Data Structures | |
| class | ActionRaiseMegaphoneCB | 
Functions | |
| ActionRaiseMegaphoneCB ActionContinuousBaseCB | ActionRaiseMegaphone () | 
| override void | CreateActionComponent () | 
| override void | CreateConditionComponents () | 
| override bool | HasProneException () | 
| override bool | HasProgress () | 
| override bool | HasTarget () | 
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) | 
| override void | OnStartServer (ActionData action_data) | 
| override void | OnEndServer (ActionData action_data) | 
| override void | OnStartClient (ActionData action_data) | 
| override void | OnEndClient (ActionData action_data) | 
Variables | |
| private const float | REPEAT_AFTER_SEC = -1.0 | 
| override bool ActionCondition | ( | PlayerBase | player, | 
| ActionTarget | target, | ||
| ItemBase | item | ||
| ) | 
| ActionRaiseMegaphoneCB ActionContinuousBaseCB ActionRaiseMegaphone | ( | ) | 
Referenced by ActionConstructor::RegisterActions(), and ItemMegaphone::SetActions().
| override void CreateActionComponent | ( | ) | 
| override void CreateConditionComponents | ( | ) | 
| override bool HasProgress | ( | ) | 
| override bool HasProneException | ( | ) | 
| override bool HasTarget | ( | ) | 
| override void OnEndClient | ( | ActionData | action_data | ) | 
| override void OnEndServer | ( | ActionData | action_data | ) | 
| override void OnStartClient | ( | ActionData | action_data | ) | 
| override void OnStartServer | ( | ActionData | action_data | ) | 
| private const float REPEAT_AFTER_SEC = -1.0 |