Data Structures | |
class | ActionPlaceOvenIndoor |
Functions | |
void | FireplaceToIndoorOvenLambda (EntityAI old_item, string new_item_type, PlayerBase player, vector pos, Object target) |
override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) |
Variables | |
ActionPlaceOvenIndoor | m_FirePointIndex |
float | m_FireplaceRot |
vector | m_SmokePosition |
References m_FireplaceRot, m_FirePointIndex, m_SmokePosition, Print(), and vector::Zero.
void FireplaceToIndoorOvenLambda | ( | EntityAI | old_item, |
string | new_item_type, | ||
PlayerBase | player, | ||
vector | pos, | ||
Object | target | ||
) |
References m_FireplaceRot, m_FirePointIndex, m_SmokePosition, Math3D::MatrixIdentity4(), and InventoryLocation::SetGround().
Referenced by ActionPlaceOvenIndoor::OnExecuteServer().
float m_FireplaceRot |
ActionPlaceOvenIndoor m_FirePointIndex |
vector m_SmokePosition |