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ActionDismantleStoneCircle.c File Reference

Data Structures

class  ActionDismantleStoneCircleCB
 

Functions

ActionDismantleStoneCircleCB ActionContinuousBaseCB ActionDismantleStoneCircle ()
 
override void CreateActionComponent ()
 
override void CreateConditionComponents ()
 
override GetInputType ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnFinishProgressServer (ActionData action_data)
 

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)

◆ ActionDismantleStoneCircle()

◆ CreateActionComponent()

override void CreateActionComponent ( )

References m_CommandUID, and m_StanceMask.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

◆ GetInputType()

override GetInputType ( )

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData  action_data)