DEPRECATED.
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◆ ActionRepackTent()
◆ ActionCondition()
◆ ActionConditionContinue()
◆ CreateConditionComponents()
| override void CreateConditionComponents |
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inlineprivate |
◆ GetAdminLogMessage()
◆ HasAlternativeInterrupt()
| override bool HasAlternativeInterrupt |
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inlineprivate |
◆ HasProgress()
| override bool HasProgress |
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inlineprivate |
◆ HasTarget()
| override bool HasTarget |
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inlineprivate |
◆ OnEndAnimationLoop()
| override void OnEndAnimationLoop |
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ActionData |
action_data | ) |
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inlineprivate |
◆ OnEndServer()
| override void OnEndServer |
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ActionData |
action_data | ) |
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inlineprivate |
◆ OnFinishProgressServer()
| override void OnFinishProgressServer |
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ActionData |
action_data | ) |
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inlineprivate |
◆ OnStartAnimationLoopClient()
| override void OnStartAnimationLoopClient |
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ActionData |
action_data | ) |
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inlineprivate |
◆ OnStartAnimationLoopServer()
| override void OnStartAnimationLoopServer |
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ActionData |
action_data | ) |
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inlineprivate |
◆ OnStartServer()
| override void OnStartServer |
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ActionData |
action_data | ) |
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inlineprivate |
◆ SetupAction()
◆ SetupAnimation()
◆ m_IsFinished
◆ m_RepackedEntity
The documentation for this class was generated from the following file: