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ActionTuneRadioStation.c File Reference

Data Structures

class  ActionTuneRadioStationCB
 

Functions

ActionTuneRadioStationCB ActionContinuousBaseCB ActionTuneRadioStation ()
 
override void CreateActionComponent ()
 
override void CreateConditionComponents ()
 
override bool HasProneException ()
 
override bool HasTarget ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnFinishProgressServer (ActionData action_data)
 

Variables

private const float REPEAT_AFTER_SEC = 1.0
 

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)

◆ ActionTuneRadioStation()

◆ CreateActionComponent()

override void CreateActionComponent ( )

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

◆ HasProneException()

override bool HasProneException ( )

◆ HasTarget()

override bool HasTarget ( )

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData  action_data)

Variable Documentation

◆ REPEAT_AFTER_SEC

private const float REPEAT_AFTER_SEC = 1.0