PC Stable Documentation
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Private Member Functions | |
override void | InitServer () |
override bool | ValidateServer () |
Private Attributes | |
float | boatDecayMultiplier = 1 |
!! all member variables must correspond with the cfggameplay.json file contents !!!! | |
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inlineprivate |
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inlineprivate |
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private |
!! all member variables must correspond with the cfggameplay.json file contents !!!!
Referenced by CfgGameplayHandler::GetBoatDecayMultiplier().