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    PC Stable Documentation 
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Private Member Functions | |
| override void | Init () | 
| override bool | ActivateCondition (PlayerBase player) | 
| override void | OnReconnect (PlayerBase player) | 
| override string | GetDebugText () | 
| override void | OnActivate (PlayerBase player) | 
| override void | OnDeactivate (PlayerBase player) | 
| override bool | DeactivateCondition (PlayerBase player) | 
Private Attributes | |
| float | m_LastWaterLevel | 
| ref HumanMovementState | m_MovementState = new HumanMovementState() | 
| float | m_RegenTime | 
      
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References GetAttachedTime(), and m_RegenTime.
      
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References GetAttachedTime(), m_RegenTime, and string::ToString().
      
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References OnActivate().
      
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Referenced by DeactivateCondition(), GetDebugText(), and Init().