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CharcoalMdfr Class Reference

Private Member Functions

override void Init ()
 
override bool ActivateCondition (PlayerBase player)
 
override void OnReconnect (PlayerBase player)
 
override string GetDebugTextSimple ()
 
override void OnActivate (PlayerBase player)
 
override void OnDeactivate (PlayerBase player)
 
override bool DeactivateCondition (PlayerBase player)
 
override void OnTick (PlayerBase player, float deltaT)
 

Private Attributes

float m_Killrate
 
const int CHARCOAL_LIFETIME = 300
 
const int CHARCOAL_EFFECT_TIME = 100
 

Member Function Documentation

◆ ActivateCondition()

override bool ActivateCondition ( PlayerBase  player)
inlineprivate

◆ DeactivateCondition()

override bool DeactivateCondition ( PlayerBase  player)
inlineprivate

◆ GetDebugTextSimple()

override string GetDebugTextSimple ( )
inlineprivate

◆ Init()

◆ OnActivate()

override void OnActivate ( PlayerBase  player)
inlineprivate

◆ OnDeactivate()

override void OnDeactivate ( PlayerBase  player)
inlineprivate

◆ OnReconnect()

override void OnReconnect ( PlayerBase  player)
inlineprivate

References OnActivate().

◆ OnTick()

override void OnTick ( PlayerBase  player,
float  deltaT 
)
inlineprivate

Field Documentation

◆ CHARCOAL_EFFECT_TIME

const int CHARCOAL_EFFECT_TIME = 100
private

Referenced by GetDebugTextSimple(), and OnTick().

◆ CHARCOAL_LIFETIME

const int CHARCOAL_LIFETIME = 300
private

◆ m_Killrate

float m_Killrate
private

Referenced by Init(), and OnTick().


The documentation for this class was generated from the following file: