◆ AlignCatch()
◆ CanBePlaced()
override bool CanBePlaced |
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Man |
player, |
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vector |
position |
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inlineprivate |
◆ CanReceiveAttachment() [1/2]
◆ CanReceiveAttachment() [2/2]
◆ GetDeploySoundset() [1/2]
override string GetDeploySoundset |
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inlineprivate |
◆ GetDeploySoundset() [2/2]
override string GetDeploySoundset |
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inlineprivate |
◆ GetLoopDeploySoundset() [1/2]
override string GetLoopDeploySoundset |
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inlineprivate |
◆ GetLoopDeploySoundset() [2/2]
override string GetLoopDeploySoundset |
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inlineprivate |
◆ InitCatchingComponent() [1/3]
override void InitCatchingComponent |
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inlineprivate |
◆ InitCatchingComponent() [2/3]
override void InitCatchingComponent |
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◆ InitCatchingComponent() [3/3]
override void InitCatchingComponent |
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◆ InitTrapValues() [1/3]
override void InitTrapValues |
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inlineprivate |
◆ InitTrapValues() [2/3]
override void InitTrapValues |
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inlineprivate |
◆ InitTrapValues() [3/3]
override void InitTrapValues |
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inlineprivate |
◆ IsDeployable() [1/2]
override bool IsDeployable |
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inlineprivate |
◆ IsDeployable() [2/2]
override bool IsDeployable |
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◆ IsPlaceableAtPosition() [1/2]
override bool IsPlaceableAtPosition |
( |
vector |
position | ) |
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inlineprivate |
◆ IsPlaceableAtPosition() [2/2]
override bool IsPlaceableAtPosition |
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vector |
position | ) |
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inlineprivate |
◆ OnPlacementComplete()
override void OnPlacementComplete |
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Man |
player, |
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vector |
position = "0 0 0" , |
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vector |
orientation = "0 0 0" |
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) |
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inlineprivate |
◆ SetActions()
override void SetActions |
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inlineprivate |
◆ SetupTrap()
override void SetupTrap |
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inlineprivate |
The documentation for this class was generated from the following files: