PC Stable Documentation
 
All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Macros Modules Pages
Loading...
Searching...
No Matches
ActionWorldFlagActionSwitch Class Reference

DEPRECATED. More...

Private Member Functions

void ActionWorldFlagActionSwitch ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void Start (ActionData action_data)
 
override bool IsInstant ()
 
override bool RemoveForceTargetAfterUse ()
 
override GetInputType ()
 
void SetFlagTendencyOnCurrentActionInvalid (bool state)
 

Private Attributes

bool m_switch_to
 

Detailed Description

DEPRECATED.

Constructor & Destructor Documentation

◆ ActionWorldFlagActionSwitch()

void ActionWorldFlagActionSwitch ( )
inlineprivate

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

References m_switch_to.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetInputType()

override GetInputType ( )
inlineprivate

◆ IsInstant()

override bool IsInstant ( )
inlineprivate

◆ RemoveForceTargetAfterUse()

override bool RemoveForceTargetAfterUse ( )
inlineprivate

◆ SetFlagTendencyOnCurrentActionInvalid()

void SetFlagTendencyOnCurrentActionInvalid ( bool  state)
inlineprivate

◆ Start()

override void Start ( ActionData  action_data)
inlineprivate

Field Documentation

◆ m_switch_to

bool m_switch_to
private

Referenced by ActionCondition().


The documentation for this class was generated from the following file: