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ActionRaiseMegaphone.c File Reference

Data Structures

class  ActionRaiseMegaphoneCB
 

Functions

ActionRaiseMegaphoneCB ActionContinuousBaseCB ActionRaiseMegaphone ()
 
override void CreateActionComponent ()
 
override void CreateConditionComponents ()
 
override bool HasProneException ()
 
override bool HasProgress ()
 
override bool HasTarget ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnStartServer (ActionData action_data)
 
override void OnEndServer (ActionData action_data)
 
override void OnStartClient (ActionData action_data)
 
override void OnEndClient (ActionData action_data)
 

Variables

private const float REPEAT_AFTER_SEC = -1.0
 

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)

◆ ActionRaiseMegaphone()

◆ CreateActionComponent()

override void CreateActionComponent ( )

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

◆ HasProgress()

override bool HasProgress ( )

◆ HasProneException()

override bool HasProneException ( )

◆ HasTarget()

override bool HasTarget ( )

◆ OnEndClient()

override void OnEndClient ( ActionData  action_data)

◆ OnEndServer()

override void OnEndServer ( ActionData  action_data)

◆ OnStartClient()

override void OnStartClient ( ActionData  action_data)

◆ OnStartServer()

override void OnStartServer ( ActionData  action_data)

Variable Documentation

◆ REPEAT_AFTER_SEC

private const float REPEAT_AFTER_SEC = -1.0