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CCTCursorParent Class Reference

Private Member Functions

void CCTCursorParent (float maximal_target_distance=UAMaxDistances.DEFAULT)
 
override bool Can (PlayerBase player, ActionTarget target)
 

Private Attributes

protected float m_MaximalActionDistanceSq
 
const float HEIGHT_ERECT = 1.6
 
const float HEIGHT_CROUCH = 1.05
 
const float HEIGHT_PRONE = 0.66
 

Constructor & Destructor Documentation

◆ CCTCursorParent()

void CCTCursorParent ( float  maximal_target_distance = UAMaxDistances.DEFAULT)
inlineprivate

Member Function Documentation

◆ Can()

override bool Can ( PlayerBase  player,
ActionTarget  target 
)
inlineprivate

Field Documentation

◆ HEIGHT_CROUCH

const float HEIGHT_CROUCH = 1.05
private

◆ HEIGHT_ERECT

const float HEIGHT_ERECT = 1.6
private

◆ HEIGHT_PRONE

const float HEIGHT_PRONE = 0.66
private

◆ m_MaximalActionDistanceSq

protected float m_MaximalActionDistanceSq
private

Referenced by Can(), and CCTCursorParent().


The documentation for this class was generated from the following file: