◆ ActionFoldMap()
◆ ActionCondition()
◆ CanBePerformedWhileChangingStance()
override bool CanBePerformedWhileChangingStance |
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◆ CreateConditionComponents()
override void CreateConditionComponents |
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◆ GetActionCategory()
override int GetActionCategory |
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◆ HasTarget()
override bool HasTarget |
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◆ IsInstant()
override bool IsInstant |
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The documentation for this class was generated from the following file:
- P:/scripts/4_World/Classes/UserActionsComponent/Actions/SingleUse/ActionFoldMap.c