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ActionConsumeSingle Class Reference

Private Member Functions

void ActionConsumeSingle ()
 
int GetConsumedQuantity ()
 
override bool HasProneException ()
 
override bool HasTarget ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnExecuteServer (ActionData action_data)
 
override void OnEndServer (ActionData action_data)
 

Private Attributes

const int DEFAULT_CONSUMED_QUANTITY = 1
 

Constructor & Destructor Documentation

◆ ActionConsumeSingle()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetConsumedQuantity()

int GetConsumedQuantity ( )
inlineprivate

References DEFAULT_CONSUMED_QUANTITY.

Referenced by OnExecuteServer().

◆ HasProneException()

override bool HasProneException ( )
inlineprivate

◆ HasTarget()

override bool HasTarget ( )
inlineprivate

◆ OnEndServer()

override void OnEndServer ( ActionData  action_data)
inlineprivate

◆ OnExecuteServer()

Field Documentation

◆ DEFAULT_CONSUMED_QUANTITY

const int DEFAULT_CONSUMED_QUANTITY = 1
private

Referenced by GetConsumedQuantity().


The documentation for this class was generated from the following file: