◆ SlotsContainer()
◆ GetFocusedItem()
◆ GetFocusedSlotsIcon()
◆ GetSlotIcon()
References m_Icons.
Referenced by AttachmentCategoriesSlotsContainer::AttachmentCategoriesSlotsContainer(), ZombieContainer::GetSlotsIcon(), AttachmentsGroupContainer::GetSlotsIcon(), AttachmentCategoriesRow::Init(), Attachments::InitAttachmentGrid(), AttachmentCategoriesContainer::InitGhostSlots(), IsDisplayable(), AttachmentCategoriesContainer::LoadAttachmentCategoriesIcon(), VicinitySlotsContainer::RecomputeNumberOfContainers(), AttachmentCategoriesContainer::ShowInSlots(), VicinitySlotsContainer::ShowItemsInContainers(), and UpdateIcon().
 
 
◆ GetVisibleFocus()
◆ IsDisplayable()
  
  
      
        
          | override bool IsDisplayable  | 
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◆ IsEmpty()
  
  
      
        
          | override bool IsEmpty  | 
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◆ SelectItem()
  
  
      
        
          | override bool SelectItem  | 
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◆ SetDefaultFocus()
  
  
      
        
          | override void SetDefaultFocus  | 
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          while_micromanagment_mode = false | ) | 
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◆ SetFocus()
  
  
      
        
          | void SetFocus  | 
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◆ SetLastFocus()
  
  
      
        
          | override void SetLastFocus  | 
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◆ SetLayoutName()
  
  
      
        
          | override void SetLayoutName  | 
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◆ SetNextLeftActive()
  
  
      
        
          | override void SetNextLeftActive  | 
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◆ SetNextRightActive()
  
  
      
        
          | override void SetNextRightActive  | 
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◆ SetVisibleFocus()
  
  
      
        
          | void SetVisibleFocus  | 
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◆ Unfocus()
  
  
      
        
          | override void Unfocus  | 
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◆ UnfocusAll()
  
  
      
        
          | override void UnfocusAll  | 
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◆ UpdateIcon()
◆ VerifySlotsIconVisibility()
  
  
      
        
          | bool VerifySlotsIconVisibility  | 
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          idx = -1 | ) | 
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Returns 'true' if radial icon is VISIBLE and also OPEN (individual icon or any icon, use parameter..) 
References IsVisible(), and m_Icons.
 
 
◆ m_Icons
Referenced by GetFocusedSlotsIcon(), GetSlotIcon(), GetVisibleFocus(), SetDefaultFocus(), SetFocus(), SetNextLeftActive(), SetNextRightActive(), SetVisibleFocus(), SlotsContainer(), Unfocus(), UnfocusAll(), and VerifySlotsIconVisibility().
 
 
◆ m_VisibleColumnCount
The documentation for this class was generated from the following file: