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BoxCollidingParams Class Reference

Class that holds parameters to feed into CGame.IsBoxCollidingGeometryProxy. More...

Private Member Functions

proto native void SetParams (vector center, vector orientation, vector edgeLength, ObjIntersect primaryType, ObjIntersect secondaryType, bool fullComponentInfo)
 Set the parameters.
 

Detailed Description

Class that holds parameters to feed into CGame.IsBoxCollidingGeometryProxy.

Member Function Documentation

◆ SetParams()

proto native void SetParams ( vector  center,
vector  orientation,
vector  edgeLength,
ObjIntersect  primaryType,
ObjIntersect  secondaryType,
bool  fullComponentInfo 
)
private

Set the parameters.

Parameters
centervector Center of box
orientationvector Orientation of box
edgeLengthvector EdgeLength of box
primaryTypevector Primary geometry to check
secondaryTypevector Secondary geometry to check (if no backup is needed, fill in the same as for primaryType)
fullComponentInfovector When true gives information about every component and proxy in box, when false just the first component found

Referenced by GetMeleeTargetEx(), and VicinityItemManager::RefreshVicinityItems().


The documentation for this class was generated from the following file: