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class | DayZPlayerImplementAiming |
at which point does the stabilization start to get affected More... | |
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enum | eSwayStates { DEFAULT , HOLDBREATH_IN , HOLDBREATH_STABLE , HOLDBREATH_EXHAUSTED , MAX } |
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enum eSwayStates | SWAY_MULTIPLIER_DEFAULT = 1.0 |
static const float | SWAY_MULTIPLIER_STABLE = 0.05 |
static const float | SWAY_MULTIPLIER_EXHAUSTED = 0.6 |
static const float | SWAY_TIME_IN = 1.5 |
static const float | SWAY_TIME_STABLE = 3.0 |
static const float | SWAY_TIME_EXHAUSTED = 1.5 |
static const float | SWAY_TIME_OUT = 0.5 |
static const float | SWAY_ROLL = 3 |
static const float | HOLD_BREATH_STAMINA_THRESHOLD = 0.5 |
enum eSwayStates |
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enum eSwayStates SWAY_MULTIPLIER_DEFAULT = 1.0 |
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