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ActionFoldMap Class Reference

Private Member Functions

void ActionFoldMap ()
 
override bool IsInstant ()
 
override void CreateConditionComponents ()
 
override bool HasTarget ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override int GetActionCategory ()
 
override bool CanBePerformedWhileChangingStance ()
 

Constructor & Destructor Documentation

◆ ActionFoldMap()

void ActionFoldMap ( )
inlineprivate

References ActionBase::m_Text.

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

◆ CanBePerformedWhileChangingStance()

override bool CanBePerformedWhileChangingStance ( )
inlineprivate

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetActionCategory()

override int GetActionCategory ( )
inlineprivate

References AC_SINGLE_USE.

◆ HasTarget()

override bool HasTarget ( )
inlineprivate

◆ IsInstant()

override bool IsInstant ( )
inlineprivate

The documentation for this class was generated from the following file: