◆ CanPutAsAttachment() [1/2]
◆ CanPutAsAttachment() [2/2]
◆ CanPutInCargo()
◆ GetLight() [1/2]
◆ GetLight() [2/2]
◆ InitAttachmentsSlotsToCheck()
void InitAttachmentsSlotsToCheck |
( |
out array< int > |
AttSlots | ) |
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inlineprivate |
◆ IsLightSource() [1/2]
override bool IsLightSource |
( |
| ) |
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inlineprivate |
◆ IsLightSource() [2/2]
override bool IsLightSource |
( |
| ) |
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inlineprivate |
◆ OnInventoryExit() [1/2]
override void OnInventoryExit |
( |
Man |
player | ) |
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inlineprivate |
◆ OnInventoryExit() [2/2]
override void OnInventoryExit |
( |
Man |
player | ) |
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inlineprivate |
◆ OnWork() [1/2]
override void OnWork |
( |
float |
consumed_energy | ) |
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inlineprivate |
◆ OnWork() [2/2]
override void OnWork |
( |
float |
consumed_energy | ) |
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inlineprivate |
◆ OnWorkStart() [1/2]
override void OnWorkStart |
( |
| ) |
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inlineprivate |
◆ OnWorkStart() [2/2]
override void OnWorkStart |
( |
| ) |
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inlineprivate |
◆ OnWorkStop() [1/2]
override void OnWorkStop |
( |
| ) |
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inlineprivate |
◆ OnWorkStop() [2/2]
override void OnWorkStop |
( |
| ) |
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inlineprivate |
◆ SetActions() [1/3]
override void SetActions |
( |
| ) |
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inlineprivate |
◆ SetActions() [2/3]
override void SetActions |
( |
| ) |
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inlineprivate |
◆ SetActions() [3/3]
override void SetActions |
( |
| ) |
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inlineprivate |
◆ UniversalLight()
◆ GLASS_ID
◆ LIGHT_OFF_GLASS
static string LIGHT_OFF_GLASS = "dz\\gear\\tools\\data\\flashlight_glass.rvmat" |
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staticprivate |
◆ LIGHT_OFF_REFLECTOR
static string LIGHT_OFF_REFLECTOR = "dz\\weapons\\attachments\\data\\TLS3.rvmat" |
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staticprivate |
◆ LIGHT_ON_GLASS
static string LIGHT_ON_GLASS = "dz\\gear\\tools\\data\\flashlight_glass_on.rvmat" |
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staticprivate |
◆ LIGHT_ON_REFLECTOR
static string LIGHT_ON_REFLECTOR = "dz\\weapons\\attachments\\data\\TLS3_on.rvmat" |
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staticprivate |
◆ m_AttachmentSlotsCheck
◆ m_Light [1/2]
◆ m_Light [2/2]
UniversallightLight m_Light |
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private |
◆ REFLECTOR_ID
static int REFLECTOR_ID = 1 |
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staticprivate |
The documentation for this class was generated from the following files:
- P:/scripts/4_World/Entities/ItemBase/Switchable_Base/Chainsaw.c
- P:/scripts/4_World/Entities/ItemBase/Switchable_Base/TLRLight.c
- P:/scripts/4_World/Entities/ItemBase/Switchable_Base/UniversalLight.c