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ActionDigOutStash.c File Reference

Data Structures

class  ActionDigOutStashCB
 
class  DigOutStashLambda
 

Functions

ActionDigOutStashCB ActionContinuousBaseCB ActionDigOutStash ()
 
override void CreateActionComponent ()
 
override void CreateConditionComponents ()
 
override bool Can (PlayerBase player, ActionTarget target, ItemBase item, int condition_mask)
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnExecuteClient (ActionData action_data)
 
override void OnExecuteServer (ActionData action_data)
 
void SpawnParticleShovelRaise (ActionData action_data)
 
override void OnFinishProgressServer (ActionData action_data)
 
override string GetAdminLogMessage (ActionData action_data)
 

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)

References Class::CastTo().

◆ ActionDigOutStash()

◆ Can()

override bool Can ( PlayerBase  player,
ActionTarget  target,
ItemBase  item,
int  condition_mask 
)

References vector::Forward.

◆ CreateActionComponent()

override void CreateActionComponent ( )

References m_CommandUID, and m_StanceMask.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

◆ GetAdminLogMessage()

override string GetAdminLogMessage ( ActionData  action_data)

References string::Format().

◆ OnExecuteClient()

override void OnExecuteClient ( ActionData  action_data)

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData  action_data)

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData  action_data)

◆ SpawnParticleShovelRaise()

void SpawnParticleShovelRaise ( ActionData  action_data)