Loading...
Searching...
No Matches
\desc Constants for Item Health States
◆ STATE_BADLY_DAMAGED
const int STATE_BADLY_DAMAGED = 3 |
|
private |
Referenced by AddDamageToItemByFireEx(), ActionRepairVehiclePartBase::AdjustVehicleHealthServer(), RecipeBase::Do(), GetCurrentItemHeatIsolation(), ItemManager::GetItemHealthColor(), ItemManager::GetItemHealthColor(), Chemlight_ColorBase::GetMaterialForDamageState(), HandlePlayerBody(), YieldItemJunk::OnEntityYieldSpawned(), ActionRepairCarPart::OnFinishProgressServer(), RemoveSplint(), ScriptedWidgetEventHandler::SetItemHealth(), and UIScriptedMenu::UpdateItemInfoDamage().
◆ STATE_DAMAGED
const int STATE_DAMAGED = 2 |
|
private |
Referenced by ActionRepairVehiclePartBase::AdjustVehicleHealthServer(), ActionCarHornBase::BatteryIsVital(), PluginBase::CanRepair(), RecipeBase::Do(), GetCurrentItemHeatIsolation(), ItemManager::GetItemHealthColor(), ItemManager::GetItemHealthColor(), Chemlight_ColorBase::GetMaterialForDamageState(), HandlePlayerBody(), ActionRepairCarPart::OnFinishProgressServer(), RemoveSplint(), ScriptedWidgetEventHandler::SetItemHealth(), and UIScriptedMenu::UpdateItemInfoDamage().
◆ STATE_PRISTINE
const int STATE_PRISTINE = 0 |
|
private |
◆ STATE_RUINED
const int STATE_RUINED = 4 |
|
private |
Referenced by ActionRepairBoatChassis::ActionCondition(), ActionCondition(), ActionRepairCarChassis::ActionCondition(), ActionRepairCarPart::ActionCondition(), ActionRepairTentPart::ActionCondition(), ActionRepairVehiclePartBase::AdjustVehicleHealthServer(), InventoryItem::CanBeCombined(), CanLoadAttachment(), FireplaceBase::CanLoadAttachment(), ItemBase::CanLoadAttachment(), CanLoadItemIntoCargo(), FireplaceBase::CanLoadItemIntoCargo(), ItemBase::CanLoadItemIntoCargo(), CanReceiveAttachment(), FireplaceBase::CanReceiveAttachment(), ItemBase::CanReceiveAttachment(), CanReceiveItemIntoCargo(), FireplaceBase::CanReceiveItemIntoCargo(), ScientificBriefcase::CanReceiveItemIntoCargo(), ItemBase::CanReceiveItemIntoCargo(), PluginBase::CanRepair(), ItemBase::CanToggleAnimations(), BoatScript::CheckOperationalRequirements(), Car::CheckOperationalRequirements(), BoatScript::CheckOperationalState(), DamageHands(), RecipeBase::Do(), Entity::EEHealthLevelChanged(), InventoryItemSuper::EEHealthLevelChanged(), ImprovisedExplosive::EEHealthLevelChanged(), Plastic_Explosive::EEHealthLevelChanged(), InventoryItem::EEHealthLevelChanged(), ItemBase::EEHealthLevelChanged(), MaskBase::EEHealthLevelChanged(), GasMask_Filter::EEHealthLevelChanged(), EEHealthLevelChanged(), Container_Base::EEHealthLevelChanged(), TrapBase::EEHealthLevelChanged(), ManBase::EEHealthLevelChanged(), Car::EEHealthLevelChanged(), GetCurrentItemHeatIsolation(), ItemManager::GetItemHealthColor(), ItemManager::GetItemHealthColor(), Chemlight_ColorBase::GetMaterialForDamageState(), TentBase::HandleCamoNetAttachment(), ItemBase::HandleOpeningsPhysics(), HandlePlayerBody(), Plastic_Explosive::OnActivatedByItem(), ActionRepairCarPart::OnFinishProgressServer(), CarScript::OnSound(), RemoveSplint(), PluginBase::Repair(), ActionRepairPart::RepairCondition(), ActionTargetsCursor::SetItemHealth(), ScriptedWidgetEventHandler::SetItemHealth(), and UIScriptedMenu::UpdateItemInfoDamage().
◆ STATE_WORN
Referenced by ActionRepairBoatChassis::ActionCondition(), ActionCondition(), ActionRepairCarChassis::ActionCondition(), ActionRepairCarPart::ActionCondition(), ActionRepairVehiclePartBase::AdjustVehicleHealthServer(), PluginBase::CalculateHealth(), PluginBase::CanRepair(), RecipeBase::Do(), GetCurrentItemHeatIsolation(), ItemManager::GetItemHealthColor(), ItemManager::GetItemHealthColor(), HandlePlayerBody(), ActionRepairCarPart::OnFinishProgressServer(), CarHud::RefreshVehicleHud(), RemoveSplint(), PluginBase::Repair(), ActionRepairPart::RepairCondition(), ScriptedWidgetEventHandler::SetItemHealth(), BoatHud::UpdateEngineIcon(), and UIScriptedMenu::UpdateItemInfoDamage().