  itemWidget,
string  upWidget,
string  downWidget,
bool  enabled 
)
inlineprivate

◆ SetWeaponQuantity()

protected void SetWeaponQuantity ( int  chamber,
int  mag,
string  itemWidget,
string  quantityPBWidget,
string  quantityTextWidget,
bool  enabled 
)
inlineprivate

References Class::CastTo(), string::Format(), and m_Root.

Referenced by BuildCursor().

◆ SetXboxIcon()

protected void SetXboxIcon ( string  name,
string  imageset_name,
string  image_name 
)
inlineprivate

◆ Show() [1/4]

void Show ( )
inlineprivate

◆ Show() [2/4]

void Show ( bool  show)
inlineprivate

References m_Root.

◆ Show() [3/4]

void Show ( bool  show)
inlineprivate

References m_Root.

◆ Show() [4/4]

void Show ( int  x,
int  y 
)
inlineprivate

◆ ShowActionMenu()

void ShowActionMenu ( InventoryItem  item)
inlineprivate

◆ ShowBackdrop()

void ShowBackdrop ( bool  show)
inlineprivate

◆ ShowInfoPanel()

void ShowInfoPanel ( bool  show)
inlineprivate

◆ ShowNewsfeed()

void ShowNewsfeed ( )
inlineprivate

Referenced by MainMenuNewsfeed().

◆ ShowNextPage()

protected void ShowNextPage ( )
inlineprivate

References m_ContentList, m_PageIndex, and PopulateLayout().

Referenced by OnClick(), and SlideshowThread().

◆ ShowPreviousPage()

protected void ShowPreviousPage ( )
inlineprivate

References m_ContentList, m_PageIndex, and PopulateLayout().

Referenced by OnClick().

◆ ShowRandomPage()

void ShowRandomPage ( )
inlineprivate

◆ ShowStats()

void ShowStats ( )
inlineprivate

References m_Root, and UpdateStats().

◆ ShowTooltip() [1/2]

void ShowTooltip ( )
inlineprivate

◆ ShowTooltip() [2/2]

void ShowTooltip ( ModInfo  mod_ref)
inlineprivate

◆ ShowXboxHidePCIcons()

protected void ShowXboxHidePCIcons ( string  widget,
bool  show_xbox_icon 
)
inlineprivate

References m_Root.

Referenced by UpdatePCIconsVisibility().

◆ SlideshowThread()

protected void SlideshowThread ( )
inlineprivate

References ShowNextPage().

◆ StartEnteringAlternateKeybind() [1/3]

void StartEnteringAlternateKeybind ( )
inlineprivate

◆ StartEnteringAlternateKeybind() [2/3]

void StartEnteringAlternateKeybind ( )
inlineprivate

◆ StartEnteringAlternateKeybind() [3/3]

void StartEnteringAlternateKeybind ( int  key_index)
inlineprivate

References m_Menu.

◆ StartEnteringKeybind() [1/3]

void StartEnteringKeybind ( )
inlineprivate

◆ StartEnteringKeybind() [2/3]

void StartEnteringKeybind ( )
inlineprivate

◆ StartEnteringKeybind() [3/3]

void StartEnteringKeybind ( int  key_index)
inlineprivate

References m_Menu.

◆ StartSlideshow()

protected void StartSlideshow ( )
inlineprivate

◆ StartVideo()

void StartVideo ( )
inlineprivate

References LoadVideoFile().

◆ Stop()

void Stop ( )
inlineprivate

References GetEventActor(), m_Callback, and m_Menu.

◆ StopSlideShow()

protected void StopSlideShow ( )
inlineprivate

◆ StopVideo() [1/2]

void StopVideo ( )
inlineprivate

Referenced by OnClick().

◆ StopVideo() [2/2]

void StopVideo ( )
inlineprivate

◆ TextMapUpdateWidget() [1/4]

bool TextMapUpdateWidget ( int  key)
inlineprivate

References Class::CastTo(), and m_DetailsRoot.

Referenced by OnFocus(), and UpdateLanguageOption().

◆ TextMapUpdateWidget() [2/4]

bool TextMapUpdateWidget ( int  key)
inlineprivate

References Class::CastTo(), and m_DetailsRoot.

◆ TextMapUpdateWidget() [3/4]

bool TextMapUpdateWidget ( int  key)
inlineprivate

References Class::CastTo(), and m_DetailsRoot.

◆ TextMapUpdateWidget() [4/4]

bool TextMapUpdateWidget ( int  key)
inlineprivate

References Class::CastTo(), and m_DetailsRoot.

◆ ToggleDependentOptions() [1/4]

void ToggleDependentOptions ( int  mode,
bool  state 
)
inlineprivate

◆ ToggleDependentOptions() [2/4]

void ToggleDependentOptions ( int  mode,
bool  state 
)
inlineprivate

◆ ToggleDependentOptions() [3/4]

void ToggleDependentOptions ( int  mode,
bool  state 
)
inlineprivate

◆ ToggleDependentOptions() [4/4]

void ToggleDependentOptions ( int  mode,
bool  state 
)
inlineprivate

◆ ToggleExpand()

bool ToggleExpand ( )
inlineprivate

References SetExpand().

◆ ToggleFavorite()

◆ ToggleMute() [1/2]

◆ ToggleMute() [2/2]

void ToggleMute ( string  UID)
inlineprivate

References m_Entries, and UID.

◆ ToggleVideoSelection()

void ToggleVideoSelection ( )
inlineprivate

References InitVideoLoading().

Referenced by OnClick().

◆ TutorialKeybinds()

◆ UiHintPanel()

void UiHintPanel ( Widget  parent_widget)
inlineprivate

References GetGame(), Init(), and m_ParentWidget.

◆ UnloadVideo()

void UnloadVideo ( )
inlineprivate

◆ Unselect() [1/2]

void Unselect ( )
inlineprivate

References ARGBF(), and m_Root.

◆ Unselect() [2/2]

void Unselect ( )
inlineprivate

References ARGBF(), and m_Root.

◆ Update() [1/6]

◆ Update() [2/6]

◆ Update() [3/6]

void Update ( )
inlineprivate

◆ Update() [4/6]

◆ Update() [5/6]

void Update ( float  timeslice)
inlineprivate

◆ Update() [6/6]

◆ UpdateAdminOption()

protected void UpdateAdminOption ( int  new_index)
inlineprivate

References m_Menu.

◆ UpdateAllPromotionInfo()

void UpdateAllPromotionInfo ( )
inlineprivate

◆ UpdateAmbientSoundModeOption()

void UpdateAmbientSoundModeOption ( int  value)
inlineprivate

References m_Menu.

◆ UpdateAudioLevel()

void UpdateAudioLevel ( )
inlineprivate

References GetAudioLevel(), and GetGame().

◆ UpdateBleedingIndication()

protected void UpdateBleedingIndication ( int  new_index)
inlineprivate

References m_Menu.

◆ UpdateColors()

void UpdateColors ( )
inlineprivate

References ARGBF(), IsOnline(), and m_Root.

Referenced by Darken(), Lighten(), and Preview().

◆ UpdateConnectivityInfo()

protected void UpdateConnectivityInfo ( int  newIndex)
inlineprivate

References m_Menu.

◆ UpdateControllerInputIcons()

private void UpdateControllerInputIcons ( )
inlineprivate

Loads icons from the latest keybinds.

References SetControllerIcon().

Referenced by OnInputPresetChanged(), and OnWidgetScriptInit().

◆ UpdateControlsElements()

◆ UpdateCrosshairOption()

protected void UpdateCrosshairOption ( int  new_index)
inlineprivate

References m_Menu.

◆ UpdateCurrentTime()

private void UpdateCurrentTime ( )
inlineprivate

References UpdateTime().

Referenced by OnPlaybackStop().

◆ UpdateDlcData()

protected void UpdateDlcData ( )
inlineprivate

Referenced by UpdateAllPromotionInfo().

◆ UpdateEffects()

void UpdateEffects ( float  value)
inlineprivate

References m_Menu.

◆ UpdateEntry()

void UpdateEntry ( )
inlineprivate

◆ UpdateFOVOption()

protected void UpdateFOVOption ( float  new_value)
inlineprivate

References g_Game, and m_Menu.

◆ UpdateGameOption()

protected void UpdateGameOption ( int  new_index)
inlineprivate

References m_Menu.

◆ UpdateHUDBrightnessOption()

protected void UpdateHUDBrightnessOption ( float  newValue)
inlineprivate

References g_Game, and m_Menu.

◆ UpdateHUDOption()

protected void UpdateHUDOption ( int  new_index)
inlineprivate

References m_Menu.

◆ UpdateHUDVehicleOption()

protected void UpdateHUDVehicleOption ( int  new_index)
inlineprivate

References m_Menu.

◆ UpdateIconVisibility()

protected void UpdateIconVisibility ( )
inlineprivate

◆ UpdateInputMode()

void UpdateInputMode ( int  newIndex)
inlineprivate

References m_Menu.

◆ UpdateInterval()

void UpdateInterval ( )
private

◆ UpdateItems()

void UpdateItems ( TItemsMap  items,
bool  show_quantity,
bool  show_temperature 
)
inlineprivate

◆ UpdateLanguageOption()

protected void UpdateLanguageOption ( int  new_index)
inlineprivate

References m_Menu, and TextMapUpdateWidget().

◆ UpdateMaster()

void UpdateMaster ( float  value)
inlineprivate

References m_Menu.

◆ UpdateMouseAimModHSensitivity()

void UpdateMouseAimModHSensitivity ( float  value)
inlineprivate

References m_Menu.

◆ UpdateMouseAimModVSensitivity()

void UpdateMouseAimModVSensitivity ( float  value)
inlineprivate

References m_Menu.

◆ UpdateMouseHSensitivity()

void UpdateMouseHSensitivity ( float  value)
inlineprivate

References m_Menu.

◆ UpdateMouseInvertView()

void UpdateMouseInvertView ( int  index)
inlineprivate

References m_Menu.

◆ UpdateMouseVSensitivity()

void UpdateMouseVSensitivity ( float  value)
inlineprivate

References m_Menu.

◆ UpdateMusic()

void UpdateMusic ( float  value)
inlineprivate

References m_Menu.

◆ UpdateOwnedStatus()

protected void UpdateOwnedStatus ( )
inlineprivate

◆ UpdatePauseOption()

protected void UpdatePauseOption ( int  new_index)
inlineprivate

References m_Menu.

◆ UpdatePCIconsVisibility()

private void UpdatePCIconsVisibility ( )
inlineprivate

◆ UpdatePlayerOption()

protected void UpdatePlayerOption ( int  new_index)
inlineprivate

References m_Menu.

◆ UpdatePos()

void UpdatePos ( )
inlineprivate

Function updating the position of the tracker widget.

Currently tracks using GetScreenPos() on the position of the player.

References GetGame(), GetPosition, CGame::GetScreenPosRelative(), x, and y.

◆ UpdateQuantityItems()

void UpdateQuantityItems ( )
inlineprivate

◆ UpdateQuickbarItems()

void UpdateQuickbarItems ( TItemsMap  items)
inlineprivate

◆ UpdateQuickbarOption()

protected void UpdateQuickbarOption ( int  new_index)
inlineprivate

References m_Menu.

◆ UpdateSelectionIcons()

void UpdateSelectionIcons ( )
inlineprivate

◆ UpdateServerInfoOption()

protected void UpdateServerInfoOption ( int  new_index)
inlineprivate

References m_Menu.

◆ UpdateStats()

◆ UpdateTemperatureItems()

void UpdateTemperatureItems ( )
inlineprivate

◆ UpdateTime()

private void UpdateTime ( TextWidget  widget,
int  time 
)
inlineprivate

◆ UpdateTotalTime()

private void UpdateTotalTime ( )
inlineprivate

◆ UpdateVOIP()

void UpdateVOIP ( float  value)
inlineprivate

References m_Menu.

◆ UpdateVOIPThreshold()

void UpdateVOIPThreshold ( float  value)
inlineprivate

References m_Menu.

◆ UpdateWasMicCapturing()

void UpdateWasMicCapturing ( )
inlineprivate

References GetGame().

Referenced by OnPartyChatChangedEvent(), and OnVonStateEvent().

◆ VideoPlayer()

void VideoPlayer ( Widget  parent)
inlineprivate

◆ WeaponModeTextTemp()

protected string WeaponModeTextTemp ( )
inlineprivate

Field Documentation

◆ HUD_BRIGHTNESS_MAX

private const float HUD_BRIGHTNESS_MAX = 0.0
private

◆ HUD_BRIGHTNESS_MIN

private const float HUD_BRIGHTNESS_MIN = -1.0
private

◆ ITEM_COLOR_DRAG

int ITEM_COLOR_DRAG = 0x0AFFFFFF
staticprivate

◆ ITEM_COLOR_NORMAL

int ITEM_COLOR_NORMAL = 0x0AFFFFFF
staticprivate

◆ ITEM_COLOR_QUICKBAR_H_BAD

int ITEM_COLOR_QUICKBAR_H_BAD = 0x2A980d0d
staticprivate

◆ ITEM_COLOR_QUICKBAR_H_GOOD

int ITEM_COLOR_QUICKBAR_H_GOOD = 0x2A6e980d
staticprivate

◆ ITEM_COLOR_QUICKBAR_I_BAD

int ITEM_COLOR_QUICKBAR_I_BAD = 0x2A986e0d
staticprivate

◆ ITEM_COLOR_QUICKBAR_NORMAL

int ITEM_COLOR_QUICKBAR_NORMAL = 0x0AFFFFFF
staticprivate

◆ ITEMS_COUNT

const int ITEMS_COUNT = 27
private

◆ m_AcceleratedTimeFilter

ref OptionSelector m_AcceleratedTimeFilter
private

◆ m_Action

protected ActionBase m_Action
private

◆ m_ActionPurchase

protected RichTextWidget m_ActionPurchase
private

◆ m_ActionState

protected int m_ActionState
private

◆ m_ActionWebsite

protected RichTextWidget m_ActionWebsite
private

◆ m_ActiveOption

protected OptionSelectorBase m_ActiveOption
private

Referenced by GetActiveOption().

◆ m_ActorIndex

protected int m_ActorIndex
private

◆ m_AimHelperOption

protected ref SwitchOptionsAccess m_AimHelperOption
private

◆ m_AimHelperSelector

protected ref OptionSelectorMultistate m_AimHelperSelector
private

◆ m_AlternativeBindButton

protected ButtonWidget m_AlternativeBindButton
private

◆ m_AlternativeClear

protected Widget m_AlternativeClear
private

◆ m_AM [1/2]

protected ActionManagerBase m_AM
private

◆ m_AM [2/2]

protected ActionManagerClient m_AM
private

◆ m_am_entity1

protected EntityAI m_am_entity1
private

◆ m_am_entity2

protected EntityAI m_am_entity2
private

◆ m_AmbientMusicSelector

protected ref OptionSelectorMultistate m_AmbientMusicSelector
private

◆ m_AOOption

protected ref ListOptionsAccess m_AOOption
private

◆ m_AOSelector

protected ref OptionSelectorMultistate m_AOSelector
private

◆ m_ATOCOption

protected ref ListOptionsAccess m_ATOCOption
private

◆ m_ATOCSelector

protected ref OptionSelectorMultistate m_ATOCSelector
private

◆ m_AttemptOptionChange

ref ScriptInvoker m_AttemptOptionChange = new ScriptInvoker
private

◆ m_AudioLevelTimer

protected ref Timer m_AudioLevelTimer
private

◆ m_Author

protected MultilineTextWidget m_Author
private

◆ m_Background

protected Widget m_Background
private

◆ m_BackgroundWidgets

protected ref map<int, Widget> m_BackgroundWidgets
private

◆ m_BannerBody

protected Widget m_BannerBody
private

◆ m_BannerFrame

protected Widget m_BannerFrame
private

◆ m_BannerHandler

protected ref BannerHandlerBase m_BannerHandler
private

◆ m_BannerText

protected TextWidget m_BannerText
private

◆ m_BannerWedge

protected Widget m_BannerWedge
private

◆ m_BattleyeFilter

ref OptionSelector m_BattleyeFilter
private

◆ m_BattleyeResult

protected TextWidget m_BattleyeResult
private

◆ m_BleedingIndication

protected ref OptionSelectorMultistate m_BleedingIndication
private

◆ m_BrightnessOption

protected ref NumericOptionsAccess m_BrightnessOption
private

◆ m_BrightnessSelector

protected ref OptionSelectorSlider m_BrightnessSelector
private

◆ m_BtnShowFilters

protected ButtonWidget m_BtnShowFilters
private

◆ m_Buffering

protected ImageWidget m_Buffering
private

◆ m_builtIn

private bool m_builtIn = false
private

◆ m_Button

protected Widget m_Button
private

◆ m_Callback

protected HumanCommandActionCallback m_Callback
private

◆ m_CanAddItemInHandToInventory

protected bool m_CanAddItemInHandToInventory
private

◆ m_CanSwitch

protected bool m_CanSwitch
private

Referenced by CanSwitchTab().

◆ m_CharacterAliveFilter

ref OptionSelectorMultistate m_CharacterAliveFilter
private

◆ m_Child

protected Widget m_Child
private

◆ m_ChildName

reference string m_ChildName
private

◆ m_CloseButton

protected Widget m_CloseButton
private

◆ m_col

private int m_col
private

◆ m_ColorBackgroundOriginal

protected int m_ColorBackgroundOriginal
private

◆ m_commands

private ref array<ref CallQueueContext> m_commands
private

◆ m_ConnectivityInfo

protected ref OptionSelectorMultistate m_ConnectivityInfo
private

◆ m_Container

protected KeybindingsContainer m_Container
private

◆ m_Content [1/2]

protected Widget m_Content
private

◆ m_Content [2/2]

protected ref array<Widget> m_Content = new array<Widget>
private

◆ m_ContentContainer

protected Widget m_ContentContainer
private

◆ m_ContentList

protected ref array<ref HintPage> m_ContentList
private

◆ m_context_menu_panel_widget

private Widget m_context_menu_panel_widget
private

◆ m_context_menu_root_widget

Widget m_context_menu_root_widget
private

Referenced by ~ContextMenu().

◆ m_ContextMenuInstance

protected ref ContextMenu m_ContextMenuInstance
staticprivate

◆ m_Continuous

protected ActionBase m_Continuous
private

◆ m_ContinuousInteract

protected ActionBase m_ContinuousInteract
private

◆ m_ContinuousInteractActionsNum

protected int m_ContinuousInteractActionsNum
private

◆ m_ContinuousItemActionsNum

protected int m_ContinuousItemActionsNum
private

◆ m_Controller

protected InventoryGridController m_Controller
private

Referenced by GetController().

◆ m_ControllerLS_DeadZoneOption

protected ref NumericOptionsAccess m_ControllerLS_DeadZoneOption
private

◆ m_ControllerLS_DeadZoneSelector

protected ref OptionSelectorSlider m_ControllerLS_DeadZoneSelector
private

◆ m_ControllerLS_HSensitivityOption

protected ref NumericOptionsAccess m_ControllerLS_HSensitivityOption
private

◆ m_ControllerLS_HSensitivitySelector

protected ref OptionSelectorSlider m_ControllerLS_HSensitivitySelector
private

◆ m_ControllerLS_VehicleMod_HSensitivityOption

protected ref NumericOptionsAccess m_ControllerLS_VehicleMod_HSensitivityOption
private

◆ m_ControllerLS_VehicleMod_HSensitivitySelector

protected ref OptionSelectorSlider m_ControllerLS_VehicleMod_HSensitivitySelector
private

◆ m_ControllerLS_VSensitivityOption

protected ref NumericOptionsAccess m_ControllerLS_VSensitivityOption
private

◆ m_ControllerLS_VSensitivitySelector

protected ref OptionSelectorSlider m_ControllerLS_VSensitivitySelector
private

◆ m_ControllerRS_AimMod_CurvatureOption

protected ref NumericOptionsAccess m_ControllerRS_AimMod_CurvatureOption
private

◆ m_ControllerRS_AimMod_CurvatureSelector

protected ref OptionSelectorSlider m_ControllerRS_AimMod_CurvatureSelector
private

◆ m_ControllerRS_AimMod_HSensitivityOption

protected ref NumericOptionsAccess m_ControllerRS_AimMod_HSensitivityOption
private

◆ m_ControllerRS_AimMod_HSensitivitySelector

protected ref OptionSelectorSlider m_ControllerRS_AimMod_HSensitivitySelector
private

◆ m_ControllerRS_AimMod_VSensitivityOption

protected ref NumericOptionsAccess m_ControllerRS_AimMod_VSensitivityOption
private

◆ m_ControllerRS_AimMod_VSensitivitySelector

protected ref OptionSelectorSlider m_ControllerRS_AimMod_VSensitivitySelector
private

◆ m_ControllerRS_CurvatureOption

protected ref NumericOptionsAccess m_ControllerRS_CurvatureOption
private

◆ m_ControllerRS_CurvatureSelector

protected ref OptionSelectorSlider m_ControllerRS_CurvatureSelector
private

◆ m_ControllerRS_DeadZoneOption

protected ref NumericOptionsAccess m_ControllerRS_DeadZoneOption
private

◆ m_ControllerRS_DeadZoneSelector

protected ref OptionSelectorSlider m_ControllerRS_DeadZoneSelector
private

◆ m_ControllerRS_HSensitivityOption

protected ref NumericOptionsAccess m_ControllerRS_HSensitivityOption
private

◆ m_ControllerRS_HSensitivitySelector

protected ref OptionSelectorSlider m_ControllerRS_HSensitivitySelector
private

◆ m_ControllerRS_InvertOption

protected ref SwitchOptionsAccess m_ControllerRS_InvertOption
private

◆ m_ControllerRS_InvertSelector

protected ref OptionSelectorMultistate m_ControllerRS_InvertSelector
private

◆ m_ControllerRS_VSensitivityOption

protected ref NumericOptionsAccess m_ControllerRS_VSensitivityOption
private

◆ m_ControllerRS_VSensitivitySelector

protected ref OptionSelectorSlider m_ControllerRS_VSensitivitySelector
private

◆ m_count

private int m_count
private

Referenced by Show().

◆ m_CurrentSettingAlternateKeyIndex

protected int m_CurrentSettingAlternateKeyIndex = -1
private

◆ m_CurrentSettingKeyIndex

protected int m_CurrentSettingKeyIndex = -1
private

◆ m_CurrentTime

protected TextWidget m_CurrentTime
private

◆ m_CustomAlternateBind

protected ref array< int > m_CustomAlternateBind
private

◆ m_CustomBind

protected ref array< int > m_CustomBind
private

Referenced by GetChangedBinds().

◆ m_Data [1/3]

protected ModInfo m_Data
private

◆ m_Data [2/3]

protected ModInfo m_Data
private

◆ m_Data [3/3]

protected ref map<ModInfo, ref ModsMenuSimpleEntry> m_Data
private

◆ m_DataPath

protected const string m_DataPath = "scripts/data/hints.json"
private

◆ m_DayZForum

protected Widget m_DayZForum
private

◆ m_Debug

protected bool m_Debug
private

◆ m_Description

protected RichTextWidget m_Description
private

◆ m_DescriptionTextDlc

protected MultilineTextWidget m_DescriptionTextDlc
private

◆ m_Detail

protected Widget m_Detail
private

◆ m_DetailedInfo

protected Widget m_DetailedInfo
private

◆ m_DetailMenu

protected ModsMenuDetailed m_DetailMenu
private

◆ m_DetailsBodyConnectivity

protected Widget m_DetailsBodyConnectivity
private

◆ m_DetailsBodyDefault

protected Widget m_DetailsBodyDefault
private

◆ m_DetailsContainerRight

protected WrapSpacerWidget m_DetailsContainerRight
private

◆ m_DetailsLabel

protected TextWidget m_DetailsLabel
private

◆ m_DetailsRoot

protected Widget m_DetailsRoot
private

◆ m_DetailsText

protected RichTextWidget m_DetailsText
private

◆ m_Discord

protected Widget m_Discord
private

◆ m_DisplayModeOption

protected ref ListOptionsAccess m_DisplayModeOption
private

◆ m_DisplayModeSelector

protected ref OptionSelectorMultistate m_DisplayModeSelector
private

◆ m_DistanceTraveled

protected Widget m_DistanceTraveled
private

◆ m_DistanceTraveledValue

protected TextWidget m_DistanceTraveledValue
private

◆ m_DLCFilter

ref OptionSelector m_DLCFilter
private

◆ m_DlcInfo

protected ref JsonDataDLCInfo m_DlcInfo
private

◆ m_DlcPromotionImage

protected ImageWidget m_DlcPromotionImage
private

◆ m_DLDLC

protected Widget m_DLDLC
private

◆ m_DOFWidget

protected EditBoxWidget m_DOFWidget
private

◆ m_EffectsOption

protected ref NumericOptionsAccess m_EffectsOption
private

◆ m_EffectsSelector

protected ref OptionSelectorSlider m_EffectsSelector
private

◆ m_ElementIndex

protected int m_ElementIndex
private

◆ m_ElementModifier

protected TextWidget m_ElementModifier
private

◆ m_ElementName

protected TextWidget m_ElementName
private

◆ m_Enabled

protected bool m_Enabled
private

◆ m_EntityInHands

protected EntityAI m_EntityInHands
private

◆ m_Entries

protected ref map<string, ref PlayerListEntryScriptedWidget> m_Entries
private

◆ m_EntryTimer

protected ref Timer m_EntryTimer = new Timer( CALL_CATEGORY_GUI )
private

◆ m_EventActorWidget

protected EditBoxWidget m_EventActorWidget
private

◆ m_EventTime

protected float m_EventTime
private

Referenced by GetEventTime().

◆ m_EventTimeWidget

protected EditBoxWidget m_EventTimeWidget
private

◆ m_EventType

protected int m_EventType
private

◆ m_EventTypeWidget

protected EditBoxWidget m_EventTypeWidget
private

◆ m_EventWalkWidget

protected CheckBoxWidget m_EventWalkWidget
private

◆ m_Faded

protected bool m_Faded
private

◆ m_FadeTimer

protected ref WidgetFadeTimer m_FadeTimer
private

◆ m_Favorite

protected Widget m_Favorite
private

Referenced by Darken(), OnMouseButtonUp(), and Preview().

◆ m_FavoritedFilter

ref OptionSelector m_FavoritedFilter
private

◆ m_Feedback

protected Widget m_Feedback
private

◆ m_FirstExpand

protected bool m_FirstExpand = true
private

◆ m_FirstInit

protected bool m_FirstInit = true
private

◆ m_FollowedObject

protected EntityAI m_FollowedObject
private

◆ m_FollowerButton

protected Widget m_FollowerButton
private

◆ m_FollowerRoot

protected Widget m_FollowerRoot
private

◆ m_FOVOption

protected ref NumericOptionsAccess m_FOVOption
private

◆ m_FOVSelector

protected ref OptionSelectorSlider m_FOVSelector
private

◆ m_FOVWidget

protected EditBoxWidget m_FOVWidget
private

◆ m_FriendsPlayingFilter

ref OptionSelector m_FriendsPlayingFilter
private

◆ m_FullServerFilter

ref OptionSelector m_FullServerFilter
private

◆ m_Game

protected DayZGame m_Game
private

◆ m_GamepadStoreImage

protected Widget m_GamepadStoreImage
private

◆ m_GlobalMute

protected bool m_GlobalMute
private

Referenced by IsGloballyMuted().

◆ m_GridSize

protected int m_GridSize
private

Referenced by GetGridSize().

◆ m_Group

protected KeybindingsGroup m_Group
private

◆ m_HasLogoOver

protected bool m_HasLogoOver
private

◆ m_HealthEnabled

protected bool m_HealthEnabled
private

◆ m_Hidden

protected bool m_Hidden
private

◆ m_Highlighted

protected ModInfo m_Highlighted
private

Referenced by GetHighlighted().

◆ m_Holder

protected Widget m_Holder
private

◆ m_HorizontalOffset

reference float m_HorizontalOffset
private

Referenced by ResizeParentToChild().

◆ m_Hover

protected Widget m_Hover
private

◆ m_Hud

protected IngameHud m_Hud
private

◆ m_HUDBrightnessSelector

protected ref OptionSelectorSlider m_HUDBrightnessSelector
private

◆ m_HudDebug

HudDebug m_HudDebug
private

Referenced by GetHudDebug().

◆ m_HWAAOption

protected ref ListOptionsAccess m_HWAAOption
private

◆ m_HWAASelector

protected ref OptionSelectorMultistate m_HWAASelector
private

◆ m_Icon

protected ImageWidget m_Icon
private

◆ m_IconBig

protected ImageWidget m_IconBig
private

◆ m_IconCollapse

protected ImageWidget m_IconCollapse
private

◆ m_IconSmall

protected ImageWidget m_IconSmall
private

◆ m_IgnoredBool

protected bool m_IgnoredBool
staticprivate

◆ m_ImageCollapse

protected ImageWidget m_ImageCollapse
private

◆ m_ImageExpand

protected ImageWidget m_ImageExpand
private

◆ m_ImmedUpdate

protected bool m_ImmedUpdate
private

◆ m_Index

protected int m_Index
private

◆ m_IndexWidget

protected TextWidget m_IndexWidget
private

◆ m_InfectedKilled

protected Widget m_InfectedKilled
private

◆ m_InfectedKilledValue

protected TextWidget m_InfectedKilledValue
private

◆ m_Initialized

protected bool m_Initialized
private

◆ m_InitProgress

protected float m_InitProgress
private

◆ m_InitTimer

ref Timer m_InitTimer
private

◆ m_InputModeOption

protected ref ListOptionsAccess m_InputModeOption
private

◆ m_InputModeSelector

protected ref OptionSelectorMultistate m_InputModeSelector
private

◆ m_Interact

protected ActionBase m_Interact
private

◆ m_InteractActionsNum

protected int m_InteractActionsNum
private

◆ m_InterpTime

protected float m_InterpTime
private

Referenced by GetInterpTime().

◆ m_InterpTimeWidget

protected EditBoxWidget m_InterpTimeWidget
private

◆ m_IsActive

protected bool m_IsActive
private

◆ m_IsAlternateEdited

protected bool m_IsAlternateEdited
private

Referenced by IsAlternateChanged().

◆ m_IsDebugOutput

reference bool m_IsDebugOutput
private

◆ m_IsEdited

protected bool m_IsEdited
private

Referenced by IsChanged().

◆ m_IsExpanded

protected bool m_IsExpanded
private

Referenced by Close(), OnMouseButtonDown(), and SetExpand().

◆ m_IsFavorited

protected bool m_IsFavorited
private

Referenced by ToggleFavorite().

◆ m_IsMouseLeftDown

protected bool m_IsMouseLeftDown
private

◆ m_IsOnline

protected bool m_IsOnline
private

Referenced by IsOnline().

◆ m_IsOpen

protected bool m_IsOpen
private

◆ m_ItemActionsNum

protected int m_ItemActionsNum
private

◆ m_ItemFrozen

protected bool m_ItemFrozen
private

◆ m_ItemLeft

protected Widget m_ItemLeft
private

◆ m_Items

protected ref TItemsMap m_Items
private

Referenced by GetItems().

◆ m_ItemSelected

ref ScriptInvoker m_ItemSelected = new ScriptInvoker
private

◆ m_ItemWidgets

protected ref map<int, Widget> m_ItemWidgets
private

◆ m_KBDropdown

protected ref DropdownPrefab m_KBDropdown
private

◆ m_Keybindings

protected GridSpacerWidget m_Keybindings
private

◆ m_KeyboardFilter

ref OptionSelector m_KeyboardFilter
private

◆ m_KeyboardOption

protected ref SwitchOptionsAccess m_KeyboardOption
private

◆ m_KeyboardSelector

protected ref OptionSelectorMultistate m_KeyboardSelector
private

◆ m_KeyWidgets

protected ref map<int, ref KeybindingElement> m_KeyWidgets
private

◆ m_LanguageOption

protected ref ListOptionsAccess m_LanguageOption
private

◆ m_LanguageSelector

protected ref OptionSelectorMultistate m_LanguageSelector
private

◆ m_LastCharacterResult

protected TextWidget m_LastCharacterResult
private

◆ m_LayoutName

protected string m_LayoutName
private

◆ m_LoadButton

protected ButtonWidget m_LoadButton
private

◆ m_LoaderImage

protected ImageWidget m_LoaderImage
private

◆ m_LoadVideo

protected GridSpacerWidget m_LoadVideo
private

◆ m_LongRangeShot

protected Widget m_LongRangeShot
private

◆ m_LongRangeShotValue

protected TextWidget m_LongRangeShotValue
private

◆ m_MainText1

protected TextWidget m_MainText1
private

◆ m_MainText2

protected TextWidget m_MainText2
private

◆ m_MainText3

protected TextWidget m_MainText3
private

◆ m_MainWidget

protected Widget m_MainWidget
private

◆ m_MapFilter

ref OptionSelectorMultistate m_MapFilter
private

◆ m_MapImage

protected ImageWidget m_MapImage
private

◆ m_MasterOption

protected ref NumericOptionsAccess m_MasterOption
private

◆ m_MasterSelector

protected ref OptionSelectorSlider m_MasterSelector
private

◆ m_max_item_width

private int m_max_item_width
private

◆ m_MaxFade

protected float m_MaxFade
private

◆ m_MaxWidthChild

protected float m_MaxWidthChild
private

widget width

◆ m_Menu [1/5]

protected OptionsMenu m_Menu
private

◆ m_Menu [2/5]

protected TutorialsMenu m_Menu
private

◆ m_Menu [3/5]

protected KeybindingsMenu m_Menu
private

◆ m_Menu [4/5]

protected UIScriptedMenu m_Menu
private

◆ m_Menu [5/5]

protected OptionsMenu m_Menu
private

◆ m_MicrophoneIcon

protected ImageWidget m_MicrophoneIcon
private

◆ m_MinFade

protected float m_MinFade
private

◆ m_MissionGameplay

protected MissionGameplay m_MissionGameplay
private

◆ m_ModButton

protected ButtonWidget m_ModButton
private

Referenced by ~ModsMenuSimpleEntry().

◆ m_Mods

protected ref array<string> m_Mods
private

◆ m_MoreButton

protected Widget m_MoreButton
private

◆ m_MoreHighlight

protected Widget m_MoreHighlight
private

◆ m_Mouse_AimMod_HSensitivityOption

protected ref NumericOptionsAccess m_Mouse_AimMod_HSensitivityOption
private

◆ m_Mouse_AimMod_HSensitivitySelector

protected ref OptionSelectorSlider m_Mouse_AimMod_HSensitivitySelector
private

◆ m_Mouse_AimMod_VSensitivityOption

protected ref NumericOptionsAccess m_Mouse_AimMod_VSensitivityOption
private

◆ m_Mouse_AimMod_VSensitivitySelector

protected ref OptionSelectorSlider m_Mouse_AimMod_VSensitivitySelector
private

◆ m_Mouse_HSensitivityOption

protected ref NumericOptionsAccess m_Mouse_HSensitivityOption
private

◆ m_Mouse_HSensitivitySelector

protected ref OptionSelectorSlider m_Mouse_HSensitivitySelector
private

◆ m_Mouse_InvertOption

protected ref SwitchOptionsAccess m_Mouse_InvertOption
private

◆ m_Mouse_InvertSelector

protected ref OptionSelectorMultistate m_Mouse_InvertSelector
private

◆ m_Mouse_VSensitivityOption

protected ref NumericOptionsAccess m_Mouse_VSensitivityOption
private

◆ m_Mouse_VSensitivitySelector

protected ref OptionSelectorSlider m_Mouse_VSensitivitySelector
private

◆ m_MusicOption

protected ref NumericOptionsAccess m_MusicOption
private

◆ m_MusicSelector

protected ref OptionSelectorSlider m_MusicSelector
private

◆ m_Mute

protected bool m_Mute
private

Referenced by IsMuted(), and ToggleMute().

◆ m_MuteIcon

protected ImageWidget m_MuteIcon
private

◆ m_Name [1/2]

protected string m_Name
private

◆ m_Name [2/2]

protected TextWidget m_Name
private

◆ m_ObjectDetailOption

protected ref ListOptionsAccess m_ObjectDetailOption
private

◆ m_ObjectDetailSelector

protected ref OptionSelectorMultistate m_ObjectDetailSelector
private

◆ m_ObjectVisibilityOption

protected ref ListOptionsAccess m_ObjectVisibilityOption
private

◆ m_ObjectVisibilitySelector

protected ref OptionSelectorMultistate m_ObjectVisibilitySelector
private

◆ m_on_drag_item

private Widget m_on_drag_item
private

◆ m_OnAttemptTabSwitch

ref ScriptInvoker m_OnAttemptTabSwitch = new ScriptInvoker()
private

◆ m_OnceButton

protected ButtonWidget m_OnceButton
private

◆ m_OnSelectItem

ref ScriptInvoker m_OnSelectItem = new ScriptInvoker()
private

◆ m_OnTabSwitch

ref ScriptInvoker m_OnTabSwitch = new ScriptInvoker()
private

◆ m_OptionChanged

ref ScriptInvoker m_OptionChanged = new ScriptInvoker
private

◆ m_OptionFocused

ref ScriptInvoker m_OptionFocused = new ScriptInvoker
private

◆ m_Options [1/2]

protected GameOptions m_Options
private

◆ m_Options [2/2]

ref map<string, string> m_Options = new map<string, string>
private

◆ m_OptionUnfocused

ref ScriptInvoker m_OptionUnfocused = new ScriptInvoker
private

◆ m_Orientation

protected vector m_Orientation
private

Referenced by GetOrientation().

◆ m_OverallQualityOption

protected ref ListOptionsAccess m_OverallQualityOption
private

◆ m_OverallQualitySelector

protected ref OptionSelectorMultistate m_OverallQualitySelector
private

◆ m_Owner

PluginItemDiagnostic m_Owner
private

◆ m_PageIndex

protected int m_PageIndex = int.MIN
private

Referenced by RandomizePageIndex().

◆ m_Parent [1/2]

protected Widget m_Parent
private

Referenced by GetParent().

◆ m_Parent [2/2]

protected Widget m_Parent
private

◆ m_ParentClass

protected ScriptedWidgetEventHandler m_ParentClass
private

◆ m_ParentMenu [1/2]

protected ModsMenuDetailed m_ParentMenu
private

◆ m_ParentMenu [2/2]

protected ModsMenuSimple m_ParentMenu
private

◆ m_ParentWidget

protected Widget m_ParentWidget
private

◆ m_PasswordFilter

ref OptionSelector m_PasswordFilter
private

◆ m_PauseButton

protected ButtonWidget m_PauseButton
private

◆ m_PauseOption

protected ref ListOptionsAccess m_PauseOption
private

◆ m_PauseSelector

protected ref OptionSelectorMultistate m_PauseSelector
private

◆ m_PingFilter

ref OptionSelectorMultistate m_PingFilter
private

◆ m_PinWidget

protected EditBoxWidget m_PinWidget
private

◆ m_PivotYOffset

reference int m_PivotYOffset
private

Referenced by GetOnScreenPosition().

◆ m_PlayButton

protected ButtonWidget m_PlayButton
private

◆ m_Player

protected PlayerBase m_Player
private

◆ m_PlayerAvatar

protected ImageWidget m_PlayerAvatar
private

◆ m_PlayerButton

protected ButtonWidget m_PlayerButton
private

Referenced by GetButtonWidget().

◆ m_PlayerName

protected TextWidget m_PlayerName
private

◆ m_PlayersKilled

protected Widget m_PlayersKilled
private

◆ m_PlayersKilledValue

protected TextWidget m_PlayersKilledValue
private

◆ m_Position

protected vector m_Position
private

Referenced by GetPosition().

