PC Stable Documentation
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Private Member Functions | |
override void | Init () |
override bool | ActivateCondition (PlayerBase player) |
override void | OnReconnect (PlayerBase player) |
override string | GetDebugText () |
override void | OnActivate (PlayerBase player) |
override void | OnDeactivate (PlayerBase player) |
override bool | DeactivateCondition (PlayerBase player) |
Private Attributes | |
float | m_LastWaterLevel |
ref HumanMovementState | m_MovementState = new HumanMovementState() |
float | m_RegenTime |
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inlineprivate |
References GetAttachedTime(), and m_RegenTime.
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inlineprivate |
References GetAttachedTime(), m_RegenTime, and string::ToString().
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inlineprivate |
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inlineprivate |
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inlineprivate |
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inlineprivate |
References OnActivate().
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private |
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Referenced by DeactivateCondition(), GetDebugText(), and Init().