Data Structures | |
class | ActionRaiseMegaphoneCB |
Functions | |
ActionRaiseMegaphoneCB ActionContinuousBaseCB | ActionRaiseMegaphone () |
override void | CreateActionComponent () |
override void | CreateConditionComponents () |
override bool | HasProneException () |
override bool | HasProgress () |
override bool | HasTarget () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnStartServer (ActionData action_data) |
override void | OnEndServer (ActionData action_data) |
override void | OnStartClient (ActionData action_data) |
override void | OnEndClient (ActionData action_data) |
Variables | |
private const float | REPEAT_AFTER_SEC = -1.0 |
override bool ActionCondition | ( | PlayerBase | player, |
ActionTarget | target, | ||
ItemBase | item | ||
) |
ActionRaiseMegaphoneCB ActionContinuousBaseCB ActionRaiseMegaphone | ( | ) |
Referenced by ActionConstructor::RegisterActions(), and ItemMegaphone::SetActions().
override void CreateActionComponent | ( | ) |
override void CreateConditionComponents | ( | ) |
override bool HasProgress | ( | ) |
override bool HasProneException | ( | ) |
override bool HasTarget | ( | ) |
override void OnEndClient | ( | ActionData | action_data | ) |
override void OnEndServer | ( | ActionData | action_data | ) |
override void OnStartClient | ( | ActionData | action_data | ) |
override void OnStartServer | ( | ActionData | action_data | ) |
private const float REPEAT_AFTER_SEC = -1.0 |