DEPRECATED.
More...
◆ ActionWorldFlagActionSwitch()
◆ ActionCondition()
◆ CreateConditionComponents()
| override void CreateConditionComponents |
( |
| ) |
|
|
inlineprivate |
◆ GetInputType()
| override GetInputType |
( |
| ) |
|
|
inlineprivate |
◆ IsInstant()
| override bool IsInstant |
( |
| ) |
|
|
inlineprivate |
◆ RemoveForceTargetAfterUse()
| override bool RemoveForceTargetAfterUse |
( |
| ) |
|
|
inlineprivate |
◆ SetFlagTendencyOnCurrentActionInvalid()
| void SetFlagTendencyOnCurrentActionInvalid |
( |
bool |
state | ) |
|
|
inlineprivate |
◆ Start()
◆ m_switch_to
The documentation for this class was generated from the following file: