Data Structures | |
| class | bool | 
| class | func | 
| class | float | 
| class | vector | 
| class | typename | 
| class | EnumTools | 
Enumerations | |
| enum | EBool { NO = 0 , YES = 1 } | 
Functions | |
| proto string | ToString () | 
| proto string | AsciiToString () | 
| Converts ASCII code to string.   | |
| string | ToStringLen (int len) | 
| Integer to string with fixed length, padded with zeroes.   | |
| bool | InRange (int min, int max, bool inclusive_min=true, bool inclusive_max=true) | 
| Check whether integer falls into an inclusive range.   | |
Variables | |
| enum EBool | ZERO_PAD_SIZE = 8 | 
| static protected string | m_ZeroPad [ZERO_PAD_SIZE] = {"", "0", "00", "000", "0000", "00000", "000000", "0000000"} | 
| const int | MAX = 2147483647 | 
| const int | MIN = -2147483648 | 
| enum EBool | 
| proto string AsciiToString | ( | ) | 
Check whether integer falls into an inclusive range.
| min | int low end of range  | 
| max | int high end of range  | 
bool True if this value is withing the set range  | proto string ToString | ( | ) | 
Referenced by HFSMBase< Class FSMStateBase, Class FSMEventBase, Class FSMActionBase, Class FSMGuardBase >::Abort(), DimmingConfig::AddDimmingPattern(), ApplyModificationsResults(), EmoteConstructor::ConstructEmotes(), AnimatedActionBase::Do(), AnimatedActionBase::End(), HFSMBase< Class FSMStateBase, Class FSMEventBase, Class FSMActionBase, Class FSMGuardBase >::FindAbortDestinationState(), ForceSwapEntities(), ScriptedWidgetEventHandler::GenerateQuickBarBackgroundTiles(), UnconsciousnessMdfr::GetDebugText(), CharcoalMdfr::GetDebugTextSimple(), KeysToUIElements::GetKeyToUIElement(), LogTemplates::GetTemplate(), HandleForceSwapEntities(), HandleHandEvent(), HandleSwapEntities(), HandleTakeToDst(), ActionInput::Init(), ActionBaseCB::Interrupt(), MissionBase::InvokeOnConnect(), MissionBase::InvokeOnDisconnect(), Component::LogErrorBadCompType(), BotStateBase::OnAbort(), HandStateBase::OnAbort(), Entity::OnAction(), OnActionEnd(), ScriptConsoleGeneralTab::OnClick(), ManBase::OnConnect(), ManBase::OnDisconnect(), BotStateBase::OnEntry(), HandStateBase::OnEntry(), OnErrorThrown(), BotStateBase::OnExit(), ActionBaseCB::OnFinish(), ActionDeployBase::OnFinishProgressServer(), SymptomBase::OnGetActivatedClient(), LaughterSymptom::OnGetActivatedClient(), SymptomBase::OnGetActivatedServer(), LaughterSymptom::OnGetActivatedServer(), SymptomBase::OnGetDeactivatedClient(), LaughterSymptom::OnGetDeactivatedClient(), SymptomBase::OnGetDeactivatedServer(), LaughterSymptom::OnGetDeactivatedServer(), UIPopupScript::OnOpen(), Icon::OnPerformRecipe(), Land_WarheadStorage_Main::OnPowerOnClient(), ManBase::OnReconnect(), UIPopupScript::OnUpdate(), OnUpdateClient(), HFSMBase< Class FSMStateBase, Class FSMEventBase, Class FSMActionBase, Class FSMGuardBase >::ProcessAbortEvent(), HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::ProcessAbortEvent(), HFSMBase< Class FSMStateBase, Class FSMEventBase, Class FSMActionBase, Class FSMGuardBase >::ProcessEvent(), HFSMBase< WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase >::ProcessEvent(), KeysToUIElements::RegisterKeyToUIElement(), LogTemplates::RegisterLogTamplate(), ScriptedWidgetEventHandler::Remove(), SVNBlamePlugin::Run(), ManBase::Save(), ActionInput::SetInput(), ScriptedWidgetEventHandler::SetInterpTime(), SlotsIcon::SetItemSize(), DebugMonitor::SetPosition(), SetTextSmart(), ScriptedWidgetEventHandler::SetTimeBefore(), ScriptedWidgetEventHandler::Show(), SpawnItems(), OFSMBase< Class FSMStateBase, Class FSMEventBase, Class FSMActionBase, Class FSMGuardBase >::Start(), FSMBase< Class FSMStateBase, Class FSMEventBase, Class FSMActionBase, Class FSMGuardBase >::Start(), HFSMBase< Class FSMStateBase, Class FSMEventBase, Class FSMActionBase, Class FSMGuardBase >::Start(), StoreInputForRemotes(), SwapEntities(), TakeToDst(), HFSMBase< Class FSMStateBase, Class FSMEventBase, Class FSMActionBase, Class FSMGuardBase >::Terminate(), ComponentEnergyManager::UnplugCordFromSocket(), ScriptConsoleGeneralTab::Update(), Land_WarheadStorage_Main::UpdateDoorStateClient(), ServerBrowserTab::UpdatePageButtons(), Container::UpdateRowVisibility(), ComponentEnergyManager::UpdateSelections(), ComponentEnergyManager::UpdateSocketSelections(), ValidateDestroy(), EffectSound::ValidateSoundWave(), ValidateSwap(), and ValidateSyncMove().
Integer to string with fixed length, padded with zeroes.
| num | int integer to convert  | 
| len | int fixed length  | 
vector Converted s as vector  References string::Length(), m_ZeroPad, string::ToString(), and ZERO_PAD_SIZE.
Referenced by ItemBase::GetSlotPosition(), ItemBase::RemoveSlot(), ItemBase::SetSlotTextureDigged(), ItemBase::SetSlotTextureFertilized(), UpdatePlant(), and ItemBase::UpdateSlotTexture().
      
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  static | 
Referenced by ToStringLen().
| const int MAX = 2147483647 | 
Referenced by InfluenzaAgent::AutoinfectCheck(), RecipeBase::CanDo(), RecipeBase::Do(), RemotelyActivatedItemBehaviour::GeneratePersistentID(), GetMeleeTargetEx(), CatchingContextFishingRodAction::InitCatchingItemData(), Entity::InitItemVariables(), Grenade_Base::OnExplosionEffects(), InventoryItem::OnStoreLoad(), PlayerAgentPool::SetTemporaryResistance(), and SnapOnObject().
| const int MIN = -2147483648 | 
| enum EBool ZERO_PAD_SIZE = 8 | 
Referenced by ToStringLen().