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PC Stable Documentation
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Private Member Functions | |
| override void | Init () |
| override bool | ActivateCondition (PlayerBase player) |
| override void | OnReconnect (PlayerBase player) |
| override string | GetDebugText () |
| override void | OnActivate (PlayerBase player) |
| override void | OnDeactivate (PlayerBase player) |
| override bool | DeactivateCondition (PlayerBase player) |
Private Attributes | |
| float | m_LastWaterLevel |
| ref HumanMovementState | m_MovementState = new HumanMovementState() |
| float | m_RegenTime |
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References GetAttachedTime(), and m_RegenTime.
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inlineprivate |
References GetAttachedTime(), m_RegenTime, and string::ToString().
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References OnActivate().
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Referenced by DeactivateCondition(), GetDebugText(), and Init().