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CCTNonRuined Class Reference

Private Member Functions

void CCTNonRuined (float maximal_target_distance=UAMaxDistances.DEFAULT)
 
override bool Can (PlayerBase player, ActionTarget target)
 

Private Attributes

protected float m_MaximalActionDistanceSq
 

Constructor & Destructor Documentation

◆ CCTNonRuined()

void CCTNonRuined ( float  maximal_target_distance = UAMaxDistances.DEFAULT)
inlineprivate

Member Function Documentation

◆ Can()

override bool Can ( PlayerBase  player,
ActionTarget  target 
)
inlineprivate

Field Documentation

◆ m_MaximalActionDistanceSq

protected float m_MaximalActionDistanceSq
private

Referenced by Can(), and CCTNonRuined().


The documentation for this class was generated from the following file: