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PC Stable Documentation
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Static Private Member Functions | |
| static void | PlayVegetationCollideParticles (Object object, DayZPlayerImplement player) |
| static protected void | UpdateVegeCollisionCooldowns () |
Static Private Attributes | |
| static protected const int | VEGE_COLLISION_COOLDOWN = 3000 |
| static protected ref map< Object, float > | m_VegeCollideColldowns = new map <Object, float>() |
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inlinestaticprivate |
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inlinestaticprivate |
References GetWorldTime(), m_VegeCollideColldowns, and VEGE_COLLISION_COOLDOWN.
Referenced by PlayVegetationCollideParticles().
Referenced by PlayVegetationCollideParticles(), and UpdateVegeCollisionCooldowns().
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Referenced by UpdateVegeCollisionCooldowns().