Data Structures | |
| class | ActionPlaceOvenIndoor |
Functions | |
| void | FireplaceToIndoorOvenLambda (EntityAI old_item, string new_item_type, PlayerBase player, vector pos, Object target) |
| override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) |
Variables | |
| ActionPlaceOvenIndoor | m_FirePointIndex |
| float | m_FireplaceRot |
| vector | m_SmokePosition |
References m_FireplaceRot, m_FirePointIndex, m_SmokePosition, Print(), and vector::Zero.
| void FireplaceToIndoorOvenLambda | ( | EntityAI | old_item, |
| string | new_item_type, | ||
| PlayerBase | player, | ||
| vector | pos, | ||
| Object | target | ||
| ) |
References m_FireplaceRot, m_FirePointIndex, m_SmokePosition, Math3D::MatrixIdentity4(), and InventoryLocation::SetGround().
Referenced by ActionPlaceOvenIndoor::OnExecuteServer().
| float m_FireplaceRot |
| ActionPlaceOvenIndoor m_FirePointIndex |
| vector m_SmokePosition |