Enumerations | |
| enum | EAnniversaryMusicStates { INVALID , LIGHT , INTENSE } |
Functions | |
| void | AnniversaryMusicSource () |
| override void | EEDelete (EntityAI parent) |
| override void | OnVariablesSynchronized () |
| void | UpdateMusic () |
| void | SetIntenseServer () |
| void | SetLightServer () |
| void | SetInvalidServer () |
| void | PlayIntense () |
| void | PlayLight () |
| void | StopAllMusic () |
Variables | |
| enum EAnniversaryMusicStates | SOUND_INTENSE = "AnniversaryMusic_Intense_SoundSet" |
| private const string | SOUND_LIGHT = "AnniversaryMusic_Light_SoundSet" |
| protected EffectSound | m_LightAmbientSound |
| protected EffectSound | m_IntenseAmbientSound |
| protected int | m_MusicState |
| protected int | m_MusicStateLocal |
| void AnniversaryMusicSource | ( | ) |
References EnumTools::GetEnumSize(), m_MusicState, and m_MusicStateLocal.
| override void EEDelete | ( | EntityAI | parent | ) |
References SEffectManager::DestroyEffect(), m_IntenseAmbientSound, and m_LightAmbientSound.
| override void OnVariablesSynchronized | ( | ) |
References m_MusicState, m_MusicStateLocal, and UpdateMusic().
| void PlayIntense | ( | ) |
References m_IntenseAmbientSound, m_LightAmbientSound, EffectSound::SoundPlay(), and EffectSound::SoundStop().
Referenced by UpdateMusic().
| void PlayLight | ( | ) |
References m_IntenseAmbientSound, m_LightAmbientSound, EffectSound::SoundPlay(), and EffectSound::SoundStop().
Referenced by UpdateMusic().
| void SetIntenseServer | ( | ) |
References m_MusicState.
| void SetInvalidServer | ( | ) |
References m_MusicState.
| void SetLightServer | ( | ) |
References m_MusicState.
| void StopAllMusic | ( | ) |
References m_IntenseAmbientSound, m_LightAmbientSound, and EffectSound::SoundStop().
Referenced by UpdateMusic().
| void UpdateMusic | ( | ) |
| protected EffectSound m_IntenseAmbientSound |
Referenced by EEDelete(), PlayIntense(), PlayLight(), StopAllMusic(), and UpdateMusic().
| protected EffectSound m_LightAmbientSound |
Referenced by EEDelete(), PlayIntense(), PlayLight(), StopAllMusic(), and UpdateMusic().
| protected int m_MusicState |
Referenced by AnniversaryMusicSource(), OnVariablesSynchronized(), SetIntenseServer(), SetInvalidServer(), SetLightServer(), and UpdateMusic().
| protected int m_MusicStateLocal |
Referenced by AnniversaryMusicSource(), and OnVariablesSynchronized().
| enum EAnniversaryMusicStates SOUND_INTENSE = "AnniversaryMusic_Intense_SoundSet" |
Referenced by UpdateMusic().
| private const string SOUND_LIGHT = "AnniversaryMusic_Light_SoundSet" |
Referenced by UpdateMusic().