ContentDLC is for query installed DLC (only as entitlement keys, not content)
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ContentDLC is for query installed DLC (only as entitlement keys, not content)
◆ GetEntitlements()
For getting current entitlements on device (console). Could be called after any entitlement change or before accessing locked content.
- Parameters
-
| dlcIdList | through this list is returned all installed DLC with valid license for current user |
- Returns
- count of installed and valid DLCs.
◆ IsDLCInstalled()
- Parameters
-
- Returns
- current state of availability of unlocking' dlc. Only DLC with valid license return true.
Referenced by OwnsAllDLC().
◆ OnChange()
Called from engine for notifing script after any change in additional content (installed, lost license). There should be check for current state of entitlements. On Xbox should be problem with event lost license! (system bug)
- Parameters
-
| dlcId | ID of DLC that was changed. Could be empty string if console does not report concrete DLC ID. |
References ScriptInvoker::Invoke(), and m_OnChange.
◆ OwnsAllDLC()
◆ m_OnChange
The documentation for this class was generated from the following file: