Data Structures | |
| class | ActionPackTentCB | 
Functions | |
| ActionPackTentCB ActionContinuousBaseCB | ActionPackTent () | 
| override void | CreateActionComponent () | 
| override void | CreateConditionComponents () | 
| override | GetInputType () | 
| override bool | IsUsingProxies () | 
| override bool | HasProgress () | 
| override bool | HasAlternativeInterrupt () | 
| override bool | UseMainItem () | 
| override bool | ActionConditionContinue (ActionData action_data) | 
| override ActionData | CreateActionData () | 
| override bool | SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=NULL) | 
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) | 
| override void | Start (ActionData action_data) | 
| override void | OnExecute (ActionData action_data) | 
| override void | OnEnd (ActionData action_data) | 
| override void | OnFinishProgressServer (ActionData action_data) | 
| override string | GetAdminLogMessage (ActionData action_data) | 
| override bool ActionCondition | ( | PlayerBase | player, | 
| ActionTarget | target, | ||
| ItemBase | item | ||
| ) | 
| override bool ActionConditionContinue | ( | ActionData | action_data | ) | 
| ActionPackTentCB ActionContinuousBaseCB ActionPackTent | ( | ) | 
Referenced by ActionConstructor::RegisterActions(), ItemBase::SetActions(), and TentBase::SetActions().
| override void CreateActionComponent | ( | ) | 
References m_CommandUID, and m_StanceMask.
| override ActionData CreateActionData | ( | ) | 
| override void CreateConditionComponents | ( | ) | 
References UAMaxDistances::DEFAULT.
| override string GetAdminLogMessage | ( | ActionData | action_data | ) | 
| override GetInputType | ( | ) | 
| override bool HasAlternativeInterrupt | ( | ) | 
| override bool HasProgress | ( | ) | 
| override bool IsUsingProxies | ( | ) | 
| override void OnEnd | ( | ActionData | action_data | ) | 
| override void OnExecute | ( | ActionData | action_data | ) | 
| override void OnFinishProgressServer | ( | ActionData | action_data | ) | 
| override bool SetupAction | ( | PlayerBase | player, | 
| ActionTarget | target, | ||
| ItemBase | item, | ||
| out ActionData | action_data, | ||
| Param | extra_data = NULL  | 
        ||
| ) | 
References PlaceObjectActionData::m_AlreadyPlaced, and m_CommandUID.
| override void Start | ( | ActionData | action_data | ) | 
| override bool UseMainItem | ( | ) |