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ActionCraftArmband.c File Reference

Data Structures

class  ActionCraftArmbandCB
 

Functions

ActionCraftArmbandCB ActionContinuousBaseCB ActionCraftArmband ()
 
override void CreateActionComponent ()
 
override void CreateConditionComponents ()
 
override bool HasTarget ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnFinishProgressServer (ActionData action_data)
 
override string GetSoundCategory (ActionData action_data)
 

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)

◆ ActionCraftArmband()

◆ CreateActionComponent()

override void CreateActionComponent ( )

References m_CommandUID, and m_StanceMask.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

◆ GetSoundCategory()

override string GetSoundCategory ( ActionData  action_data)

◆ HasTarget()

override bool HasTarget ( )

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData  action_data)