PC Stable Documentation
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const float | DEFAULT = 1 |
const float | DISINFECT = 10 |
const float | EAT_SMALL = 10 |
const float | EAT_NORMAL = 15 |
const float | EAT_BIG = 25 |
const float | FILL_LIQUID = 200 |
const float | FILL_SNOW = 100 |
const float | POUR_LIQUID = 100 |
const float | DRAIN_LIQUID = 100 |
const float | DRINK = 65 |
const float | BLOOD = 50 |
const float | SALINE = 100 |
const float | FUEL = 500 |
const float | FIREPLACE_EXTINGUISHER = 200 |
const float | FIREPLACE_LIQUID = 100 |
const float | GARDEN_FERTILIZE = 10 |
const float | GARDEN_WATER = 150 |
const float | GARDEN_DISINFECT_PLANT = 0.06 |
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Referenced by ActionGiveBloodTargetCB::CreateActionComponent().
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Referenced by ActionEatBigCB::CreateActionComponent(), and ActionEatCanCB::CreateActionComponent().
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Referenced by ActionEatBig(), ActionEatFruitCB::CreateActionComponent(), ActionEatMeatCB::CreateActionComponent(), ActionForceFeedCB::CreateActionComponent(), ActionForceFeedSmallCB::CreateActionComponent(), ActionForceFeedMeatCB::CreateActionComponent(), ActionForceABiteCB::CreateActionComponent(), and OnFinishProgressServer().
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Referenced by ActionFillBottleBaseCB::CreateActionComponent().
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Referenced by ActionFillBottleBaseCB::CreateActionComponent().
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Referenced by ActionExtinguishFireplaceByLiquidCB::CreateActionComponent().
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Referenced by ActionFillBrakesCB::CreateActionComponent(), and ActionFillOilCB::CreateActionComponent().
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