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ActionConsumeSingle.c File Reference

Data Structures

class  ActionConsumeSingle
 

Functions

ActionConsumeSingle ActionSingleUseBase CreateActionComponent ()
 DEPRECATED.
 
void ActionConsumeSingle ()
 
int GetConsumedQuantity ()
 
override bool HasProneException ()
 
override bool HasTarget ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnExecuteServer (ActionData action_data)
 
override void OnEndServer (ActionData action_data)
 

Variables

const int DEFAULT_CONSUMED_QUANTITY = 1
 

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)

◆ ActionConsumeSingle()

◆ CreateActionComponent()

ActionConsumeSingle ActionSingleUseBase CreateActionComponent ( )

DEPRECATED.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

◆ GetConsumedQuantity()

int GetConsumedQuantity ( )

Referenced by OnExecuteServer().

◆ HasProneException()

override bool HasProneException ( )

◆ HasTarget()

override bool HasTarget ( )

◆ OnEndServer()

override void OnEndServer ( ActionData  action_data)

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData  action_data)

Variable Documentation

◆ DEFAULT_CONSUMED_QUANTITY

const int DEFAULT_CONSUMED_QUANTITY = 1

Referenced by GetConsumedQuantity().