Data Structures | |
| class | ActionCraftArmbandCB | 
Functions | |
| ActionCraftArmbandCB ActionContinuousBaseCB | ActionCraftArmband () | 
| override void | CreateActionComponent () | 
| override void | CreateConditionComponents () | 
| override bool | HasTarget () | 
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) | 
| override void | OnFinishProgressServer (ActionData action_data) | 
| override string | GetSoundCategory (ActionData action_data) | 
| override bool ActionCondition | ( | PlayerBase | player, | 
| ActionTarget | target, | ||
| ItemBase | item | ||
| ) | 
| ActionCraftArmbandCB ActionContinuousBaseCB ActionCraftArmband | ( | ) | 
Referenced by ActionConstructor::RegisterActions(), and ItemBase::SetActions().
| override void CreateActionComponent | ( | ) | 
References m_CommandUID, and m_StanceMask.
| override void CreateConditionComponents | ( | ) | 
| override string GetSoundCategory | ( | ActionData | action_data | ) | 
| override bool HasTarget | ( | ) | 
| override void OnFinishProgressServer | ( | ActionData | action_data | ) |