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PumpkinHelmet Class Reference

Private Member Functions

void PumpkinHelmet ()
 
override void OnMovedInsideCargo (EntityAI container)
 
override void OnMovedWithinCargo (EntityAI container)
 
override void OnRemovedFromCargo (EntityAI container)
 
override void EOnInit (IEntity other, int extra)
 
override void OnItemLocationChanged (EntityAI old_owner, EntityAI new_owner)
 
override void EEHealthLevelChanged (int oldLevel, int newLevel, string zone)
 
void UpdateGlowState ()
 
override void UpdateNVGStatus (PlayerBase player, bool attaching=false, bool force_disable=false)
 
override protected set< intGetAttachmentExclusionInitSlotValue (int slotId)
 

Constructor & Destructor Documentation

◆ PumpkinHelmet()

void PumpkinHelmet ( )
inlineprivate

Member Function Documentation

◆ EEHealthLevelChanged()

override void EEHealthLevelChanged ( int  oldLevel,
int  newLevel,
string  zone 
)
inlineprivate

References UpdateGlowState().

◆ EOnInit()

override void EOnInit ( IEntity  other,
int  extra 
)
inlineprivate

References UpdateGlowState().

◆ GetAttachmentExclusionInitSlotValue()

override protected set< int > GetAttachmentExclusionInitSlotValue ( int  slotId)
inlineprivate

◆ OnItemLocationChanged()

override void OnItemLocationChanged ( EntityAI  old_owner,
EntityAI  new_owner 
)
inlineprivate

References UpdateGlowState().

◆ OnMovedInsideCargo()

override void OnMovedInsideCargo ( EntityAI  container)
inlineprivate

References UpdateGlowState().

◆ OnMovedWithinCargo()

override void OnMovedWithinCargo ( EntityAI  container)
inlineprivate

References UpdateGlowState().

◆ OnRemovedFromCargo()

override void OnRemovedFromCargo ( EntityAI  container)
inlineprivate

References UpdateGlowState().

◆ UpdateGlowState()

◆ UpdateNVGStatus()

override void UpdateNVGStatus ( PlayerBase  player,
bool  attaching = false,
bool  force_disable = false 
)
inlineprivate

References GetGame().


The documentation for this class was generated from the following file: