◆ Disarm()
override protected void Disarm |
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◆ GetDebugActions()
override void GetDebugActions |
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out TSelectableActionInfoArrayEx |
outputList | ) |
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◆ GetDebugText()
override string GetDebugText |
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◆ GetDestroyedSound()
override string GetDestroyedSound |
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◆ GetExplosiveTriggerSlotName()
override string GetExplosiveTriggerSlotName |
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◆ GetHitSound()
override string GetHitSound |
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◆ GetMinutesMax()
◆ GetRingingDurationMax()
override float GetRingingDurationMax |
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◆ GetRingingSound()
override string GetRingingSound |
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◆ GetRingingStopSound()
string GetRingingStopSound |
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◆ GetToggleSound()
override string GetToggleSound |
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◆ GetWorkingSound()
override string GetWorkingSound |
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◆ Init()
◆ OnAction()
◆ OnRingingStopClient()
override protected void OnRingingStopClient |
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◆ OnStoreLoad()
◆ OnStoreSave()
◆ OnUpdate()
References NoiseSystem::AddNoiseTarget(), GetGame(), NoiseAIEvaluate::GetNoiseReduction(), GetPosition, GetRingingDurationMax(), IsRinging(), m_AlarmInSecs, m_NoisePar, m_NoiseSystem, m_RingingDuration, MakeRingingStart(), MakeRingingStop(), SecondsTo01(), TurnOff(), and UPDATE_TICK_RATE.
◆ SecondsTo01()
◆ SetActions()
override void SetActions |
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◆ SetAlarmTimeServer()
override void SetAlarmTimeServer |
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float |
time01 | ) |
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◆ SetAlarmTimeServerSecs()
void SetAlarmTimeServerSecs |
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int |
inSecs | ) |
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◆ Time01ToSeconds()
◆ TurnOff()
override void TurnOff |
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◆ DESTROYED_SOUND
const string DESTROYED_SOUND = "AlarmClock_Destroyed_SoundSet" |
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◆ HIT_SOUND
const string HIT_SOUND = "AlarmClock_Hit_SoundSet" |
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◆ m_AlarmInSecs
◆ m_NoisePar
◆ m_NoiseSystem
◆ m_RingingStopSound
◆ RINGING_SOUND
const string RINGING_SOUND = "KitchenTimer_Ring_Loop_SoundSet" |
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◆ WORKING_SOUND
const string WORKING_SOUND = "KitchenTimer_Ticking_Loop_SoundSet" |
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The documentation for this class was generated from the following file: