Data Structures | |
| class | ActionEatSnowContinuousCB |
Functions | |
| ActionEatSnowContinuousCB ActionContinuousBaseCB | ActionEatSnowContinuous () |
| override void | CreateActionComponent () |
| override bool | IsDrink () |
| override | GetInputType () |
| override void | CreateConditionComponents () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnStart (ActionData action_data) |
| override void | OnEnd (ActionData action_data) |
| override void | OnFinishProgressServer (ActionData action_data) |
| override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
| override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item | ||
| ) |
| ActionEatSnowContinuousCB ActionContinuousBaseCB ActionEatSnowContinuous | ( | ) |
Referenced by ActionConstructor::RegisterActions(), and ManBase::SetActions().
| override void CreateActionComponent | ( | ) |
References m_CommandUID, and m_StanceMask.
| override void CreateConditionComponents | ( | ) |
References CCTWaterSurfaceEx(), UAMaxDistances::DEFAULT, and LIQUID_SNOW.
| override GetInputType | ( | ) |
| override bool IsDrink | ( | ) |
| override void OnEnd | ( | ActionData | action_data | ) |
| override void OnFinishProgressServer | ( | ActionData | action_data | ) |
| override void OnStart | ( | ActionData | action_data | ) |
| override bool ReadFromContext | ( | ParamsReadContext | ctx, |
| out ActionReciveData | action_recive_data | ||
| ) |
References ActionBase::HasTarget(), and Serializer::Read().
| override void WriteToContext | ( | ParamsWriteContext | ctx, |
| ActionData | action_data | ||
| ) |
References ActionBase::HasTarget(), Serializer::Write(), and vector::Zero.