◆ m_PPAAOption

protected ref ListOptionsAccess m_PPAAOption
private

◆ m_PPAASelector

protected ref OptionSelectorMultistate m_PPAASelector
private

◆ m_pPluginInfectedDebug

PluginDayZInfectedDebug m_pPluginInfectedDebug
private

◆ m_PPQualityOption

protected ref ListOptionsAccess m_PPQualityOption
private

◆ m_PPQualitySelector

protected ref OptionSelectorMultistate m_PPQualitySelector
private

◆ m_PresetsList

protected TextListboxWidget m_PresetsList
private

Referenced by GetPresetsList().

◆ m_PreviouslyPlayedFilter

ref OptionSelector m_PreviouslyPlayedFilter
private

◆ m_PreviousRandomIndex

protected int m_PreviousRandomIndex = int.MIN
private

◆ m_PrimaryBindButton

protected ButtonWidget m_PrimaryBindButton
private

◆ m_PrimaryClear

protected Widget m_PrimaryClear
private

◆ m_profileOption

int m_profileOption
private

Referenced by GetProfileOption().

◆ m_Progress

protected SliderWidget m_Progress
private

◆ m_PublicFilter

ref OptionSelector m_PublicFilter
private

◆ m_QuantityEnabled

protected bool m_QuantityEnabled
private

◆ m_QuickbarButton

protected ButtonWidget m_QuickbarButton
private

◆ m_Radial

ref RadialProgressBar m_Radial
private

◆ m_RadialWidget

protected Widget m_RadialWidget
private

◆ m_RefreshList

protected ButtonWidget m_RefreshList
private

◆ m_RegionFilter

ref OptionSelectorMultistate m_RegionFilter
private

◆ m_RepeatButton

protected ButtonWidget m_RepeatButton
private

◆ m_ResizeHorizontal

reference bool m_ResizeHorizontal
private

◆ m_ResizeVertical

reference bool m_ResizeVertical
private

◆ m_ResolutionMultiplier

protected float m_ResolutionMultiplier
private

Referenced by AlignTabbers().

◆ m_ResolutionOption

protected ref ListOptionsAccess m_ResolutionOption
private

◆ m_ResolutionSelector

protected ref OptionSelectorMultistate m_ResolutionSelector
private

◆ m_Root

◆ m_RootFrame

protected Widget m_RootFrame
private

◆ m_RootHeight

protected float m_RootHeight
private

◆ m_RootPath

protected string m_RootPath = "Gui/layouts/new_ui/hints/in_game_hints.layout"
private

◆ m_RootWidget

protected Widget m_RootWidget
private

◆ m_RootWidth

protected float m_RootWidth
private

◆ m_Scroll

protected ScrollWidget m_Scroll
private

◆ m_ScrollContainer

protected ScrollWidget m_ScrollContainer
private

◆ m_Scroller

protected ScrollWidget m_Scroller
private

◆ m_SearchByIP

protected EditBoxWidget m_SearchByIP
private

◆ m_SearchByName

protected EditBoxWidget m_SearchByName
private

◆ m_SecText1

protected TextWidget m_SecText1
private

◆ m_SecText2

protected TextWidget m_SecText2
private

◆ m_SecText3

protected TextWidget m_SecText3
private

◆ m_Selected

protected bool m_Selected
private

◆ m_SelectedEntry

protected PlayerListEntryScriptedWidget m_SelectedEntry
private

Referenced by GetSelectedPlayer().

◆ m_SelectedIndex

protected int m_SelectedIndex
private

Referenced by GetSelectedIndex().

◆ m_SelectorType

protected int m_SelectorType = 0
private

◆ m_ServerAcceleration

protected TextWidget m_ServerAcceleration
private

◆ m_ServerBattleye

protected TextWidget m_ServerBattleye
private

◆ m_ServerCharacterAlive

protected TextWidget m_ServerCharacterAlive
private

◆ m_ServerData

protected ref GetServersResultRow m_ServerData
private

Referenced by GetServerData().

◆ m_ServerDecContainer

protected GridSpacerWidget m_ServerDecContainer
private

◆ m_ServerDesc

protected MultilineTextWidget m_ServerDesc
private

◆ m_ServerFriends

protected TextWidget m_ServerFriends
private

◆ m_ServerIP

protected TextWidget m_ServerIP
private

◆ m_ServerLock

protected ImageWidget m_ServerLock
private

◆ m_ServerMaKIcon

protected ImageWidget m_ServerMaKIcon
private

◆ m_ServerMap

protected TextWidget m_ServerMap
private

◆ m_ServerMode

protected TextWidget m_ServerMode
private

◆ m_ServerModeResult

protected TextWidget m_ServerModeResult
private

◆ m_ServerModIcon

protected ImageWidget m_ServerModIcon
private

◆ m_ServerMods

protected TextWidget m_ServerMods
private

◆ m_ServerModsExpand

protected ButtonWidget m_ServerModsExpand
private

Referenced by OnClick().

◆ m_ServerName

protected TextWidget m_ServerName
private

◆ m_ServerNameText

protected TextWidget m_ServerNameText
private

◆ m_ServerPing

protected TextWidget m_ServerPing
private

◆ m_ServerPopulation

protected TextWidget m_ServerPopulation
private

◆ m_ServerShard

protected TextWidget m_ServerShard
private

◆ m_ServerSlots

protected TextWidget m_ServerSlots
private

◆ m_ServerTime

protected ImageWidget m_ServerTime
private

◆ m_ServerTypeResult

protected TextWidget m_ServerTypeResult
private

◆ m_SettingsRoot

protected Widget m_SettingsRoot
private

◆ m_ShadowDetailOption

protected ref ListOptionsAccess m_ShadowDetailOption
private

◆ m_ShadowDetailSelector

protected ref OptionSelectorMultistate m_ShadowDetailSelector
private

◆ m_ShowAdminSelector

protected ref OptionSelectorMultistate m_ShowAdminSelector
private

◆ m_ShowCrosshairSelector

protected ref OptionSelectorMultistate m_ShowCrosshairSelector
private

◆ m_ShowGameSelector

protected ref OptionSelectorMultistate m_ShowGameSelector
private

◆ m_ShowHUDSelector

protected ref OptionSelectorMultistate m_ShowHUDSelector
private

◆ m_ShowHUDVehicleSelector

protected ref OptionSelectorMultistate m_ShowHUDVehicleSelector
private

◆ m_ShowPlayerSelector

protected ref OptionSelectorMultistate m_ShowPlayerSelector
private

◆ m_ShowQuickbarSelector

protected ref OptionSelectorMultistate m_ShowQuickbarSelector
private

◆ m_ShowServerInfoSelector

protected ref OptionSelectorMultistate m_ShowServerInfoSelector
private

◆ m_Single

protected ActionBase m_Single
private

◆ m_SlideShowDelay

protected int m_SlideShowDelay = 25000
private

◆ m_SortingFilter

ref OptionSelectorMultistate m_SortingFilter
private

◆ m_SpacerFrame

protected Widget m_SpacerFrame
private

◆ m_Speed

protected float m_Speed
private

◆ m_SSRQualityOption

protected ref ListOptionsAccess m_SSRQualityOption
private

◆ m_SSRQualitySelector

protected ref OptionSelectorMultistate m_SSRQualitySelector
private

◆ m_StopButton

protected ButtonWidget m_StopButton
private

◆ m_StoreButton

protected Widget m_StoreButton
private

◆ m_Tab [1/3]

protected ServerBrowserTab m_Tab
private

Referenced by GetTab().

◆ m_Tab [2/3]

protected ServerBrowserTab m_Tab
private

◆ m_Tab [3/3]

protected ScriptConsoleTabBase m_Tab
private

◆ m_TabControls

protected ref map<int, Widget> m_TabControls
private

◆ m_TabControlsRoot

protected Widget m_TabControlsRoot
private

◆ m_Tabs

protected ref map<int, Widget> m_Tabs
private

Referenced by DisableTabs().

◆ m_TabsCount

protected int m_TabsCount
private

Referenced by Init().

◆ m_TargetObject

protected Object m_TargetObject
private

◆ m_TerrainDetailOption

protected ref ListOptionsAccess m_TerrainDetailOption
private

◆ m_TerrainDetailSelector

protected ref OptionSelectorMultistate m_TerrainDetailSelector
private

◆ m_TerrainSurfaceDetailOption

protected ref ListOptionsAccess m_TerrainSurfaceDetailOption
private

◆ m_TerrainSurfaceDetailSelector

protected ref OptionSelectorMultistate m_TerrainSurfaceDetailSelector
private

◆ m_Text [1/2]

protected TextWidget m_Text
private

◆ m_Text [2/2]

protected RichTextWidget m_Text
private

◆ m_TextMap

protected ref map< int, ref Param2< string, string > > m_TextMap
private

◆ m_TextureDetailOption

protected ref ListOptionsAccess m_TextureDetailOption
private

◆ m_TextureDetailSelector

protected ref OptionSelectorMultistate m_TextureDetailSelector
private

◆ m_TextureFilteringOption

protected ref ListOptionsAccess m_TextureFilteringOption
private

◆ m_TextureFilteringSelector

protected ref OptionSelectorMultistate m_TextureFilteringSelector
private

◆ m_ThirdPersonFilter

ref OptionSelector m_ThirdPersonFilter
private

◆ m_ThisModInfo

protected ref ModInfo m_ThisModInfo
private

Referenced by GetModInfo().

◆ m_TimeAccelerationResult

protected TextWidget m_TimeAccelerationResult
private

◆ m_TimeIcon

protected ImageWidget m_TimeIcon
private

◆ m_TimeSurvived

protected Widget m_TimeSurvived
private

◆ m_TimeSurvivedFull

private ref FullTimeData m_TimeSurvivedFull
private

◆ m_TimeSurvivedValue

protected TextWidget m_TimeSurvivedValue
private

◆ m_TitleTextDlc

protected TextWidget m_TitleTextDlc
private

◆ m_Tooltip

protected ModsMenuTooltip m_Tooltip
private

◆ m_TooltipMod

protected ModInfo m_TooltipMod
private

◆ m_TooltipOwner

protected bool m_TooltipOwner
private

◆ m_TooltipTimer

protected ref Timer m_TooltipTimer
private

◆ m_TotalEntries

protected int m_TotalEntries
private

◆ m_TotalTime

protected TextWidget m_TotalTime
private

◆ m_TotalTimeBefore

protected float m_TotalTimeBefore
private

◆ m_TotalTimeWidget

protected TextWidget m_TotalTimeWidget
private

◆ m_Twitter

protected Widget m_Twitter
private

◆ m_UID

protected string m_UID
private

Referenced by GetUID(), and IsLocalPlayer().

◆ m_UiDescLabel

protected RichTextWidget m_UiDescLabel
private

◆ m_UiHeadlineLabel

protected TextWidget m_UiHeadlineLabel
private

◆ m_UiHintImage

protected ImageWidget m_UiHintImage
private

◆ m_UiLeftButton

protected ButtonWidget m_UiLeftButton
private

Referenced by OnClick().

◆ m_UiPageingLabel

protected TextWidget m_UiPageingLabel
private

◆ m_UiRightButton

protected ButtonWidget m_UiRightButton
private

Referenced by OnClick().

◆ m_UseActionWrapper

protected UAIDWrapper m_UseActionWrapper
private

◆ m_Version

protected TextWidget m_Version
private

◆ m_VersionContainer

protected WrapSpacerWidget m_VersionContainer
private

◆ m_VersionMatchFilter

ref OptionSelector m_VersionMatchFilter
private

◆ m_VersionResult

protected TextWidget m_VersionResult
private

◆ m_VerticalOffset

reference float m_VerticalOffset
private

Referenced by ResizeParentToChild().

◆ m_VideoWidget [1/2]

protected VideoWidget m_VideoWidget
private

◆ m_VideoWidget [2/2]

VideoWidget m_VideoWidget
private

◆ m_VisibilityOption

protected ref ListOptionsAccess m_VisibilityOption
private

◆ m_VisibilitySelector

protected ref OptionSelectorMultistate m_VisibilitySelector
private

◆ m_Visible

protected bool m_Visible
private

◆ m_VOIPOption

protected ref NumericOptionsAccess m_VOIPOption
private

◆ m_VOIPSelector

protected ref OptionSelectorSlider m_VOIPSelector
private

◆ m_VOIPThresholdOption

protected ref NumericOptionsAccess m_VOIPThresholdOption
private

◆ m_VOIPThresholdSelector

protected ref OptionSelectorLevelMarker m_VOIPThresholdSelector
private

◆ m_VonManager

protected VONManagerBase m_VonManager
private

◆ m_VSyncOption

protected ref ListOptionsAccess m_VSyncOption
private

◆ m_VSyncSelector

protected ref OptionSelectorMultistate m_VSyncSelector
private

◆ m_WasMicCapturing

private bool m_WasMicCapturing
private

◆ m_Weapon

protected Weapon_Base m_Weapon
private

◆ m_WhitelistFilter

ref OptionSelector m_WhitelistFilter
private

◆ m_widget

Widget m_widget
private

◆ m_widget_array

ref array<Widget> m_widget_array
private

Referenced by GetWidgetArray().

◆ m_Youtube

protected Widget m_Youtube
private

◆ MOD_DISPLAY_COUNT_MAX

protected const int MOD_DISPLAY_COUNT_MAX = 3
private

◆ RadialBarWidgetName

reference string RadialBarWidgetName
private

◆ SLIDER_STEP

const float SLIDER_STEP = 0.01
staticprivate

◆ TEXT_OWNED

protected const string TEXT_OWNED = "#layout_dlc_owned"
private

◆ TEXT_UNOWNED

protected const string TEXT_UNOWNED = "#layout_dlc_unowned"
private

The documentation for this class was generated from the following files: