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MiscEffects Class Reference

Static Private Member Functions

static void PlayVegetationCollideParticles (Object object, DayZPlayerImplement player)
 
static protected void UpdateVegeCollisionCooldowns ()
 

Static Private Attributes

static protected const int VEGE_COLLISION_COOLDOWN = 3000
 
static protected ref map< Object, floatm_VegeCollideColldowns = new map <Object, float>()
 

Member Function Documentation

◆ PlayVegetationCollideParticles()

◆ UpdateVegeCollisionCooldowns()

static protected void UpdateVegeCollisionCooldowns ( )
inlinestaticprivate

Field Documentation

◆ m_VegeCollideColldowns

protected ref map<Object, float> m_VegeCollideColldowns = new map <Object, float>()
staticprivate

◆ VEGE_COLLISION_COOLDOWN

protected const int VEGE_COLLISION_COOLDOWN = 3000
staticprivate

The documentation for this class was generated from the following file: