Data Structures | |
| class | DetachActionData |
Functions | |
| void | ActionDetach () |
| override void | CreateConditionComponents () |
| override bool | HasProneException () |
| override | GetInputType () |
| override bool | HasProgress () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnExecute (ActionData action_data) |
| override void | CreateAndSetupActionCallback (ActionData action_data) |
Variables | |
| DetachActionData | m_ItemName = "" |
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item | ||
| ) |
References ItemBase::IsTakeable().
| void ActionDetach | ( | ) |
References m_CommandUID, and m_CommandUIDProne.
Referenced by ActionConstructor::RegisterActions(), InventoryItemSuper::SetActions(), CarDoor::SetActions(), ItemBase::SetActions(), SetActions(), Edible_Base::SetActions(), EyeMask_ColorBase::SetActions(), FryingPan::SetActions(), Roadflare::SetActions(), TripodBase::SetActions(), VehicleBattery::SetActions(), and WoodenStick::SetActions().
| override void CreateAndSetupActionCallback | ( | ActionData | action_data | ) |
| override void CreateConditionComponents | ( | ) |
| override GetInputType | ( | ) |
| override bool HasProgress | ( | ) |
| override bool HasProneException | ( | ) |
| override void OnExecute | ( | ActionData | action_data | ) |
| DetachActionData m_ItemName = "" |
Referenced by GetItemName(), PluginRecipesManagerBase::MatchItems(), and RadialQuickbarItem().