PC Stable Documentation
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Private Member Functions | |
override void | Init () |
override bool | ActivateCondition (PlayerBase player) |
override void | OnActivate (PlayerBase player) |
override void | OnDeactivate (PlayerBase player) |
override string | GetDebugText () |
override void | OnReconnect (PlayerBase player) |
override bool | DeactivateCondition (PlayerBase player) |
override void | OnTick (PlayerBase player, float deltaT) |
Private Attributes | |
const int | UNCONSIOUSS_COOLDOWN_TIME = 60 |
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inlineprivate |
References PlayerConstants::UNCONSCIOUS_THRESHOLD.
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References PlayerConstants::CONSCIOUS_THRESHOLD.
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References PlayerConstants::CONSCIOUS_THRESHOLD, m_Player, and ToString().
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References m_AnalyticsStatsEnabled, m_ID, m_TickIntervalActive, m_TickIntervalInactive, and m_TrackActivatedTime.
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inlineprivate |
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inlineprivate |
References GetGame(), CGame::GetTime(), and DayZPlayerSyncJunctures::SendPlayerUnconsciousness().
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