◆ AlignCatch()
◆ CanBePlaced()
  
  
      
        
          | override bool CanBePlaced  | 
          ( | 
          Man  | 
          player,  | 
         
        
           | 
           | 
          vector  | 
          position  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ CanReceiveAttachment() [1/2]
◆ CanReceiveAttachment() [2/2]
◆ GetDeploySoundset() [1/2]
  
  
      
        
          | override string GetDeploySoundset  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ GetDeploySoundset() [2/2]
  
  
      
        
          | override string GetDeploySoundset  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ GetLoopDeploySoundset() [1/2]
  
  
      
        
          | override string GetLoopDeploySoundset  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ GetLoopDeploySoundset() [2/2]
  
  
      
        
          | override string GetLoopDeploySoundset  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ InitCatchingComponent() [1/3]
  
  
      
        
          | override void InitCatchingComponent  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ InitCatchingComponent() [2/3]
  
  
      
        
          | override void InitCatchingComponent  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ InitCatchingComponent() [3/3]
  
  
      
        
          | override void InitCatchingComponent  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ InitTrapValues() [1/3]
  
  
      
        
          | override void InitTrapValues  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ InitTrapValues() [2/3]
  
  
      
        
          | override void InitTrapValues  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ InitTrapValues() [3/3]
  
  
      
        
          | override void InitTrapValues  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ IsDeployable() [1/2]
  
  
      
        
          | override bool IsDeployable  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ IsDeployable() [2/2]
  
  
      
        
          | override bool IsDeployable  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ IsPlaceableAtPosition() [1/2]
  
  
      
        
          | override bool IsPlaceableAtPosition  | 
          ( | 
          vector  | 
          position | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ IsPlaceableAtPosition() [2/2]
  
  
      
        
          | override bool IsPlaceableAtPosition  | 
          ( | 
          vector  | 
          position | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ OnPlacementComplete()
  
  
      
        
          | override void OnPlacementComplete  | 
          ( | 
          Man  | 
          player,  | 
         
        
           | 
           | 
          vector  | 
          position = "0 0 0",  | 
         
        
           | 
           | 
          vector  | 
          orientation = "0 0 0"  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ SetActions()
  
  
      
        
          | override void SetActions  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ SetupTrap()
  
  
      
        
          | override void SetupTrap  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
The documentation for this class was generated from the following files: